Star Wars Roleplay: Chaos

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Mask of Vene

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Image Source: http://satanaelart.deviantart.com/

Intent: To create an Artifact created by a dead Assassin cult.
Development Thread:
Manufacturer: Darth Vene (Dead Sith Lord).
Model: N/A.
Affiliation: Will Be Added Upon Completion Of The "One Shadow Consumes A Second" Thread
Modularity: No.
Production: Unique.
Material: Alchemised Bone.
Classification: Other
Weight: 0.6kg
Quality:
  • Lightsaber: 7
  • Blaster: 7
  • Bludgeoning: 5
  • Piercing: 2
Special Features:
  • Alchemical Strength: With its strength bolstered through the usage of Alchemy and improved by the usage of the Sith Runes 'Ziggra'nar' and 'Hebr', the mask is resistant to damage from blasters, lightsabers and bludgeoning force. However, it is not immune and prolonged exposure to a lightsaber will result in the lightsaber cutting through the mask, prolonged blaster fire on the same spot will burn through the mask and extreme bludgeoning force will shatter the mask.
  • Gaze of Vene: Through the combined usage of Alchemy and Sith Runes, whenever someone where the mask and channels the Force through it will focusing the mask, then they can glimpse vision of them from anywhere in the Galaxy at will. However, this will only occur when the mask is properly focused and for that to occur the use must either be able to clearly picture, name and describe the target or smear a sample of their blood upon the forehead of the mask.
  • Strength of Hebr. If the Force is channeled into the Rune 'Hebr' inscribed within the Mask, then the Mask will slowly repair all damage.
Strengths:
  • Lightsaber and Blaster Resistant. See Above.
  • Gaze of Vene. See Above.
  • Strength of Hebr. See Above.
Weaknesses:
  • Susceptible to Piercing. While the Mask does resist force placed against it, that only applies when the force is spread out. If the force were to ever be focussed on a single, small spot, them the Mask can be damaged. When damaged, the Gaze of Vene will be compromised and the Mask's imbuement starts to fail, meaning that, until the Strength of Hebr is utilised, the Mask is more susceptible to damage from lightsabers, blasters and bludgeoning and the Gaze of Vene can not be used.

Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 
Intent: To create an Artifact created by a dead Assassin cult.
Development Thread: Soon
Manufacturer: Darth Vene (Dead Sith Lord).
Model: N/A.
Affiliation: Will Be Added Upon Completion Of The "One Shadow Consumes A Second" Thread
Modularity: No.
Production: Unique.
Material: Alchemized Bone.
Classification: Other
Weight: 0.6kg
Quality:
  • Lightsaber: 7
  • Blaster: 7
  • Bludgeoning: 5
  • Piercing: 2
Special Features:
  • Alchemical Strength: With its strength bolstered through the usage of Alchemy and improved by the usage of the Sith Runes 'Ziggra'nar' and 'Hebr', the mask is resistant to damage from blasters, lightsabers and bludgeoning force. However, it is not immune and prolonged exposure to a lightsaber will result in the lightsaber cutting through the mask, prolonged blaster fire on the same spot will burn through the mask and extreme bludgeoning force will shatter the mask.
  • Gaze of Vene: Through the combined usage of Alchemy and Sith Runes, whenever someone where the mask and channels the Force through it will focusing the mask, then they can glimpse vision of them from anywhere in the Galaxy at will. However, this will only occur when the mask is properly focused and for that to occur the use must either be able to clearly picture, name and describe the target or be holding a sample of their clothes, hair, or other such affiliated item.
  • Strength of Hebr. If the Force is channeled into the Rune 'Hebr' inscribed within the Mask, then the Mask will slowly repair all damage to itself.
Strengths:
  • Lightsaber and Blaster Resistant. See Above.
  • Gaze of Vene. See Above.
  • Strength of Hebr. See Above.
Weaknesses:
  • Susceptible to Piercing. While the Mask does resist force placed against it, that only applies when the force is spread out. If the force were to ever be focussed on a single, small spot, them the Mask can be damaged. When damaged, the Gaze of Vene will be compromised and the Mask's imbuement starts to fail, meaning that, until the Strength of Hebr is utilised, the Mask is more susceptible to damage from lightsabers, blasters and bludgeoning and the Gaze of Venecan not be used.
  • Dark Side Aura- given the alchemized bone it is made from, the mask radiates dark side energy and makes the user easier to detect to those familiar with the ways of the force (quite troublesome for an assassin)

Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

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