Star Wars Roleplay: Chaos

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Character Jaqu'n 'Sable' Boiv



  • Jaqu'n Sable Boiv - 1

  • Jaqu'n Sable Boiv - 2

  • Jaqu'n Sable Boiv - 3

SOCIETAL
Name:Jaqu'n Boiv
Alias:Sable
Titles:Dark Operator
Homeworld:Coruscant
Current Home:N/A
Faction:Galactic Alliance
Dark Ops
Force Sensitivity:Force-Attuned
Force Rank:N/A
Force Alignment:N/A
APPEARANCE
Race:Human
Age:Mid Thirties
Gender:Male
Height:6'0"
Build:Peak Physique
Hair Colour:Mahogany Brown
Eye Colour:Green
Skin Colour:White
DISTINCTIONS
Defining Features:Slashed eyebrow
Resting Killer Face
Strong Jaw
Scars:N/A
Tattoos:N/A
Allergies:
OOC
Writer Account: Octang Octang
Timezone:CST \ UTC -6
Discord:Kryspy#6371
Playby:N/A
Theme Song:Shadow
Jaqu'n Sable Boiv - Jocked Up



  • "The difference between man and monster is far in between. Yet the line is so thin and easy to cross, isn't it? They take greed and power and care for little else, with the thought of destroying anyone's life at the touch of their twitching fingertips. They don't fear anything, save for the dark. Except it isn't the dark they should be afraid of. After all, shadows alone aren't what drags them kicking and screaming from the light of day.

    That's what the Kill Teams are for."


    - Audio log excerpt, circa 3620 BBY

    • Dark Ops Divider, Grey

      Early Life

      Early Life
      Born in the lower levels of Coruscant, Jaqu'n Boiv was brought into the life of poverty. Both parents had not been favorable with life circumstances to begin with, as they were vagrants and beggars who could hardly keep a credit to their name. If they could ever find one. Things were tougher with him as a child, though that wasn't to say he wasn't fed or cared for, for it's always the ones with nothing who give the most. The years would go on, and as he would reach his teens as a street rat his mother would pass from a disease. His father sometime after had fallen into what booze he could scrounge up on the lower levels, and if he didn't find any he spiraled into a spice addiction. By the time he began working as a teen in a local manufactorum under the pension of a local crime syndicate, his father would drown deeper into his addiction, never to recover until passing away some few years later from the same drug.

      Alone, and with no good figures in his life, Jaqu'n fell into the local crime gang's rank, becoming a thug for not only better pay, but a better opportunity to escape from the place that he only knew would be his grave. Like it had been for both mother and father. Unlike them now, corpses incinerated to ashes, Jaqu'n was working for a better life, only just a couple bruises here, and a couple of shootouts there. He managed to get by the skin of his teeth in most engagements, showing proficiency in combat once reaching his late teens. A cold killer with a blaster in hand, with no fear in his eyes. It'd go to show that when the local gang decided to interfere with bigger parties at play that he'd fight tooth and nail, and he would.

      When interceding a raid on a rival gang's warehouse that doubled as their hideout, instead of finding local police forces in a entangled firefight with more gangsters, they would find it to be a slaughter. Before Jaqu'n and the syndicate he was under could realize, blaster bolts were firing all over and half of the entire crew were dead within the span of six minutes. It would take another three more for the young, grizzled Boiv to be the last man standing, holding out against the odds. To his credit, he was able to score a hit on a gray clad trooper, though it only ricocheted off his armor. But one thing above all, if there was anything that couldn't be forgotten from that fight, was the red visors. Red visors you only thought the Empire used to really show off who they were fighting for. He certainly didn't forget the one that closed in for the kill, with the butt of his carbine swinging down hard into his unprotected nose.

