Star Wars Roleplay: Chaos

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Approved Tech KT-T84 Integrated Flight Micro-Thrusters

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thruster-LARGE.jpg


Image Source: https://einstein.stanford.edu/Library/images/thruster-LARGE.jpg
Intent: To create a system that increases ship maneuverability
Development Thread: N/A
Manufacturer: Kalor-Tech Industries
Model: T84
Affiliation: Open Market
Modularity: Different types of fuel may be used, though only Helium has been tested and approved by Kalor-Tech Industries
Production: Mass-Produced
Material: Titanium, Helium canisters, various bits of wiring and other such basic technology

Strengths:
  • Greatly improves the maneuverability of a ship
  • Decently large fuel capacity (Helium canisters)
  • Very durable, due to Titanium being the main component of the thruster
Weaknesses:
  • Rather difficult to install
  • Improper installation can cause serious errors in the steering and maneuverability of a ship
  • Decently expensive for a large-scale installment
  • If even one thruster is blown off/impaired in any way during flight (like during a dogfight), the ship's steering will be greatly crippled and will make the ship very difficult to fly

Description: The galaxy is becoming more heavily dependant on naval warfare each and every day. Not only is it important to have powerful shields and destructive weapons, but it is also crucial to have a ship fast enough to outmaneuver the enemy. Fast ships are difficult to hit and can prove to be deadly to the enemy in a dogfight. The only problem is, why have an extremely fast ship if you can't steer it? If its maneuverability isn't on par with its speed, the ship is sure to crash and be a waste of quite the investment. Upon realizing this, the scientists at Kalor-Tech Industries sought to find an answer.

They eventually came up with an array of small metal devices that would attach to the exterior of a starship. The small devices could rotate at a wide degree of angles due to their built-in swivel system. The devices work in tandem with the ship's normal steering system by outputting small bursts of Helium to augment the ship's maneuverability. This makes the steering considerably faster and lessens the reaction times needed for a pilot to make quick adjustments. The devices are always installed in pairs. This allows them to counterbalance each other and make for more precise flying.

Like all things, this system has its disadvantages. It is very difficult to install yourself, especially if you aren't a pretty good aeroespacial engineer. This is also due to the fact that every ship is different, and has different needs as far as thruster location goes. If the array is installed incorrectly it throws off the entire ship's ability to steer accurately (which can be quite an issue, especially in a dogfight). This usually leads to customers having Kalor-Tech install the system for an additional fee.

It should also be noted when installed on a larger ship it is quite expensive, leading to the array not being a universally-affordable necessity. However, to those who can afford it, it is certainly worth the cost.

This system will typically improve a ship's maneuverability rating by between .5 and 1.0.
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
Hi [member="Lord Ajihad"]! I will be reviewing this submission.

The only problem I see with this submission is that for something that has no development, is mass produced, and greatly improves a ship's maneuverability, you are going to need a pretty substantial weakness. What you have right now is honestly not going to cut it.
 
  • If even one thruster is blown off/impaired in any way during flight (like during a dogfight), the ship's steering will be greatly crippled and will make the ship very difficult to fly
Added this, it should serve as a pretty substantial weakness (especially in combat)

[member="Jamie Pyne"]
 
[member="Braith Achlys"]

It would depend on the ship, as some designs simply can't be made easily maneuverable by slapping on a bunch of mods. However, for most ships I'd say it'd improve the rating by anywhere between .5 to 1.0.
 
Lord Ajihad said:
[member="Braith Achlys"]

It would depend on the ship, as some designs simply can't be made easily maneuverable by slapping on a bunch of mods. However, for most ships I'd say it'd improve the rating by anywhere between .5 to 1.0.
Please make a definitive change clear in the submission
 
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