Lady Izanami
Character
Lady Izanami
| Species | Sangnir {Highblood} |
| Birthplace | Kashyyyk |
| Age | 200 |
| Gender | Female |
| Height | 5'3" |
| Weight | 120 lbs. |
| Hair Color | Long black hair w/ whit streaks |
| Eye Color | Golden |
| Skin Color | Alabaster White w/ a tinge of gray |
| Dis. Marks | Hands inked to resemble skeleton hands |
| Build | Petite, Toned |
| Faction | The Diarchy |
| Force Genre | Witch Elder |
| Force Sensitive | Yes (Dark Side) |
| Voice | ?? |
| Writer | Extinct |
B I O G R A P H Y
Lady Izanami was born under the shadow of towering wroshyr trees on Kashyyyk, where the world itself seemed to breathe with ancient, whispering life. Her village was small and secluded, a coven of witches who had long practiced the old arts in secret, hidden from the prying eyes of outsiders and the more civilized eyes of the Galaxy. From birth, she was surrounded by rituals and chants, taught that the Force could be spoken to like a spirit, and that power was something to be earned through patience, sacrifice, and a willingness to embrace the darkness within. The witches of her coven were both mother and mentor, shaping her into a being who could command shadows as easily as breath, and who learned early that fear could be more useful than love.
As she grew into her teenage years, the teachings of the coven became both a sanctuary and a cage. The world beyond the wroshyr forests called to her; whispers of forbidden knowledge, of magics practiced by those who did not hide their power behind superstition and secrecy. By the time she reached her early twenties, Lady Izanami's curiosity had become a hunger, and she left Kashyyyk behind with a calm, cold determination. She traveled toward the darker corners of the galaxy, drawn by rumors of ancient arts whispered in the same breath as the name Dathomir. There, she hoped to learn more than her coven could offer, to weave the Force and sorcery together in ways that would make her presence in the galaxy unforgettable.
Her journeys took her further still, beyond the known borders of the Republic, into the shadowed territories where Sith legends were born. She sought out Sith teachings not out of allegiance, but out of fascination; an appetite for power, and the thrill of learning from those who wielded it without restraint. She listened to stories of Sith sorcery, of blood rituals and dark alchemy, and she practiced in secret, absorbing the lessons of the Dark Side like a dry sponge drinking water. The galaxy became her laboratory, and she became a student of its most terrifying mysteries, always pushing deeper into the things that others feared to touch.
It was during one such journey, on a nameless planet in Sith space, that her life was truly altered. There, she encountered a creature of legend, an undead vampire known as a Sangnir. The encounter was not an accident, but a collision of fate and hunger, as the Sangnir saw in Lady Izanami not merely prey, but potential. The creature's bite did not end her life; instead, it shattered the boundaries of her mortality. She rose from the darkness as something other, her blood no longer hers alone, her heart no longer bound to time. The transformation into an immortal vampire sharpened her senses and deepened her connection to the Force, turning her into a being who no longer feared death because she had already been torn from it.
With her newfound immortality and her ever-growing mastery of magic and the Force, Lady Izanami began to move through the galaxy with a predator's grace. She leached onto governments and diplomatic circles, not as a servant or an ally, but as a parasite of influence. She played political games with no real agenda beyond amusement, enjoying the manipulation of minds and the unraveling of causes like a puppeteer tearing at strings. She offered counsel to those who believed themselves wise and watched with dark delight as they made decisions that served her entertainment rather than any higher purpose. In the end, her history became a tapestry of secrets and power; an immortal witch born of Kashyyyk, forged in Sith and Dathomir darkness, and thriving on the fears and ambitions of the galaxy's most powerful minds.
P E R S O N A L I T Y
Lady Izanami moves through the world with the ease of a storm that has already decided its course, her passive aggressiveness a constant, low hum beneath every interaction. She never needs to raise her voice to wound someone; a single well-placed phrase, delivered with a calm, almost courteous smile, could unravel a person's confidence like thread pulled from a frayed seam. She speaks as if every conversation was a negotiation in which she holds all the cards, leaving others to guess at the true meaning behind her words. When she is displeased, it is not with a roar but with a cold, quiet withdrawal; an invisible barrier that makes people feel small and uncertain, as though they unknowingly stepped into a room they were never meant to enter.
Her cryptic attitude is not merely a habit but a deliberate method of control, a way to keep others off-balance and dependent on her for interpretation. She speaks in fragments and half-truths, like a dream that refuses to fully reveal itself, leaving those around her grasping for clarity that never comes. Even when she seems to offer guidance, it is always wrapped in layers of ambiguity, as if the truth is a dangerous thing that could not be handled directly. In her presence, one could never be sure whether they are being warned or mocked, comforted or baited, and that uncertainty is precisely the point.
When she does speak plainly, her language is coarse and blunt, a harsh contrast to the elegance she otherwise wears like a mask. She has no patience for pretense or politeness, and her words often cut with the sharpness of an insult delivered in a tone of bored indifference. Rudeness comes naturally to her, not as a display of cruelty but as a refusal to play by the rules others expected. Even so, there is a certain dark charisma to her demeanor; an unsettling confidence that makes it difficult to hate her, even when she is actively dismantling you. In the end, her personality is a carefully cultivated nightmare; the kind of presence that leaves you feeling both fascinated and afraid, as if you just glimpsed something that was never meant to be understood.
S K I L L S--&--A B I L I T I E S
Lady Izanami's power is not rooted in brute force, but in the subtle art of manipulation; an ability that can work with or without the Force, bending minds as easily as she bends reality. She will whisper suggestions into the ears of the unsuspecting, planting seeds of doubt that grow into full-blown obedience. Even when she does not touch the Force directly, her presence alone seems to alter the emotional weather of a room, turning loyalty into fear, certainty into hesitation, and ambition into desperate need. Those who think themselves immune find themselves slowly drawn into her orbit, as if the very air around her has been poisoned with compulsion.
Her command of the dark side of the Force allows her to weave magic in ways that feel less like science and more like sacrament; rituals performed in the shadows, inked in blood and sealed with whispered oaths. She can shape the dark energies into constructs of power, crafting illusions that bleed into reality and curses that gnaw at the soul. Alchemy, too, is her domain; she transforms base materials into strange, potent substances, blending arcane chemistry with the Force to create elixirs and relics that defy natural law. Her magic is never neat or predictable; always tinged with the grotesque and the otherworldly, as if it was stolen from some ancient, forgotten God.
But her greatest weapon is perhaps her mind, sharpened by diplomacy, politics, and counseling. She can navigate the twisted corridors of power with the ease of someone who is born inside them, reading motivations like open books and exploiting weaknesses with surgical precision. She offers guidance that feels like wisdom, yet always serves her own purposes, making allies of those who believe they simply found a confidant. Through her alchemy and dark sorcery, she can even create constructions, living or mechanical, born from the fusion of spellcraft and chemistry. These creations are not merely tools, but extensions of her will, uncanny monuments to her talent, standing as proof that her reach extends far beyond the mortal realm into something far older and far more terrible.
T H R E A D S
Faction
Community
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