    • Dark Ops Divider, Grey

      Indoctrination

      Indoctrination
      Having been repurposed and rehabilitated under the guise of what he learned was 'Republic Dark Operations', Jaqu'n Boiv would spend the good part of his late teens to early twenties training. Training to 'KTF', he was reminded of. Somehow in that gang shootout he was 'selected' as a candidate to become an operative. Whatever that meant he didn't know at the time, instead focusing the years he spent in forgetting the bad habits of being some pseudo enforcer had on a young man, and becoming a Dark Operator The boogeymen between the stars that reached out for the bad guys to put them to sleep. For good.

      He had to learn what becoming one was like. Not because he was held at gunpoint or had no other options, in fact they gave him the choice. 'Stay here and be a part of the one percent of the one percent, or leave. And be the desperate street rat that you are.' Boiv had remembered that conversation with some figure. He didn't really have the choice in getting to see who it was handling his conversation. He wanted to become, no, be a Dark Operator. Because he only had the strange pull of his heart telling him this was where he should be. 'You'll never have to go back. You can be the boogeyman that is to be feared.' He had told himself that. And perhaps it was the wrong way to think about joining some elite secretive organization, with an extended history all the way back to the days of the Old Republic, if the rumors were to be believed. But no instructor could deny the results of his tenacity throughout the ordeal they called 'indoctrination'.

      When it was time to be placed into Strike Team Caine, the opportunity wasn't wasted. Nor did he. It was only a month after reaching strike team certification, this being into his early twenties now, that his team would be sent down into the bowels of Coruscant. As if it weren't some fated mission or his past coming back to haunt him already, the mission details were fairly simple by Dark Ops standards. Find and eliminate Liroh Krillix. The crime lord of the once formerly Atriox Syndicate. The one that the young candidate had been a part of in a previous life.

    • Dark Ops Divider, Grey

      Lowlight

      Lowlight
      Operation Glasshouse, the designation of the mission to neutralize the Atriox Syndicate and eliminate its leader Liroh Krillix, would be the turning point for the young and eager Jaqu'n. His instructors had, surprisingly despite his background, noted he had more discipline than what was expected from the Dark Ops training program. His strike team leader, however, would confirm that suspicion with the results of this mission. It wouldn't be enough to give him his unique identifier, because that could be a fluke. Flukes had the tendency to happen, though it was never revealed in the operator candidate.

      Infiltration into the lower levels of Coruscant had gone without a hitch. The region they scoured their way through, a place called Lowlight, was just as Boiv remembered it. Rotting of decay, disease and death, where everyone was struggling to find a way of life that didn't involve any one of the three previously mentioned. And much like he was familiar with in his younger days, the Atriox Syndicate were on patrols throughout the streets and hab levels. Their typical practice was extortion and providing out deals for protection against, well, itself. Pay the fine, and you'll get to have a clean nose. Except most people didn't have the credits, leaving them lucky to just be left with a swollen eye or loose jaw.

      It wasn't long into the operation that they found themselves sneaking into the same warehouse that was used by Krillix's rival back in the day, now in his control. Apparently the Zabrak was paranoid after having evaded a fate with death, as fortifications were strewn about the place and more armed guards were placed in key positions throughout the corridors. You'd only know this if you were going through the front entrance, which surprisingly was the weakest in terms of defensive strength. Whoever made this flaw in design had the intended purpose of reinforcing the entryway from other key entrances into the warehouse, but one could argue that if you killed the dozen or less guards in the front that you'd be able to hunker down against the reinforcements and pick them clean in a drawn out firefight.

      This wasn't how Dark Ops operated. Sure, there would be fortifications to hunker up after taking out the guards, but it wouldn't be quick. Nor precise, as the primary target would be the crime lord himself. So instead of going gung-ho and KTF their way through the front entrance, a set of large garage doors made to, once upon a time, take in the deliveries that used to come down to this level. The plan was to draw attention from the front. There would be an entry from one half of the ten man strike element through the front entrance, while the other half takes the opportunity to cut through one of the other side entrances once the guards began swarming to the front. Not only would it provide less resistance for the team going in from a service building connected to the warehouse, but it would give a cleaner shot to intercept Krillix, designation: Red Bull.

