Star Wars Roleplay: Chaos

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Kalee Bladesworn

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|| THE BASICS ||
  • Birth name: Zoey Nikkita Marix
  • Preferred Name:
    Kalee
  • Kalee the Blade
  • Kalee Bladesworn

[*]Alias:
  • Pyrrah Nikkita,
  • Kalee Bladesworn

[*]Titles:
  • Blade of Kalee(Former),
  • Governess of Manpha(Former),
  • Aesir of the Moross Covent
  • Patron Saint of Battle, and Justice

[*]Species: Near-Human
[*]Race: Exonad/Zeltron
[*]Homeworld: Zeltros
[*]Faction(s):
  • The Moross Crusade(Formerly)
  • The Mandalorian Clans(Formerly)
  • Confederacy of Independent Systems (Formerly)
  • The Moross Covent
  • Golden Company

[*]Rank(s):
  • Witch Elder/Force Master
  • Elder of the Doashim
  • Dar'Manda

[*]Class:
  • Warrior
  • Paladin
  • Bladesister

[*]Master(s):

[*]Padawan(s):
  • ​[member="Umai"],

[*]Force Sensitive: Yes
[*]Force Alignment: True Neutral, Uses both Light, and Dark Side of the Force.
|| PHYSICAL DESCRIPTION ||
  • Gender: Female
  • Age:
    Physically - 30-ish Years
  • Mentally - 300+ Years

[*]Height: Five feet nine inches tall,
[*]Weight: One hundred and fourty two pounds
[*]Complexion: Caucasian
[*]Eye Color: Azure Blue
[*]Hair Color: Bright Pink(formerly), Dark brown - Flecks of red, and black (Darkening of hair over time)
[*]Distinguishing Marks:
  • Numerous scars
  • Necrosis taking over right limb
  • Blue facepaint over forehead and eye sockets
  • Moross Crusade tattoos.

[*]Voice Sample: Senua - Hellblade: Senua's Sacrafice
[*]Appearance description: Such is a Goddess. While she is not the prettiest, nor the most beautiful, she has a different kind of lure. Once she was a rather beautiful woman. Long red flowing hair. A body that could make men drop their jaws, and keep their eye on her. Now, not so much. Years of torment, and pain have twisted her into a woman who uses functionality over beauty. She normally wears various hide leather clothing, jerkins, paints, furs, Bones and animal hides. Other wise she has no real armor. Hair kept up in a mess of what it once was, she has now various Moross Tattoos upon her body as well as warpaint upon her face.
|| ORIENTATIONS ||
  • Marital Status: Single
  • Sexual Conduct: Pansexual
  • Languages:
    Galactic basic
  • Mando’a
  • Huttese
  • Sith
  • Dathormir

[*]Occupation: Kalee Goddess of Justice, The Sword, Mandagora Elder, CIS Affiliate.
[*]Residence: N/A
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|| STRENGTHS ||

  • Heritage: A cross between a Zeltron and a Exonadian. Once upon a time, Zoey had been a very beautiful young woman. One whose outward appearance rivaled that of the best of humans. This is mostly due to the Zeltron blood. However, after years and years of spending in an endless torment within the Netherworld, Her body has physically changed. Being a Valkyri, she is more accustomed to colder temperatures, and is a little more hardy than one might expect.
  • Look Into Their Eyes: Zoey is well accustomed to sword and shielded combat. Using the Mandalorian Beskad, a Sith Sword for a short time, and even a Lightsaber, Zoey is a powerhouse when it comes to close handed combat with just about any kind of sword-style weapon.
  • Packs a Punch: Zoey, while dark sided for the most part, is actually a Telekinetic Master. Well versed in the usage of various Telekinesis abilities, and the overarching term for manipulation. However, that is not the extent of her abilities. She knows a few others such as Lightning, Force Drain, Barriers, Bubbles, and has been slowly delving into the Mystic arts of the Dathomir Mist usage in recent days.
  • The Endless War: As a Patron of battle for her people, She seeks to fight against those who have wronged her people, or fights for the protection of her people and their possessions. She aims to always do what is right for her people.
|| WEAKNESSES ||
  • Necrosis: Zoey has been in the Netherworld for years. Fighting to maybe one day find a way out. While she is stuck in the Netherworld, slowly her body has been dying while she otherwise would have been alive. The theory behind this, is that the Netherworld itself is trying to kill her. Seeing as she was transported there while alive due to the Netherworld event, it stands to reason that this is causing her body to literally die while she still lives. While a majority of it is in her right arm, it is only held back by the miracle of the Force. Thus, this causes her a lot of pain when not being controlled.
  • Terrors of the Mind: Spending years within the Netherworld, as well as any previous demons she had dealt with before hand, Zoey is not always in the best of times. These terrors could simply be seeing something off, to a flashback, or a fullblown Hellish nightmare that pops into existence before her very eyes. Even if she is otherwise safe.
  • Limits Can Be Broken: Zoey does not know what it means to stop. Zoey pushes herself beyond what is necessary to get something done. While most of the time this is not a big deal, its when in battle that this can be very dangerous. She will fight to the bitter end. Unwilling, and unable to stop. Try to stop her, and you will feel her wrath.
  • Sophisticated Technology: Spending years within the Netherworld can cause you to be behind on technology. Last time she had anything remotely advanced in tech, was her armor that has been lost so long ago. Any current technology or prototype stuff that the current date has will be well beyond her ability to use. While ships and simple technology improvements won't make that big a difference, everything else will be difficult.
  • Point and Pull, Right?: Zoey was never a person to used ranged weaponry such as a blaster, guns of just about any kind, or the like. Thus, she isn't a good shot, and will almost never be seen carrying around a weapon of that kind.
  • The Sins of her Fathers: Much like the other Aesir before her, Kalee is always looking to fight for her people, and protect them from those who would seek to utterly destroy the Morossian way of life. As such, this can put her at odds with those who look down upon her people, herself, as well as attack them. She will always put her people above others, and even herself.
|| BIOGRAPHY ||
Born from a Zeltron Father, and a Exonadian Mother, Zoey Marix was well off in life. Raised spoiled along side her brother. She took everything for granted. The wealth, the power, and even the separation of her mother and father. However, word reached them that her mother had died, and thus she found her first loss within her life. Zoey's brother taking it hard, enlisted into the Sith Empire Military. While Darth Moridin had waged war against the Mandalorians. Zoey's father retrieved a Beskad that he had gifted to her. Letting her keep it as a trophy and as a weapon. It was later that she replaced it with a better version.


