Star Wars Roleplay: Chaos

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Approved Starship Jast Missile Destroyer

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uJelHc6.jpg


OUT OF CHARACTER INFORMATION
  • Intent: To create a standard Ship of the Line for Naval Ops
  • Image Source: HERE
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Jast Shipwright Co.
  • Model: Star Destroyer
  • Affiliation: Open Market
  • Production: Mass
  • Material: Quadanium Frame, Durasteel, Transparisteel
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Cruiser
  • Length: 900M
  • Width: 200M
  • Height: 250M
  • Armament: High
  1. 200x Rapid Fire Missile Tubes (Flexible Munitions)(30x Per)
  2. 30x Point Defense Cannons
  • Defenses: Moderate
  • Hangar: Low
  1. 2x Squadrons

  • Maneuverability Rating: Low
  • Speed Rating: Low
  • Hyperdrive Class: 2.0
SPECIAL FEATURES
  • 30x Escape Pods
  • 4x Hypermatter Annihilation Engines (Salvaged)
  • 4x Tractor Beams
  • 1x Standard Sensor Suite
  • 1x Navi Computer
  • 1x Shield Generator
  • 1x Targeting Computer
  • 1x Standard Warship Sensors
  • 1x Standard Warship Reactor
Strengths:


  • Rocket Jockey:The Jast Missile Destroyer delivers missiles in swarm like droves with rapid precision into the enemies ranks, overwhelming many point defenses.

  • Slower: The Jast M Destroyer is not a fast ship.
  • Bridge Exposed: As with most Star Destroyer designs the bridge is heavily exposed, leaving it easy prey for enemy bombers.
  • Blind Spot in the Rear: Can't fire behind itself, must use covering fighters or other ships arcs of fire.
Description:

Following the C type is the M type. A specialized platform made to deliver fire and fury into enemy ranks. Theres nothing over the top and it's a little less well rounded than its predecessors. What it does excel at though is high octane Missile Barrages.

The amount of sheer munitions this baby can dump in quick succession is enough to overwhelm many point defenses and potentially be a knockout blow.

Use this as an opener or a finisher, when the enemy is weak, unload the missiles and watch them flee.
 
This is slightly overpowered (It's one rating too high currently), but I think that there's an easy fix for this.



Hala Jast said:
Hangar: Average 2x Squadrons

You can change the hangar rating to "Low" here and keep it at 2 squadrons.



Hala Jast said:
Slower: The Jast D Destroyer is not a fast ship.

You'll probably want to change the reference to the "D Destroyer" here to "M Destroyer".



Hala Jast said:
The amount of sheer munitions this baby can dump in quick succession is enough to overwhelm most point defenses
If you'll change "most" to "many" here please.
 
Hala Jast said:
Classification: Star Destroyer

If you'll change this to "Heavy Cruiser" here. It's fine to call it a star destroyer from an in-character perspective, but from an OOC perspective, we classify ships by size, and star destroyers are listed as between 1000- 2000 meters.



Hala Jast said:
The amount of sheer munitions this baby can dump in quick succession is enough to overwhelm most point defenses and potentially be a knockout blow.
If you'll change "most" to "many" here.
 
Hala Jast said:
TECHNICAL SPECIFICATIONS Classification: Star Destroyer
This is the part that needs to be changed to "Heavy Cruiser", as we're looking at it from an Out-of-Character classification scheme.



Hala Jast said:
Model: Heavy Cruiser
You can call this the "Jast Missile Destroyer" or whatever else you want. This is the area where you tell us what you want it to be referred to by everyone else from an in-character perspective (like Victory-class Star Destroyer, Corellian Gunship, etc).
 
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