Star Wars Roleplay: Chaos

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Kuru

Kuru

The Sacred One
(WIP)
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NAME: Kuru
FACTION: One Sit
RANK: Sith Acolyte
SPECIES: Zabrak
AGE: 25
SEX: Male
HEIGHT: 6'1"
WEIGHT: 175 Lbs
EYES: Orange-Red
HAIR: Hairless
SKIN: Red skin tone with Black tribal tattoos
FORCE SENSITIVE: Yes

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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
+ Great Resistance to Pain : The Zabrak are born with this genetic trait which Kuru being Zabrak, he possesses this trait. Having a great resistance to pain. It takes a lot for him to feel pain, but it does not make him invincible.
+ Strong : Growing up on the planet Iridonia, he was taught around violence and strength. Mentally and physically Kuru is strong.
- Resorts to Violence : His first instinct to a problem is violence. No matter what the consequence is he will always resort to violence.
- Quiet : Kuru has always been the one not to keep a conversation rolling, and always keeps to himself.

APPEARANCE:
He wears a black tunic that covers his waist down that reveals his chest and arms which are covered in black ritual / tribal tattoos. He also wears a black hood that covers his head and shoulders that is not attached to his tunic. He has horns that resemble a crown on his head. His eyes are orange-red that give a powerful dark stare. His tattoos also cover his face that surround his eyes and ears.

BIOGRAPHY:
Kuru was born on the planet Iridonia, in a small village. Since Iridonia was a war-like planet that revolved around war and violence. Kuru adapted quickly to the ways of his homeworld. His mother was the only one to raise Kuru, since his father had died in a battle with another neighboring village. At a young age of five he was rewarded his first tattoo, which all young Zabrak's earn at the age of five, that showed he was born in his village. Which his village was called Zalaka, everyone from Zalaka had that tattoo that covered his right arm. Once he received his tattoo he was excepted to do certain tasks in the village. Everyone had a job in the village unless they left, and even than they had a task to complete before they were allowed to leave. Kuru's tasks contested of hunting the village's food. He would go out with the elders and other young to gather meat from the wildlife. This was also a test to see who was the weakest link in the large group of children. Several children could not make it through these test and suffered the consequences, which was death or exiled from the village. Kuru excelled when it came to his tasks in the village. He did not ask questions when he was assigned a task in the village and he completed on time or early before it needed to be done. The children was also taught how to fight and defend themselves. They sparred with the other children and trained with the elder.

Once Kuru reached the age of 16 he had already several tattoos over his chest,back,arms,and legs. Once a child reached the age of 16 they were expected to serve for the village's militia and protect the village. Kuru was excited and long waited for this moment to be apart of the violence and prove himself after years of training and sparring that he was the best of his village. He was sent to a fortified camp inside the village, which where he received his weapon of choice at the time, and gathered his things. Which was a spear and his robes that was worn by all militiamen. Kuru did not spend much of his time fighting and battling like he thought he would. He was disappointed by this fact, and was assigned normal tasks like he was before. He was cleaning the camp and doing boring tasks that were just like before. He would guard the children that went out to hunt and guarded the women that gathered water from the local river. (WIP)

Over the years Kuru spent his time doing the same task over and over again, Just protecting the villagers.

SHIP:
The Gantlet Fighter that is well armored around all sides of the ship. It his Kuru's personal ship that he uses to travel and fight in. It has two front laser cannons and two rearward cannons that protect the back flank of the ship. The wings are on a collared mount, which can rotate independenatly from the hull, offering the ship remarkable maneuvarablility for a ship it's size. The hull can hold up to twenty people at a time.


KILLS:
N/A

BOUNTIES COLLECTED:
N/A.

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ROLE-PLAYS:
 

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