      Once the plan was agreed upon, things would swing into motion. Blaster fire rang out from the loading bay of the warehouse, with frag grenades going off almost every other second. It was like a warzone if you never heard one before, and it sure caught all the guards off as everyone but key sentries scrambled to fight off whoever would be there. Boiv, however, would be rolling in with the team at the rear, flowing in together with his peers with lethal precision as guards were doubled tapped with their carbines. Quick, clean kills, and with little resistance. As the fight continued on, there were fewer guards than originally anticipated as the distractionary element was already beginning to flow into the warehouse, putting down whoever came across their line of fire.

      One the secondary levels, catwalks or one another that lead into side offices looking over the ground floor, Red Bull had come out with a sect of his personal enforcers. Just in time for Boiv and the team he was under to flow out onto the packed railing, him and Strike Team Caine's leader rocking dual points as precision shots would land onto the crime lord's personal guard. All until the last pull of the trigger from the former gang thug to put a bolt through the skull of his former employer. To give the man credit, he didn't cry when he was about to die. He was a fighter until he was plugged. But one thing above all, if there was anything that couldn't be forgotten from that fight, was the way his eyes bulged. Because at the end, he saw the boogeymen coming for him.

      And he was afraid.

    • Dark Ops Divider, Grey

      Expanse

      Expanse
      From early to late twenties, Jaqu'n Boiv would be known as the fine example of Dark Ops. With numerous clandestine operations under his belt against localized or galactic terrorist cells and trigger time that exceeded the average trooper, and accolades of his demeanor and focus in the heart of battle when things got too hot for some to handle, Sable would become a prime example of Dark Ops. Dedication and determination had gotten him this far in life, and it would get him farther. So far that the venerated Kill Team Doomsday had selected the venerated operator to become the apex predator in the galactic sandbox. The true definition of what it was meant to be the one percent of the one percent.

      Operating into what was known as the Kalee Expanse, Kill Team Doomsday operated in multiple critical skills missions, ranging from intelligence gathering, target neutralization, and clandestine operations. The time he would earn the role of Captain within the Kill Team would be against the Axiolotl Insurrection, on one of many worlds within the galaxy. Kill Teams rarely have things go sideways and hit the fan, but when inserting via stealth shuttle into an active war torn city to only be shot out of the sky, well. That's when you know things have gone sideways, because things like that aren't supposed to happen. Upon crash landing, Doomsday was at half effective operation strength. With some Dark Operatives either going unconscious or losing a limb to fractures, the worst would be the original Captain, who had gotten his leg impaled through, rendering it completely useless and requiring a cybernetic afterwards. He was already out of the fight even after getting back to safer territory, and cybernetics were the fastest way besides death or desertion to get yourself out of the active duty roster in Dark Ops.

      Suffice it to say, Doomsday's original mission was now defunct. It was still possible to accomplish it, that was no doubt. But there was no chance that hostile insurgent activity wouldn't swarm the crashed shuttle and execute or take prisoners to torture later if it was to be completed. Out of all the experienced Kill Teamers there, it would be Sable to have kept things together and formalized a plan to have the team extricated from the operation area without further casualties. The operation wasn't complete, of course, but there would be another time, and the operators here deserved that much when it came to it. The extraction had gone off without a hitch, a ruse to ride out with technically allied forces as 'special forces' as that was their usual play, but that was only after three days and two nights of fending off invaders from swarming the vessel. Further casualties were racked up from the engagements, however no fatalities were reported. It was only thereafter that Sable was elected Captain of Doomsday, his position retained up until his mid thirties.

      Until the Agate Contingency.

    • Dark Ops Divider, Grey

      Present Day

      Present Day
      Over a thousand years into the future would be when Sable awakens from his cryo-induced slumber. Confused and uncertain that the digitized calendar was correct, he discovers to be the only Dark Operative within the cryo bay out of his Kill Team. Figuring he would find his men nearby, exploring the abandoned blacksite would reveal he would be the only operative present the facility. Like he showed up to work late, except all his 'coworkers' had been dead for several lifetimes upon lifetimes. Just as things seemed to turn for the worse, a nearby terminal lit up with a datastream. Why this occured he had no clue, but the Kappa clearance that came with the designation of the sender only known as 'V4-LKR3' straightened his senses quick. However, all that came with the message hardly made sense.

