Jansal Corego
A Wandering Soul
Jansal Corego
Name: Jansal Sul Corego
Alias(es): Molak Delraggo, Sor-kat Logwai
Nickname(s): Jan, "Bantha"
Title(s): N/A
Age: 34 yrs.
Reputation: Unknown
Faction(s): N/A
Rank: N/A
Companies: Rusty's Custom Firearms & Cutlery
Position: Employee
Place of Birth: Sundari, Mandalore
Place of Residence: N/A
Sexuality: Straight
Marital Status: Single, Widowed
Force Sensitivity: Positive
Alignment: Neutral
Religious Beliefs: N/A, Athiest
Physical Information
Gender: Male
Race: Human
Height: 5'11" ft.
Weight: 198 lbs.
Eyes: Grey-green
Hair: Dark Brown
Complexion: Pallid, Flushed
Tattoos:
None.
Piercings:
A single, silver ring runs through his left earlobe, usually hidden beneath thick locks of hair.
Scars:
Once, while stalking his prey through the northmost caverns of the Jundland Wastes, Jansal encountered, unarmed, a Tusken Raider, whose gaderffi had shattered from a steep fall onto a plate of sandstone. Thought mortally wounded, the mercenary attempted to put it out of its misery, ultimately letting his guard down just long enough for the wounded creature to strike him across the face with his weapon. The shredded head dug into the bridge of his nose and tore through the flesh, dragging a long, ragged scar across his face, from cheek to cheek. Jansal won't say what happened after that, but, clearly, he had little trouble with the Sand People after that.
In a fight from long ago, in his youth, a blade had nearly been thrust into his right eye socket. If not for his superior reflexes, Jansal would have certainly died then; however, grabbing his assailant by the wrist with both hands, he averted the strike, craving a deep scar over his eye and down to his gaunt jaw.
Birthmarks:
A deep, crescent lesion rests under his right armpit. Totally harmless, but appeared at birth with no apparent cause or reason.
Misc. Features:
Slender and guant, with hollow eyes and sunken cheeks.
Pocked cheeks, from puberty.
Physique: Heavily muscled with defined physique, contrasted to his naturally deathly appearance.
Skills & Abilities
Profession(s): Bounty Hunter, Smuggler, Mercenary, Pirate
Summary:
Strengths: While retaining much of his training from his youth, Jansal has refined his understanding throughout the years, leading him to become an extremely deadly, and capable, warrior, with a flexible understanding of the Galaxy around him, allowing further growth and navigation.
(+) Experienced
(+) Technologically Adept
(+) Mentally Sharp
(+) Quick Learner
Weaknesses: For all of his prowess, socially, Jansal is very lacking. While capable of speaking his mind with a blaster in his hand, political navigation, without bluntness, is lost to him.
(-) Socially Inept
(-) Blunt
(-) Cold Personality
(-) Selfish
Credit:
Skill Chart (I highly recommend you check it out!*)
Social Information"I suppose there was a time when I didn't have to worry about this," replied Jansal, resting the blade onto the table, unslinging his fingers from the variety of complex wrappings that built an amalgamated tumor of cloth around the haft. He tore at the linen a bit, wincing as it ripped with an audible scar of frayed cloth; "Yeah," he continued, "Purely ceremonious, right? I don't understand collectors, focusin' on the past with such scrutiny. Too much money and time, I think."
"Sir," interrupted XOM, whose heavily synthetic voice echoed with a distinct, reverberating sensation of falsity, for lack of a better word. "I feel it is well in my place to remind you that the dagger should be returned to the customer with minimal damage; the Baron is volatile, and any perception of external damage, by your fault or otherwise, might earn his ire or, at a minimum, result in termination of your contract - he's fickle." The protocol droid shifted nervously before shuffling across the room, arms bent in familiar fashion towards his cod plate, body jerkily forcing itself in stiff momentum to face the furthermost table, outlined with a variety of blueprints extended beneath a sharply lit oil lantern, carefully maintained over a variety of archaic designs. "With all due respect, the extraction was botched."
"But we got what we need, that's what matters."
The droid swiveled in his spot, eyeing up his master with flimsy, holographic eyes, wide and observant with some foreign, alien intelligence. "Perhaps, Jansal, but until the facility is behind us, then we have no reason to relax. No time to sit and ponder, we need to remain on the move."
