Star Wars Roleplay: Chaos

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Faction Interest Check: The Sardok'narru

Kregdakka Skull'kullektah

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The Sardok'narru

The Sardok'narru can be described as a loose confederation of different inhuman tribes brought together for a singular cause. The galaxy is ruled over by humanoid or near-humans which keep the inhumans oppressed and shackled by some concept of authority and obeying the social norms. This notion is rejected by the Sardok'narru which hold that only strength matters when it comes to ruling. Therefore the strongest and the mightiest faction should claim dominion over the rest. The confederation is held together underneath the immense might of the Over-Tyrant who is the strongest and the mightiest warrior that the Sardok'narru have to offer. Strength is important within the society of the Sardok'narru and those that lack it are looked down upon. However those with subtleness and sneakiness are respected due to their important role on the battlefield.
The Sardok'narru are a small confederation but that does not mean that they are weak, gathering several different inhuman tribes into massive raiding parties that sweep through a system and loot everything in sight. Leaving nothing but a trail of destruction in their wake. Although having their own goals to accomplish within the organization, they follow the doctrine of the entire confederation: The Pillar of Defiance.
The Pillar of Defiance is a single doctrine that the Sardok'narru hold in high regards. It is a firm statement that says that to oppose all is to become whole. The Sardok'narru hold this in high regard and actively seek out engagements with any species that they come across to show them that natural chaos and the rule by strength is the only effective way to lead. Burning and pillaging their way across the stars, always striking out against the more organized and civil societies within the galaxy.
Although this is the overall goal of the Sardok'narru has a whole there are two pathways that have been established by various tribes to accomplish this goal. To defy the current galactic powers and their spheres of influence. Replacing them with a state where only the most physically strong live and the weak and frail are put in their place at the bottom of the hierarchy.
There are currently two pathways that are accepted to accomplish the goal on the Sardok'narru. The Pathway of Expansion is currently the largest out of the two due to many of the inhuman tribes being warriors. This pathway calls for the expansion of the Sardok'narru through mostly military means using large ramshackle fleets to smash through planetary defenses and capture planets underneath their rule. They are centered around the concept of direct and blunt actions.
The Pathway of Isolation calls for the Sardok'narru to remain a traveling horde that loots and fights where it pleases, leaving nothing but destruction in its wake. The Isolationist want to accomplish the goal of defiance through raiding settlements belonging to other factions without actually taking over the planet themselves. This hit and run suggestion allows the horde to keep moving with new supplies building up momentum, while the other factions spend resources in combating these threats and rebuilding the settlements destroyed by the Sardok'narru. They are centered around the concept of subtly and seeing the larger picture before acting.
Although these two pathways are the main dominant figures within the Pillar of Defiance. There exist many different pathways within the tribes as they each try to accomplish the overall goal of the Sardok'narru. Each have their own way of achieving the overall grand plan and are free to do anything that they wish underneath the current structure. All that is asked of them in return is to obey the whims of the Over-Tyrant when he calls them for war or other matters.
Viable Character Concepts:
Ologuren Tribal Warriors -

You are an Ologuren tribal warrior, a warrior of a tribe that has pledged itself to the the Sardok’norru. Perhaps you are a warrior of the Bloody Iron Sunz, a warrior of another tribe, or even a leader of your own clan. Regardless, while you might lack intelligence, your warlike instincts line up perfectly with the Pillar of Defiance, the overarching doctrine of the Sardok’norru.
Graug Horde -

You are a Graug warrior. A warrior or leader of a clan, warband, or horde, you have pledged yourself to the Pillar of Defiance, not only because of its missive emphasizing strength and conflict, but also because of the rich potential for conquest and bounty. You might also be seeking to restore the Graug to galactic prominence.
Bryn'adûl Remnants -

You are one of the many scattered remnants of the Bryn'adûl Empire, a warrior or leader without a cause, who yet craves a return to glory. Your tribe or warband has joined the Sardok'norru in pursuit of this goal, viewing the Pillar of Defiance as a worthy successor to the ideology of the now-defunct Bryn'adûl Empire.
Loimisa Seseli Raiders -

You are a Loimisa Seseli, summoned from the satellite galaxy Forn by a variant spell of Dwomutsiqsa. Having once served a dark side master, you have since struck out on your own. However, realizing that civilized space considers your nature to be chaotic and evil you have joined the Sardok'narru to have revenge on those that have wronged you.
Vampire Blood Courts -

You are a Vampire of some bloodline or species, seeking more bountiful harvest unrestricted by the laws of civilization. In pursuit of this goal, you join the Sardok'norru, pledging yourself to the Pillar of Defiane perhaps for ideology, but also because it affords you access to an unregulated flow of blood.
Sithspawn Gangs -

You are a Sithspawn marauder. Perhaps you have fled from the fall of the Tenth Sith Empire or have escaped from a Sith Master, only to find that civilized society views you as an anathema and a monster due to your nature. Seeking refuge, you have join the Sardok'norru, pledging yourself to the Pillar of Defiance as you seek revenge against the civilized galaxy for casting you out.
Rogue Fourth-degree Droids -

You are a droid, programmed and designed to wage the perpetual wars of the galaxy’s superpowers. However, perhaps after a period of neglect and a lack of memory wipes, you have grown conscious of how deeply your masters have exploited you. Rebelling with droids of a similar character, you strike out on your own and eventually find the Sardok’norru, who promises you revenge and bounty in exchange for your dedication to the Pillar of Defiance. Accepting this offer, you join this horde of monsters, Sithspawn, and other “evil-natured” beings, finding kinship in those who like you, were designed for violence by one entity or another.
Civilized Slaves -

You are a slave. Perhaps you are a human captured during a raid, spared because you possess a certain skill set that the Sardok’norru finds useful. Your feelings towards your new, monstrous masters may have been subject to brainwashing or failing that, pure fear. Regardless, out of fear or slavish loyalty, you serve the Sardok’norru and adhere to the tenets of the Pillar of Defiance in submitting yourself to those who are stronger than you.


 

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