      Captain Sable, reassignment to Agate Contingency in effect. Primary Objectives: Revitalize Orion, Rediscover the Stellar Wolf. Secondary Objectives: Assist Alliance entities; Galactic Republic has faltered. Ultimate Objective: Force Order back to ravaged galaxy. Additional side objectives on standby for personal pursuits.

      Just what in the hells had he gotten himself into now. Dumbfounded, his head slowly shook to the possibilities of just what was going on. Orion, Stellar Wolf? If the message was truly implied, then the Republic had actually fallen? Stowed away for some extreme purpose that no one could have ever seen coming, and now here he was. Agate Contingency. It wasn't one he was familiar with, but Kappa clearance said it all. The second highest clearance within Dark Ops, and they had access to almost everything. Which meant he would've known about this contingency. He should've, but the fact this rang no bells in his mind meant that there was more to this. Or perhaps he was being duped.

      He truly didn't know. Not one bit, considering the madness he was starting to feel from such a sudden change to what the operator should've expected when he came out the tube. His team, a new assignment, a couple years to live his life. Something. Yet here he was in the now of the moment, and possibly in for the highest turn of events in the galaxy that he would ever know to date. But he wouldn't know what exactly that could be if he sat in the red emergency lighting losing his sanity. He'd need something to keep his mind from falling apart: a mission. Something to complete.

      So he would find that mission. Something about a facility that was now, to his own reports, abandoned. It sounded like the perfect thing to grease the gears before he came back to the contingency. And he would raid the local armory for every piece of gear he'd need to KTF.


  • Traits
    Dark Ops Divider, Grey

    Personality
    Disciplined
    On top of his well-trained capabilities and experience being a part of a Dark Ops Kill Team, Sable has shown incredible discipline in the field. His will is his own, even if he were facing a Sith who intended on maiming the operator head to toe and in no specific order. This might not keep him from making a comment or two at the general situation, yet keeps him well mannered whether in a disfavorable confrontation or in the middle of a firefight. It's on the record that his disciplinary will is of a higher degree than the typical Dark Operator, if not setting the standard for his Dark Ops peers.

    It could be either from an anomaly in the Force or via being a descendent of his own bloodline, Jaqu'n Boiv is Force-Attuned, and reflects into his discipline. The complete nature of this attunement seems to rather keep his mental stability in check when in the face of extreme odds or, theoretically, protect his mind from the perversions of the Force. However, this is a limited protection, unlike that of a trained Jedi's mental barrier.

    Discretional
    Sable is a man who knows when to play his cards, or to keep them in his hand to watch the flop. However he isn't a gambler, and will be secretive with information if he deems it necessary for the individual or group at hand to keep whoever they may be focused and at the top of their game. And while it may show good faith in his handling of critical mission intelligence or solidarity in the face of confrontation, some may see it as an annoyance if he deems it necessary to withhold knowledge or information. This by nature may make him seem more secretive rather than discretional by those unfamiliar with his experience and behavior.

    Anti-Force
    Dark Ops disallows the entry of Force Sensitives within the organization. Prejudicial as it may be, reasons back this major restriction from those gifted with the Force. Disdain is soon to follow, especially for those that find themselves forced to serve along Jedi when the situation calls the necessity. While distrusting of those with the Force, Sable may not entirely trust Force Sensitives, and will be discouraged against any plan involved any methods with the Force to trust in more practical methods. When the back is against the wall he may not object, but when proper planning is to be made that's when they rise.

    Education
    Slugthrower Proficient
    Despite his time utilizing a myriad of weaponry in the Dark Ops arsenal, Boiv has shown prolific efficiency with kinetic weaponry. Whether it be an automatic carbine or the hand cannon he prefers to carry when operations allow, he knows how to wield these low capacity, ammunition consuming tools of war. On top of his extensive knowledge, understanding and employing new weaponry he may come across comes as natural to him unlike nothing more in the galaxy.

