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Approved Tech LLT-6 Zephyr Hyperdrive

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Intent: To create a universal “safe” hyperdrive which is interdictor-resistant
Development Thread: If needed
Manufacturer: Lucerne Labs
Model: LLT-6 Zephyr Hyperdrive
Affiliation: Open Market
Modularity: No
Production: Minor
Material: Carbonite Insert, titanium-chromium (Internals), Synth-steel casing, Teniline granules
Speed: x0.8, x10 (back-up mode)
Height: 3 meters
Length: 6 meters
Width: 3 meter
Weight: 8 Tons


Description: Designed for use by merchant ships to prevent being ambushed by pirates, the LLT-6 Zephyr incorporates a number of features designed to make hyperspace travel more boring for the average merchant, such as a back-up mode, a rudimentary HIMS device, and redundant cooling and power systems. Because it is designed to be an relatively cheap aftermarket product, the Zephyr is designed to be backwards compatible with most existing technologies and starship designs ranging up from shuttles and light freighters up to bulk freighters and smaller passenger liners (useable on ships from 20 to 600 meters). Consequently, installing a LLT-6 Zephyr is actually easier than installing many existing hyperdrive systems. Unfortunately, these attributes have also lead to its use by some less than reputable users, such as smugglers, rebels, and those on run from the law.

The core of the Zephyr's design is actually based on the now ancient Avatar-10 hyperdrive, which was also designed to be a “universal” design compatible with most existing starship designs. But the Zephyr is not a mere copy, but rather an evolution of that design. A major layout change to that design is the incorporation of redundant systems that can be run in their own separate, operating loop that is easily accessible to the outside for quick and relatively easy repairs. This simplistic system basically allows part of the Zephyr to act as its own back-up hyperdrive in case of a malfunction or the event that the rest of the hyperdrive is somehow damaged or offline. Unfortunately, its simplicity also makes it rather slow compared to other hyperdrives, rated at x10.

The rest of the design changes are mostly brute-force engineering, modernization, and more redundant systems. The most major of these changes is the inclusion of a basic Hyperwave Inertia Momentum System. This system produces a temporary bubble in hyperspace that allows the starship to coast through interdiction fields. However, it's inclusion makes the Zephyr more prone to overheating, and consequently the Zephyr is equipped with more transpacitors and hyperspace shunts than the average hyperdrive.

On the markets, the LLT-6 is generally considered to be a rival to the 500 Series Hyperdrive made by Mandal Tech. But there are noticeable differences between the two hyperdrives, with Lucerne Labs aiming for the more low-end market. Whereas the 500 series is twice as fast and significantly smaller. The LLT-6 Zephyr is significantly cheaper and more easily adopted onto different ships.
 

Ashin Varanin

Professional Enabler
[member="Gir Quee"]

There's a very serious chance that anyone using this hyperdrive will run into things and die, with frequency proportional to distance from the Core Worlds and well-mapped systems. This thing would be relatively safe in the Core, risky in the Inner Rim, and an absolute deathtrap in the Outer Rim, Wild Space and the Unknown Regions.
 
[member="Ashin Varanin"]

My thought was that the sensors would be smart enough to figure out what was, and what wasn't big enough that the null quantum field generators could handle. If the field generators can't handle it, it drops the ship back to realspace. Hence it being interdictor-resistant, but not interdictor-proof; one could simply string along enough asteroids or interdictors to bring the ship back out of hyperspace.

EDIT: Do you care if I put that more explicitly into the submission?
 

Ashin Varanin

Professional Enabler
[member="Gir Quee"]

Sorry, but those sensors are the things you'd be turning off to make this work as intended. If this was possible without SERIOUS risk attached, it would have been invented and perfected by, say, the Legacy-era Empire or someone with that kind of tech and resources.
 
[member="Ashin Varanin"]

I think I should phrased part of the submission better; it's not so much as turn off, as it is to set parameters of what is and isn't safe for the ship's null quantum field generators to handle.

So just to be clear, I'm referring to Gravitic Sensors, also sometimes known as Proximity sensors.

The use of uptuned null quantum field generators to defeat interdictor fields isn't new either, though the specific sensor they used with it isn't specifically mentioned:

"The relatively weak interdictor fields of the Mandalorian Wars were soon rendered ineffective by better hyperdrive sensor suites and multiphase null field units" (Essential guide to Warfare, pg. 46).


But if you feel that part of concept wouldn't work with modern technology, would you be opposed to me just switching it to a HIMS?
 

Ashin Varanin

Professional Enabler
[member="Gir Quee"]
Yes, I'm clear on that, but thanks for showing your work. 0.8, minor production, with a HIMS, and this level of work put into it, is fine.
 
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