"You get awfully prickly when things don't go according to plan," he snapped. "Though the extensive security network remains heavily fortified when the lockdown drill is set - all thanks to our so-called accomplice; bastard got what he deserved, trying to make off on his own - it's entirely self-sufficient, with no reason to lead me to believe that the power supply, in the case of such a lockdown, would be driven from an external source. It would cost too much, not in credits, but it'd raise the alarm; the police would storm in here, and all of their rare, illegally smuggled and auctioned artifacts would be out in the open. They'd power it themselves in such a case - lights, yes, third parties would work to keep them under the radar; security? No, never. It also leaves a window, between the two parties, for crippling interference from hackers and ilk. So yes, XOM, check over the blueprints for allusions to internal power supplies - they won't be written out on there, they aren't that stupid, but applying the unique structural qualities of the museum in addition to the layout leads to difficulties structuring the type of circuitry native to this sector. Keeping this in mind, as well as whatever technological voodoo you have stuffed in that metal cranium of yours, you should be able to pinpoint its location."
"So, saying you're correct and we disable the security systems internally, that still leaves numerous, alert forces to center on our position. It would likely be strategic, allowing them to externally fortify and siege the location, effectively trapping us. If we managed to secure the room and release the lockdown, we'd be further trapped with no means of escape; no matter what we do, we seem trapped in an inevitable conclusion."
"Not at all. We can't shoot ourselves through a blast door, but we can shoot ourselves through a few rows of people."
Name: Jansal Sul Corego
Alias(es): Molak Delraggo, Sor-kat Logwai
Nickname(s): Jan, "Bantha"
Title(s): N/A
Age: 34 yrs.
Reputation: Unknown
Faction(s): N/A
Rank: N/A
Companies: Rusty's Custom Firearms & Cutlery
Position: Employee
Place of Birth: Sundari, Mandalore
Place of Residence: N/A
Sexuality: Straight
Marital Status: Single, Widowed
Force Sensitivity: Positive
Alignment: Neutral
Religious Beliefs: N/A, Athiest
Physical Information
Gender: Male
Race: Human
Height: 5'11" ft.
Weight: 198 lbs.
Eyes: Grey-green
Hair: Dark Brown
Complexion: Pallid, Flushed
Tattoos:
None.
Piercings:
A single, silver ring runs through his left earlobe, usually hidden beneath thick locks of hair.
Scars:
Once, while stalking his prey through the northmost caverns of the Jundland Wastes, Jansal encountered, unarmed, a Tusken Raider, whose gaderffi had shattered from a steep fall onto a plate of sandstone. Thought mortally wounded, the mercenary attempted to put it out of its misery, ultimately letting his guard down just long enough for the wounded creature to strike him across the face with his weapon. The shredded head dug into the bridge of his nose and tore through the flesh, dragging a long, ragged scar across his face, from cheek to cheek. Jansal won't say what happened after that, but, clearly, he had little trouble with the Sand People after that.
In a fight from long ago, in his youth, a blade had nearly been thrust into his right eye socket. If not for his superior reflexes, Jansal would have certainly died then; however, grabbing his assailant by the wrist with both hands, he averted the strike, craving a deep scar over his eye and down to his gaunt jaw.
Birthmarks:
A deep, crescent lesion rests under his right armpit. Totally harmless, but appeared at birth with no apparent cause or reason.
Misc. Features:
Slender and guant, with hollow eyes and sunken cheeks.
Pocked cheeks, from puberty.
Physique: Heavily muscled with defined physique, contrasted to his naturally deathly appearance.
Skills & Abilities
Profession(s): Bounty Hunter, Smuggler, Mercenary, Pirate
Summary:
Strengths: While retaining much of his training from his youth, Jansal has refined his understanding throughout the years, leading him to become an extremely deadly, and capable, warrior, with a flexible understanding of the Galaxy around him, allowing further growth and navigation.
(+) Experienced
(+) Technologically Adept
(+) Mentally Sharp
(+) Quick Learner
Weaknesses: For all of his prowess, socially, Jansal is very lacking. While capable of speaking his mind with a blaster in his hand, political navigation, without bluntness, is lost to him.
(-) Socially Inept
(-) Blunt
(-) Cold Personality
(-) Selfish
Credit:
Skill Chart (I highly recommend you check it out!*)