    Brawler
    Coinciding with his expertise in slugthrower weaponry and going hand-in-hand with his typical weapon being a hand cannon, Sable has learned pretty quick how to throw down when a hostile brings the fight point blank. Whether from martial arts or straight up relying on armor and brutal strikes to bring down his opponent, the Dark Operator is a formidable adversary in hand-to-hand combat, a boon when fighting in close quarters.

    Mission Critical
    Dark Operations is hardcore, to say the least. This shows in Sable as he will put the current mission first, unless it directly impacts mission results enough to be a continued net positive overall, or will enhance directive priorities of a campaign. Time is of the essence to him, and not a second is wasted on anything else but the objective at hand. This, like days past, can cause heads to butt when a decision needs to be made and no easy compromise is within sight.

    Lifestyle
    Kill Teamer
    Under the fabled iteration of a Dark Operations project formed several millennia ago in the days of the Old Republic, Jaqu'n Boiv, callsign: Sable, is trained in operational capacities that extend further than the typical known operative. From further trigger time in strike teams on countless worlds in secret operations, Sable earned his spot onto a Kill Team- A small yet highly efficient and deadly team prioritizing on high risk specialized missions that require the best of the one percent of the one percent. Whether it be a surgical strike on a terrorist cell or exercising extreme discretion in a covert mission, his lethal tenacity and hyper-focused demeanor keeps him in the game, and alive at the end of the day.

    Militaristic Lifestyle
    Knowing only a life of operating and using it to KTF, Jaqu'n can hardly fathom the complete different style that is civilian life. Retirement at this rate is out of the question for the venerable Dark Operator, and he will put his talents to use wherever he may find, or wherever Dark Ops needs him to be the most. Additionally being raised in the Dark Ops culture, he's hard to mesh well with other organizational units, ranging from general slang to habitual activities. In short, social activities outside his park aren't his forte. Violence however is a universal concept, and so the Dark Operator is able to acquiesce to an ally's form and function fairly easily in the field, even more so if given enough time. At best, he'll just not let you in on the know about what KTF means.

  • Appearance
    Dark Ops Divider, Grey

    Physical
    Standing at 6ft tall, Jaqu'n Boiv is a physically fit, military aged male. With short brown hair sweeping back and a full moustache accompanying the stubble of his cheeks, he appears to be the clean cut of what a dedicated Kill Teamer would be. If you knew what the rest looked like. His left brow is scarred from an old wound in his youth, with strikingly green eyes that could pierce the stars if it were ever possible. His body is sculpted like a slim, strong athlete, whether it be from the adrenaline of however many missions he's ran or some genetic treatment that keeps his body from aging for longer than naturally possible.

    Jocked Up
    The term usually used by Dark Operatives as if to say 'in kit' or of that same effect, Sable stands almost 3 inches taller jocked up in his Dark Ops issued armor. The neoprene undersuit is made of a durable material that not only protects from blaster burn impacts, to a certain degree, but also acts as a bodysuit that completely conceals the operator within. This is usually to avoid either being soaked all over when submerged into aquatic surfaces and to conceal the body from harmful elements, be it natural or otherwise, and is rated for activities within Zero-G environments.

    On top of the undersuit is an adjustable armor plating, in combat-grade configuration with all armor plating produced in a slick carbon grey. Webbing and straps for gear attachments are located configurable sections of the armor system, and is shaped closely to the human body to maintain silhouette signature as well as keep the operator from feeling bulky and uncomfortable. The helmet is fully enclosed, designed from helmets used in the Galactic War by the Old Republic's SpecForce units. The glass-like visor is tinted in a crimson red that stands out like the glowing eyes of a Sith, the special touch that makes the signature look bring out the dark in Dark Operators. Because you never truly strike fear into the hearts of your enemies looking like the good guy that you are.

