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Approved Tech Iron Crown T-2000 "Outrider" Otherdrive - Hyperwavefront Arrhythmia Inductor

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Intent: A tool for exploring Otherspace.
Development Thread:
Manufacturer: Iron Crown Productions (Tier IV shipyard)
Model: T-2000 O-HAI
Affiliation: Lords of the Fringe
Modularity: No
Production: Limited
Material: Advanced hyperdrive materials and other electronics
Description: Based on the Fringe Confederation's inclusion and defense of Kayri's Charon population, on Fringe experience with Otherspace (dating back to its co-founder, Ashin Varanin, who once fought a war against the Charon), and on Fringe's research into the Otherdrive claimed at the Battle of Kayri, Iron Crown has produced a module capable of casting a ship into Otherspace.

In keeping with the vast majority of Otherspace incidents, use of a Fringe-manufactured Otherdrive damages the vessel's hyperdrive to the point where significant repairs are necessary before a normal hyperspace jump can be used to exit Otherspace. This point is crucial: While a hyperdrive malfunction or an Otherdrive is required to reach Otherspace, a normal hyperjump, with increased risk, will allow a vessel to exit Otherspace. It is worth noting that Otherspace is full of derelicts whose crews found themselves incapable of repairing their hyperdrives.

The T-2000 unit masses approximately three tons, and must be installed right up against a vessel's hyperdrive, even if that requires blocking hallways or altering structural elements. Its mass is also prohibitive for sub-capital craft.

The T-2000 functions by inducing arrhythmia in a given vessel's hyperspace envelope, reliably creating a more stable version of the sort of hyperspace event or disturbance which has been known to strand vessels in Otherspace. Arrhythmia is induced by creation and addition of a semi-randomized secondary waveform; in a sense, the T-2000 is itself a hyperdrive, though if used as such in an emergency it would function at somewhere around class 20 and prove unable to sustain any but the shortest jumps. The secondary waveform lasts three to five seconds, during which the vessel shakes powerfully and the hyperdrive is damaged. At the end of the disturbance, hyperspace vanishes, and is replaced by gray space dotted with black holes and dead star systems.

A few notes on Otherspace:
  • Otherspace does not contain realspace mass shadows. Reversion from Otherspace into hyperspace and then realspace is thus extremely dangerous, comparable to a blind hyperjump -- it is entirely possible to revert to hyperspace on a collision course with a deadly mass shadow, or even inside one.
  • While the native Charon are not capable of hyperspace travel (and giving them hyperdrives is not recommended), they have purged entire galaxies of life, moving from system to system. The laws of physics are different in Otherspace, allowing vast distances to be traveled in disproportionately short time, much like in hyperspace.
  • Using Otherspace as a means of travel in the main galaxy (by jumping to Otherspace and reverting to hyperspace elsewhere) is conjectured to be roughly comparable to a slow hyperdrive (perhaps class 3-8).
  • Such travel is extremely dangerous, both for the risk of running into the Charon or blundering too close to a black hole, and for the risk of reverting to hyperspace in or near a mass shadow. Significant skill in instinctive astrogation is required to even partially mitigate the latter danger.
  • Possible benefits to such travel could include circumvention of hyperroute surveillance and early warning systems, as well as temporary neutralization of S-thread tracking beacons.
  • Crucially, the Otherdrive cannot be used to jump out of an interdiction field, or jump from deep in a gravity well, as it requires a brief hyperspace jump. It is possible, however, to jump from Otherspace to hyperspace inside a gravity well of whatever kind, either destroying the ship or allowing the Otherdrive to attain a result comparable to a deeply imprecise Hyperwave Inertial Momentum Sustainer.
  • Further information available here and here.
 

Valik

Professor of Alchemy
[member="Rave Merrill"]

What sort of cost do you expect ships to take from installing this? In terms of gun count, habger space, shield capacity, etc?
 
[member="Valik"]
It would count as an 'advanced' system, and ships of various levels of production can only have so many 'advanced' systems. Otherwise, I see no reason for it to impact guns, shields, hangar space, or anything along those lines.
 

Valik

Professor of Alchemy
[member="Rave Merrill"]

So there would be no opportunity cost for installing a three-ton piece of machinery that needs to be installed directly next to the hyperdrive? And there are no measurable power requirements for installing a second, particularly specialized hyperdrive?
 
[member="Valik"]
Advanced systems for starships with a low level of production have virtually never required reductions guns, shields, or hangar capacity for starships, as any starship judge will tell you. Exceptions include cloaking (on occasion) and gravity well projection.



Valik said:
So there would be no opportunity cost

Rave Merrill said:
even if that requires blocking hallways or altering structural elements. Its mass is also prohibitive for sub-capital craft.

Rave Merrill said:
damages the vessel's hyperdrive to the point where significant repairs are necessary




Valik said:
And there are no measurable power requirements
The system, as noted, is only active for a matter of seconds, when the vessel is already in hyperspace with its tactical systems depowered. It's an incidental drain, not a constant drain.
 

Valik

Professor of Alchemy
An argument could be made that this is less an advanced system and more an additional system, as it isn't a replacement hyperdrive but an additional one(though not technically a hyperdrive), but your reasoning is sound enough. Abuse and suffer.
 
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