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Approved Tech JSA-REC100

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Jak Sandrow

"Nobody cares for the woods anymore."
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OUT OF CHARACTER INFORMATION
  • Intent: To create a high-power anti-armor weapon for Jak Sandrow
  • Image Source: Me, I made the image. More images here!
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Based off the real-life Carl Gustav Recoilless Rifle
PRODUCTION INFORMATION
- Can be refitted to fire smaller-caliber rounds
- Can be fitted with different sights
  • Production: Unique
  • Material: Durasteel, wiring, regular slugthrower components
TECHNICAL SPECIFICATIONS
  • Classification: Slugthrower
  • Size: Handheld (not recommended to be fired on the move)
  • Length: 1.7 m
  • Weight: 16 kg
  • Ammunition Type: Shell (slug)
  • Ammunition Capacity: 1
  • Effective Range:
​- 100 m against moving targets (manual)
- 300 m against moving targets (with rangefinding)
- 1000 m against stationary targets
  • Rate of Fire: 4 shots per minute
  • Projectile Speed: 980 m/s (based on the RL APFSDS round)
SPECIAL FEATURES
  • Rangefinder with aim assist
Strengths:
  • Bigger Stick - The massive, 100 mm rounds fired by this cannon can allow for incredible armor penetration, even against vehicles. The APFSDS (armor-piercing fin-stabilized discarding-sabot) rounds are extremely high-powered, and can potentially pose a significant threat for even the highest-armored vehicles.
  • Long Shot - The ammunition primarily used in this gun is a very accurate long-range round, accurate to 10 meters at a 1000 meter range, with proper stabilization.
  • Minimal Recoil - Despite the round's immense size and the gun's minimal built-in stabilization, the gun's exhaust upon firing allows for fore and aft explosive forces to, for the most part, cancel out. There is still some recoil, but it is far more manageable.
Weaknesses:
  • Not-So-Boom Stick - The gun can fire a range of weaponry, but the APFSDS round shown here is not an explosive one. Only at extremely close ranges (15-40 m) will this actually put any hole in tank armor, and it will only scratch extremely durable tank armor.
  • One Shot, One Kill - It takes a long time to reload this gun in order to fire again - 15 seconds allows the user to eject the spent casing, set the weapon down, put a new shell in the breech again, close the breech, prime the gun, set it up, aim, and fire again.
  • Never Quite Perfect - As accurate as this weapon is, it's not quite perfect. Anything fast enough to stop and then move in a different direction will dodge the projectile.
  • Waste Of Power - A traditional round, fired from a longer barrel, will be far more accurate, and have a much higher velocity than this gun.
DESCRIPTION
This gun was created solely to absolutely demolish any and all armor in its path. Obviously it won't always hold up to that standard, but it sure as hell is going to try.

Being a simple tube with a trigger is what keeps this gun reliable and easily maintained. Accuracy is sacrificed for portability and maneuverability, and sheer power is diminished to help keep the size of the gun down.
 

Rusty

Purveyor of Fine Weaponry
Nice to see someone else getting in on the recoil rifle game. One minor tweak, and you should be green to green.



Jak Sandrow said:
Bigger Stick - The massive, 100 mm rounds fired by this cannon can allow for incredible armor penetration, even against vehicles. The APFSDS (armor-piercing fin-stabilized discarding-sabot) rounds are extremely high-powered, and can potentially pose a significant threat for even the highest-armored vehicles.
So these things typically aren't going to pierce a main battle tank, unless you're at suicidal close range. One of the characteristics of a recoilless rifle is that it lacks the velocity of similar bore cannon, so it makes up for it with a larger explosive charge than average. Thus, you're not going to get the same performance out of a kinetic penetrator like this. Put in a caveat about range limitations for heavy tank armor and you should be good here.

[member="Jak Sandrow"]
 

Jak Sandrow

"Nobody cares for the woods anymore."
[member="Rusty"]

Ahh, yes, that does make sense.

Edited
  • Bigger Stick - The massive, 100 mm rounds fired by this cannon can allow for incredible armor penetration, even against vehicles. The APFSDS (armor-piercing fin-stabilized discarding-sabot) rounds are extremely high-powered, and can potentially pose a significant threat for even the highest-armored vehicles.
to
  • Bigger Stick - The massive, 100 mm rounds fired by this cannon can allow for incredible armor penetration, even against vehicles. The APFSDS (armor-piercing fin-stabilized discarding-sabot) rounds are extremely high-powered, and can potentially pose a threat for even armored vehicles.
And added
  • Not-So-Boom Stick - The gun can fire a range of weaponry, but the APFSDS round shown here is not an explosive one. Only at extremely close ranges (15-40 m) will this actually put any hole in tank armor, and it will only scratch extremely durable tank armor.
to Weaknesses.

I needed to get in on this game :p
 
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