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Resistances (For each category choose from: None,Very Low,Low,Average,High,Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as Strengths with elaborations)
Environmentally Friendly: Designed to protect troops from not only vacuum but other possibilities such as a transport crash landing and protection from the elements.
Light as a Feather: Due to the lightness of the material used in the production of the armor, it is flexible and easy to move in.
Back in the Fight: Thanks to the Biorestorative Underlay and its included Adrenal Stims, wounded troops may get back in the fight faster. Those seriously wounded can be stabilized, lasting longer until medical help arrives.
Weaknesses
Resistance: This set of armor is not designed for flight, or otherwise offer protection from personal weapons. Due to the lack of protection, there is only average resistance to Blasters or weapons such as Slugthrowers (firearms), making these weapons lethal should they strike a vulnerable or critical spot on the armor.
Bluescreen: Many features in this armor, including the Adrenal Auto-Injector within the Underlay will shut down if hit by an EMP or if fired upon with any firearm, which the armor has only decent resistance against.
Force User: Though, Sith enemies tend to be Force-sensitive, using the Force and Lightsabers, the armor offers no protection against either. It also does not offer protection in hand-to-hand or close quarter combat.
DESCRIPTION As the Resolute Army began to prepare itself to make its presence known to the galaxy, they lacked the armor necessary to provide to troops who would conquer all in their path. They required a manpower as yet unseen. Fleets and staff were organized and quickly put to work. As recruitment began and continued, the Resolute Army Logistic Officers began to design and develop a standardized set of armor for the soldiers. They designed an armor that would protect against environmental hazards and allow men to get back into the fight far more efficiently than before, as they knew that every trooper was needed in any endeavor. The armor was designed exactly around this premise, providing high protection from their surrounding environment as well as providing average protection from blasters and various other firearms that previous standard armors already fulfilled. It was also for this reason that a Bio-Restorative Underlay was included in the design, in order to stabilize seriously wounded troops post transport crash or even after they have been wounded. Adrenal Stim auto-injectors were added to aid in refocusing the soldier and preventing him or her doing more damage, if possible. Blaster or Slugthrower fire will break through it quite quickly, and a lightsaber will easily slice it to shreds, along with the man or woman inside. The suit is not designed with the long-term in mind. If a soldier is not rescued beyond when his/her suit stops being useful, then s/he most likely isn't going to make it at all.
Effective Range: CQC - As distance increases from the target, accuracy decreases
Rate of Fire: Automatic
FEATURES
Top-Mounted Optical Scope
Infrared Targeting Scope
Barrel Power Pack
Recharge Valve
Rapid-Fire Auto Trigger
Strengths:
Level 3! - The SE-14C is the third version of its model. Its predecessors are the SE-14R and the SE-14. An upgrade from the SE-14R Blaster Pistol, it's distinguishing feature is the power pack on the barrel, allowing it to last in long-term fire fights. The power pack allows for longer discharges without overheating the weapon itself and preventing potential malfunctions.
[*] Cortosis Defense -
Cortosis is a rare metal that was woven into weapons, armor, and buildings to make them resistant to blaster fire and mostly resistant to lightsaber strikes. For this modification, cortosis is laced into the durite during the creation process. This mixture creates a blaster that is durable and longer lasting than a standard blaster.
Weaknesses:
Round and Round - With a small number of rounds such as five, it will become tedious to recharge the gun again and again if your shots are not well placed. Note that recharge times will vary depending on the amount of energy discharged per round.
[*]Saber Setback -
Even though the weapon is laced with cortosis, which protects against lightsabers, it is not entirely resistant to lightsaber strikes. If the weapon is somehow hit repeatedly by a lightsaber, it will cut through the blaster.
DESCRIPTION
The Resolute is rising. The Officers and troopers will need a sidearm that was a considerable upgrade from the SE-14. The weapons designers created a modified version of the Empire SE-14C Blaster Pistol.
This modified version would be made of durite and laced with cortosis, making it far more durable. The power pack that is attached to the barrel would be improved upon to decrease the cooling time of the weapon.
This would mark the beginning of Resolute Technology, with more advancements, however minor or major, to come.
Rate of Fire: Automatic, Semi-Automatic, and Pulse-Fire
FEATURES
Changeable rate of fire settings
Telescopic range-finding sight
Capable of holding a wide variety of ammunition
Scope that allows for clear sight in dark, hazy, and smoky conditions
Supplementary computer that allows weapon operating mode to be viewed in the scope
Sight Rail
Scope is capable of interfacing tactical HUD in helmet of trooper
Improved Power Cell/Pack
Strengths:
Scope Of All - The scope on the modified E-11 has many features. The scope itself is a telescopic range-finder, allowing for accurate shots and, if desired, sniping capabilities. Firstly, it is computer enhanced, allowing for the installation of many features that have proven to be advantageous. One such feature is the user's ability to see clearly to dim, hazy, and smoky conditions. Another feature is that the scope is able to display a tactical HUD into the helmet that the soldier is wearing, allowing for accurate movement of units and precise accuracy if a target moves. The final feature is that the weapon operating mode can be viewed while looking into the scope. The settings will either read as Automatic, Semi-Automatic, and Pulse-Fire. Overall, the scope of the weapon is one of the many versatile components of this weapon.