Bad news once more came to her doorstep. Her brother was considered MIA. Being sent on a mission with others, and never returned. After searching for him and his squad, they declared the entire Stormtrooper team MIA and left it. Zoey hated it, but dealt with it the best that she could. Even then, she wanted to go search for him. Doing so, she left her father and the Sith Empire. Traveling and coming across a group called the Moross Crusade. Joining them, it was shortly after that she then for the third time, heard news of her fathers illness, and finally death. Being poisoned by a Sith Lord for not providing the information for Zoey's whereabouts. Still loving her Father, she continued with the Moross Crusade.

Gaining the watchful eye of Neth, the God of Knowledge, as well as becoming the Blade of Kalee. The singular person who represented the God or Goddess. While most texts of the Crusader Religion showed Kalee as a Female, the God showed up and verified that the Goddess of War could take any form she wished. With the slow decline of the Crusade, and the fall of the Three Gods, The Blade of Kalee didn't know what to do. Joining the Mandalorians, she trained with them for some time. Learning of their laws and culture. While never actually gaining their coveted armor, she did learn of it, and was at the time, accepted into the fold.

With the Netherworld popping up, Trillions of people were listed as missing. Zoey was one of them. At the time, she had taken the name of Pyrrah Nikkita, as a Mandalorian name. What has happened to her in the Netherworld is unsure, and she never speaks of it. While any who may have known Zoey in the past, will believe she is long dead. When in fact now, she has taken the name of Kalee Bladesworn. Claiming to be the Goddess of War that the very crusades she believed in. While she is not focusing upon bringing back the Crusades, she is wanting to reclaim what was once hers. The Blade of Kalee. A Sacred weapon coveted by the Moross Crusade as it is the ultimate weapon for any to wield.

With the Goddess' emergence upon the galaxy, it is unsure what will happen.
 
|| THE FORCE ||
The force has always been a useful tool for Zoey. Ever since she was a child she has been able to use it. While it was limited at first, she grew stronger under the teaching of another Moross Crusader, as well as the God Neth himself. First learning more about Lightning, Telekinesis, Lightning, and a few other small mentions. Strangely, Zoey had learned the ability of Force Drain on her own. She pushed the limits of her body and was aiming to protect the God Neth from exploding due to consuming the power of a Dark Side created Neutron Star in the middle of a battlefield. She leaned on the force not as a crutch, but to enhance her already impressive abilities. She used them mostly for herself rather than affecting others. Later being trained and learning over time to do much more, she still doesn't rely on them, but uses them whenever she can to get the leg up, or to put herself ahead.

