Star Wars Roleplay: Chaos

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Approved Starship Lords of Chaos Foundry Stations

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Gilamar Skirata

The most important step is always the next one
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OUT OF CHARACTER INFORMATION

  • Intent: To create a manufacturing and starship repair station for the Lords of Chaos
  • Image Source: Concept Art From Star Wars The Old Republic; Property of Lucasfilm and Bioware; XXX
  • Canon Link: None
  • Restricted Missions: (If your submission uses any Restricted Items link the threads you completed the missions in here)
  • Primary Source:
    Vencuyot Drydock

  • Shokita-class Deep Space Station

PRODUCTION INFORMATION
  • Manufacturer: Original - MandalMotors ; Modified By - Lords of Chaos
  • Model: Foundry
  • Affiliation: The Lords of Chaos
  • Production: Semi-Unique
  • Material:
    Various minerals
  • Durasteel
  • Other Metal Composites

TECHNICAL SPECIFICATIONS
  • Classification: Manufacturing and Ship Construction/Repair Station
  • Length: 800-1100 Meters
  • Width: 500-1000 Meters
  • Height:300-2000 Meters
  • Armament: Average
  • Defenses: High
  • Hangar: 3 Squadrons
  • Maneuverability Rating: None
  • Speed Rating: : None
  • Hyperdrive Class: None
SPECIAL FEATURES
  • Foundry
  • Orbital Shipyards
  • Internal Shipyards
  • Thrust Trace Dampners
  • Ammunition Press
  • Weapon Manufacturing Plant
  • Ion Scrambler
  • GAM
  • Redundant Particle Shields
  • Ray Shields
  • Anti-Starfighter Countermeasures
Strengths:
  • Hidden in plain sight: The Foundry stations are built into large asteroids and derelict space debris, hiding them from line of sight unless looking directly at them.
  • Well defended: The stations have redundant particle shielding, one layer to defend against the small asteroids and other space debris around them, and a second to stop ballistics. On top of this, ray shielding protects the heart of the station where the reactor is kept. These shields coupled with their asteroid homes make for a very defensible position for the Lords of Chaos
  • Easily accessible repair: Designed to be a shipyard first and foremost, the floating dry docks in and around the station make for easy repair between patrols and skirmishes.
Weaknesses:
  • Immobile: These stations for the most part are stuck within the asteroid or debris they are built into. While not technically immobile, the stations are stuck on a predictable orbit around other celestial bodies like planets and stars.
  • Quickly Constructed: Because these structures were so hastily put together, any tinkering with the delicate settings can send production values into overdrive, threatening to cause a station wide meltdown of the reactors. Infiltration is a huge concern.
Description: The foundry stations used by the Lords of Chaos are hastily constructed shadow ports that double as manufacturing facilities for their starships and weapons. Built into the many asteroids and derelict space stations of the Redoubt Cluster, they serve as strongholds and symbols of power to the local populations and strike fear into their hearts. While they are difficult to find, they are known to be large complexes of durasteel and fire and are the heart of the chaos that engulfs the Redoubt Cluster. The stations vary in size and while the largest of these stations can reach upwards of 2000 Meters in length height and width when including the asteroids in those measurements, many of the smaller stations based in older Killik and Chiss stations only size up between 800 and 1000 meters. Many of these stations were constructed and modified by slaves of the Lords of Chaos. With Skirata's knowledge of his father's work and old holdings in the Galaxy, abandoned stations and drydocks tugged from what used to be Mandalorian Space make up the bulk of construction with miles of secret and mining tunnels throughout the asteroids also built in.

As far as design goes they are very simple utilizing simple tricks and natural camouflage to fool sensors. Thrust trace dampeners on a large scale are used as the stations' primary means of diminishing heat on sensors while ion scramblers serve to hide communication within the station. The biggest boon to these shadow ports though is that they are constructed into large asteroids and old Killik space stations. These massive celestial bodies serve to deter large ships that are unfamiliar with the territory as they are often surrounded by space debris and asteroid fields. While this makes travel to and from these stations perilous for the Lords of Chaos as well, it is seen by the Dread King and Dread Lords as a worthy trade-off.
 
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 
Skirata said:
Length: 800-3500 Meters
The maximum size of civilian or military space stations for minor factions is 1000 meters and at unique production. If you would like to create ships larger than that a major faction or tier 3+ company will need to be utilized, otherwise the size of this will need to be lowered to meet the regulations for minor factions. I've included the chart for maximum size and production values below for reference purposes, which is located both in our standardized rules and the top of the starship templates page. At any production larger than unique the station will need to be 500 meters or below if a minor faction is producing this.
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