[*]Versatile Designs -
As mentioned before the scope is one component that is proven to be versatile in many ways. The other features of this modified blaster include an advanced cooling system, projectile launching capabilities, and three power settings. The power settings included lethal, stun, and sting.
[*]Power Boost
The power of the E-11 has been improved upon based on the original model. In this version, the power lasts far longer, offering 200 shots instead of the previous standard of 100 shots from the power pack.
Weaknesses:
Maintenance - While this version of the E-11 is versatile and very efficient in many aspects, one potential setback is the overall maintenance of the weapon. As with the original model, all moving and metal parts are covered in corrosion-proof, vacuum-rated dry lubricant that requires a regular basis cleaning.
[*]Not So Large Scale -
A second draw back of the model is that it is intended for Close Quarter Combat or narrow spaces. While it is sufficient enough in open, large spaces, it is best utilized in narrow platforms such as a ship corridor of hallway. The small space is capable of offering increased accuracy.
DESCRIPTION
The E-11 is an excellent weapon. It is even more so now that we have improved upon it. Now, it is operational and has been named a standardized weapon for The Resolute. With all modifications and adjustments in mind, it is quite possible to further improve on the design and durability in the future, if necessary.
Almost all improvements are beneficial, in most any case. The modified weapon showcases an increased number of shots with the power cell attached to it. Instead of the typical 100 shots, the numbers has been doubled to 200. In addition to this, rapid fire overheating is not as much of a concern, due to the cortosis lacing in the metal of the weapon.
With all hope of innovation, glory, and conquest, the new E-11 has been created. With it, The Resolute will rise as intended and spread its influence in glorious hard-won battles and in times of hardship.
An industrial city rising against the grey skies of Eriadu, Ayenor stands as the center of manufacturing for the Western Region of the planet. The city itself is a hub of activity, with blinking lights and walls that make the lights dance and appear to shine brighter. Common buildings and businesses are small to medium in height, allowing factories to rise as metal monoliths above the surrounding landscape. In the center of Ayenor is the area known as the Hub. The Hub is the city's downtown area. It is full of shops and hardware stores full of just about any tool a person could need. The Hub is also where most of the city's trade deals are made and carried out.
Above all factories within the city is the Eraidu Manufacturing Corporation Headquarters. There, all production begins and ends. All products are conceived, planned, designed, and sent out to various factories around the planet for production. Beyond the Headquarters, there is a seemingly endless skyline of buildings that is only visibly disrupted once you reach the outskirts of town, where minor factories lay scattered.
Beyond the factories lies Ayenor Keep, the main base of operations for The Resolute. It is heavily guarded. Though, no citizens dare to venture that far out.
The Resolute colonized the dying city and stabilized it, bringing it back to life, as if a switch was turned on and all electricity suddenly worked once more. In Ayenor, The Resolute operate and manage day to day life, ensuring that jobs are filled and demands are met all while continuing with their own agenda.
Despite its grey, monotonous feel, Ayenor is buzzing with activity and production. A beacon of industrial might that causes inhabitants to flock to the area, in hopes of climbing the social ladder.
Population: Ayenor Keep is overseen by the Supreme Commander and the Grand General of the Resolute Army. It houses a total of approximately 2,200 personnel at any given time, including: 275 Command Personnel
800 Troops
125 Support Service Personnel
200 Technical Personnel
150 Science Personnel
150 Medical Personnel
100 Gunners/Weapons Technicians
90 Diplomatic Personnel
90 Walker Technicians
80 Ground Crew Technicians
70 Control Systems Technicians
35 Sensor Technicians
50 Trooper Officers
[*]Accessibility: As the primary installation for The Resolute, only Resolute Unit personnel and Command personnel are allowed into the inner sections of the facility. Ayenor high ranking officials are permitted into the upper and surface levels of the Keep. Visiting diplomatic personnel may only venture through the first four levels of the surface levels. POINTS OF INTEREST DEFENSE
150 Miscellaneous Vehicles (Construction, Cargo, Common Transport, Maintenance, etc.)
DESCRIPTION
Located on the outskirts of Ayenor, lies Ayenor Keep. Built as the main base of operations for The Resolute, it was built the same year as The Resolute began their control of the city of Ayenor. They did so with the intention of making the planet their "home" planet, their control of the planet beginning with the transition of power in the industrial hub. Rail systems were constructed to allow for easy patrol unit transport into the city. However, the stations leading into the Keep grounds and the City are kept on heavy guard, running only for troop dispatchments, government officials, and authorized diplomatic emissaries. The Keep itself stands as a monument of power
Surface and upper levels of the Keep contain offices, chambers, training locations, and three hangers. In the lower levels, cells blocks, armories, barracks, and labs are laid out in an extensive pattern. Outside of the installation, factories can be seen on either side of the small, rocky valley in which the Keep was built. One such "factory" houses all mobile combat vehicles, with the exception of aircrafts. Turrets and eight Anti-aircraft guns surround it, the defense mechanisms adding to the grey sky above. From the depths of the imposing base, The Resolute grows in strength and numbers as more flock to their cause and their troops strengthen their resolve in preparation of the years, battles, and prosperity to come.