    Dark crimson colors are decorated about the armor in several positions, indicating not only a sense of individuality within the previous Kill Team he was assigned to, but also their identification. The observation is indicated by both the two diagonal stripes on the right cheek of the helmet's faceplate, and on the subsequent right shoulder pauldron.

  • Story Arcs

    Dark Ops Divider, Grey

    First Reply - Where am I?

    New Galaxy, New Mission

    Woken from cryostasis far longer into the future than the out of place Dark Operator would have preferred, Sable's now left with all questions and no answers to any of them. After discovering the basic groundwork of the galaxy, he takes on a standard mission to investigate an abandoned facility. But despite what the out-of-time operator would expect, this would lead to more than just a 'routine' investigation.

    What a great start to what this galaxy had in store for him.

    First Reply - Where Am I?
    Dark Ops Divider, Grey

    Gran Entrance | For the Birds

    Wild Bird Chase

    Folding under the wings of the Alliance, and credentials confirmed from prior Republic service somehow, the Dark Operator is officially welcomed in as an SIA operative. While not held to any training regime for his enlistment given a war rising throughout the galaxy, he still held himself to this first assignment to Kinyen as a right of initiation. Similar to how he started off in Dark Ops...

    But not many Dark Operators prided themselves in rescuing birds.

    Gran Entrance | GA Dominion of Kinyen
    Gran Entrance | GA Dominion of Kinyen

    Dark Ops Divider, Grey

    A Vaugly Ordacious Proposition | Negotiations at Gunpoint

    Metal Heart

    Ord Vaug. A machine world run by what some would call a benevolent artificial intelligence, this was the next front in whatever major plans the Alliance had in tactical planning for their offensive war. Or so the rumors had gone on. What the end goal was, Jaqu'n didn't bother to ask as he prepared for the op. Force on force, with Alliance Defense Force units operating in conjunction with the Agency's operators.

    It wouldn't be the first time he fought alongside conventional forces. And the way this war was going, it likely wasn't going to be the last.

    A Vaugly Ordacious Proposition | GA Dominion of Ord Vaug
    A Vaugly Ordacious Proposition | GA Dominion of Ord Vaug

    Dark Ops Divider, Grey

    Final Dawn | Shadow and Bone

    Shadow Unto Umbral Dawn

    The end had finally begun. Exogel, home of the Final Dawn, became the final battleground for the war Sable had been woken up abruptly into, and now he would be in the midst of it. With a fellow operative, getting far into enemy lines to secure two captured Galactic Alliance senators was a risk all on its own on a wartorn planet. Yet when there was a will, there was a way that Dark Operators paved it to fruition.

    Will the end bring a new calm to a galaxy worn down by war? Or was it only just the beginning that came after the end that made things worse?

    Final Eclipse - GA Annihilation of Exogel
    Final Dawn | GA Annihilation of Exogel

    Dark Ops Divider, Grey

    Walks of Life - Dare to Know

    Dare To Know

    What came after war was hardly peace. It always had the possibility of reemerging the moment it was over, much like how a battle came after the first. It would never be the last. And so, when the Strategic Intelligence Service turned itself away from combat duties, it was hardly for taking a long needed break. Work was always needed, and the wicked never rested.

    Jaqu'n wasn't like most wicked, the only comparison being he never slept. The existential dread that came in the aftereffects of cryo sleep made sure he always found work.

    Walks of Life - Ithorian Herdship Festival
    Walks of Life - Ithorian Herdship Festival

    Dark Ops Divider, Grey

    TBD

    Dark Ops Divider, Grey

  • Relationships and Associations
    Dark Ops Divider, Grey




    Galactic Alliance




    GALACTIC ALLIANCE
    Name
    Description
    Dark Ops Divider, Grey




    Dark Ops




    DARK OPS
    Name
    Description
    Dark Ops Divider, Grey




    Kill Team Doomsday




    KILL TEAM DOOSMDAY
    Name
    Description
    Manlius VulcanKorinthian Madman
    XaxesskTrandoshan Medic
    Leo ValoisDenonian Marksman
    Keller HispockCorellian Slicer




 
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