With the recent additions of more Mystic arts that the Dathomir have been using for centuries. At best, she has minor manipulation of Ichor, and Revitalizing powers. As well, she has been taught, and learned various healing abilities to prevent the Necrosis of her arm from spreading, as well as healing herself in battle in general, or even others.

|| ABILITIES ||
Telekinesis - Apex - The General term for the group of force abilities that allow a person to manipulate items, people, and otherwise the very environment around them. This can range from increasing her speed, allowing her to run up and along walls, increasing her physical attacks, and even for short distances glide. Being a Telekentic master means that Zoey can do just about anything she sets her mind to.
Force Drain - Master - Zoey is relatively able to use this power. Despite being able to draw massive amounts of power from other beings, and even artifacts, she can't do it from a distance and requires to be within arms reach of whatever it is to draw power from it. Greatly limiting the potential power she could have.
Consume Essence - Master - A form of Force Drain, but instead of literally draining the life and power from people or objects, This power allows Kalee to consume the emotions of all people around her and then use it to strengthen herself. She would feed on these emotions to empower herself.
Barrier/Bubble - Proficient - Having the ability to defend oneself is just as good as being able to kill your foe. While this ability is used more so as a last resort rather than a upfront ability, Zoey has used it a few times in various ways. Making a shield over her head to prevent toxic fumes of a planet from harming her, or being able to breathe in the void of space.
Force Lightning - Proficient - Sending out purple arcs of lighting from her fingertips is a rare sight to see. While it had once been the main power that she would have used as an acolyte with the Sith Empire, now she uses Telekinesis more often, and thus has not trained to become better than a practitioner of this power.
Force Destruction - Adept - The ability to summon pure destructive energy in the form of an orb. While this is no bigger than her fist. This ability is rarely used, and is more so used as an entrance or to completely obliterate something that stands in her path that she otherwise couldn't do with telekinesis.
Force Heal - Adept - Learning just enough of the overall term of healing, Zoey uses it to prevent her slowly dying arm. While she can also heal others as well as herself even more so, she has to use it almost constantly to stave off the pain of her dying right arm. She will likely have to learn more to keep it under control.
Force Light - Initiate - The pure manifestation of the Light side of the force. An ability that can destroy, injure, and even remove the force from dark sided force users.
Spirit Ichor Manipulation - Initiate - Zoey is slowly learning what the mist really is and how to use it. The best she can do is summon the mist itself, but cant really do anything other than use other specific abilities.
Revitalization of the Whuffa - Initiate - Learning just enough to get by, Zoey uses this ability every so often to aid in the healing process against the Necrosis that is taking hold of her arm. About the best she can do is prevent the spread of it, and nothing more. She still has much to learn before she can regrow limbs as the ability is rumored to be able to do.
 
|| POSSESSIONS ||
Melee Weaponry:
Kal'oritsir - A longsword forged out of a metal called Soulsteel, it projects emotions all around Kalee. As she is the goddess of War, one would be around these emotions very often, and as such, can draw upon these emotions to empower herself with the sword.
Gramir - Claymore of Justice, and also named Blade of Law, it is a force imbued blade specifically created for the intended purpose of destroying dark sided artifacts, creatures, or even people.
Beskad - A hearty blade that belongs to the Mandalorian Culture, it was used to specifically fight against Lightsaber and force users. While Zoey is not a full member of the Culture, she had gotten one from her father, as well as replacing it with a double edged version of the blade which she uses to this day when she had joined with the Mandalorians for a time.
Warhawks - Kalee owns two of these vibro-hatches that can be thrown, or used in hand to hand combat with a combination of other various weapons at her disposal.
Nightsister Dagger - A weapon that has been gifted to her by the lone shaman who taught her the various ways of the Nightsister mystic arts. As a sign of letting Zoey go, as well as completing what she had set to learn from her, she was given this as a gift.

Ranged Weaponry:
Lylek's Needle - A nightsister bow that has been upgraded for the use of the Mandragora. A sect of Witches and religious Force users of the Confederacy of Independent Systems.

Armor:
Iron Skin - A ring that can transform into armor.
Defender-Class Knight Armor - A set of armor that had been purchased from Cerberus Enterprise for the specific use of battles and major events that were planet out in advanced. It comes ready with equipped with Bonemarchers, Reclaimer Kama, and Crushgauntlets,
Lightshield Bracelet - A small bracelet that Kalee wears in place of her old Echani Dueling shield. Used as a limited form of protection in a pinch when having to fight multiple opponents, or when facing a difficult fighter.

Misc:
Erebus's Pact - A ring worn upon Kalee's finger that increases her ability to drain the life from others, as well as consuming the emotions of others around her. Once a Ring that was owned by the God of Darkness Erebus, It was given to her. After a confrontation, Kalee walked away without owing a debt to the God.

Ships/Vehicles:
"Bladed Edge" - An old Morossian Ship that was once used for the crusaders during that time. While it is much older, at this moment, it is only used to get around the galaxy from point A to point B.
Quill-Class Shuttle - A more modern ship that is used by Kalee for general travels. She is never one for space battles or other such, so a simple vehicle will do.
 

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