Star Wars Roleplay: Chaos

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Starship Review Homunculi Angel

OUT OF CHARACTER INFORMATION
  • Intent: To create a Unique Starfighter for Alessandra
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PRODUCTION INFORMATION
  • Manufacturer: @Laertia Io
  • Affiliation: Alessandra Io Alessandra Io
  • Market Status: Closed-Market
  • Model: N/A
  • Production: Unique
  • Material: Durasteel hull (Alchemized), Starfighter Electronics
TECHNICAL SPECIFICATIONS
  • Classification: Starfighter
  • Length: 12.5 meters
  • Width: 6 meters
  • Height: 1.5 meters
  • Armament: High
Twin Rapid Fire Heavy Laser Cannons

Cockpit Mounted Rapid fire Ion Laser Cannons (2)
  • Defenses: High
Alchemized Durasteel Hull

Deflector Shield

Ion Shield

Stygium Crystal Cloak Device

Targeting Jammers

  • Squadron Count: None
  • Maneuverability Rating: Very High
  • Speed Rating: Very High
  • Hyperdrive Class: Very Fast | 0.1
STANDARD FEATURES
  • Custom Long Range Communications Array
  • Standard Ion Engines
  • Standard Life Support Systems
  • Custom Navigational Systems
  • Standard Repulsorlift Engines
  • Custom Sensor Array
  • Custom Targeting Systems
  • Can Enter Atmosphere and Land
  • Power Plant: Microfusion Pile
ADVANCED SYSTEMS

Stealth Starfighter with high speed and Manueverability.

Alchemized Hull Plating and Electronics that is enchanted to self repair after severe damage

Long range sensors.

Onboard Electronics capable of repairing damage Alessandra suffers


STRENGTHS
  • Fixit: The Hull and Electronics have been Alchemized to repair themselves to full condition on their own from all but the most severe damage
  • Stealthy: Fitted with a Stygium Crystal Cloak Device that can remain active for up to an hour
  • Toothy: It's got heavy damage Rapid fire laser cannons as it's primary armament and rapid fire chin mounted Ion cannons as a secondary
  • Greased Lightning: It's natural speed and agility is the stuff of legends
  • Tough: It's enchanted hull, combined with it's shields and other defenses make it difficult to destroy even when significantly outnumbered
WEAKNESSES
  • Overheat: It's primary and secondary weapons both over heat after 21 seconds of continuous fire, and needs 7 to cool down
  • Repair times: The starfighter can take a solid weak to repair to full condition on its own
  • Weapon Ranges: It's primary weapons have only 9/10's the range of standard cannons, requiring the pilot to get closer
  • Force Voids: Force Voids cancel out its self repair ability as long as it's in it, and causes significant disruptions on its electrical systems
  • Jamming: It's vulnerable to jamming attempts
DESCRIPTION

Personally hand built by the Parliament just after Laertia's rebirth as a Brain Demon Cultist, The Homunculi Angel is The Parliament's personal gift to one of the earliest of the chaplains as a way of acknowledging the terrible sacrifice she accrued at Tython, and all she has done for the House since. It was presented to Alessandra personally, and bears the mark of the Dark Side, slowly spreading across House Io.
 
Last edited:

Krass Wyms

Jedi Tech Division
Factory Judge
Laertia Io Laertia Io

There is a lot here and many of the mistakes are ones we have told you about and tried to coach you to fix on future submissions. So there is little to no wiggle room on them they will be removed and edited and not present in future submissions. This has been going on for a couple of years now.

Manufacturer: @Laertia Io
Your tag is broken

Squadron Count: None
At none it still has a base count of 1 for the ship itself
Squadron Count: (Please provide the amount of fighters this submission would have in a squadron. The average squadron for any starfighter is 12, at lengths averaging 12.5 meters. The bigger the fighter, the smaller your Squadron Count should be. The smaller the fighter, the bigger your Squadron count can be. [None: 1 | Very Low: 4 | Low: 8 | Average: 12 | High: 16 | Very High: 20 | Extreme: 24 ] Squadron Sizes may be listed as just the rating.)

Hyperdrive Class: Very Fast | 0.1
Any speed below 1.0 requires the hyperdrive to be added to the ship’s strengths and accordingly balanced with weaknesses.
Anything below 1.0 requires a listed strength and weakness as per the template.
  • Fixit: The Hull and Electronics have been Alchemized to repair themselves to full condition on their own from all but the most severe damage
  • Stealthy: Fitted with a Stygium Crystal Cloak Device that can remain active for up to an hour
  • Toothy: It's got heavy damage Rapid fire laser cannons as it's primary armament and rapid fire chin mounted Ion cannons as a secondary
  • Greased Lightning: It's natural speed and agility is the stuff of legends
  • Tough: It's enchanted hull, combined with it's shields and other defenses make it difficult to destroy even when significantly outnumbered
A strength and actionable weakness will need to be included in the sub.

Custom Long Range Communications Array
Custom Navigational Systems
Custom Sensor Array
Custom Targeting Systems
As has been told and requested anything custom and beyond the standard requires its own submission with link to it.

Stealth Starfighter with high speed and Manueverability.
This doesn't really explain an advanced system it is a strength are the barest and should be moved to that section.

Onboard Electronics capable of repairing damage Alessandra suffers
You are going to have to explain how the ship auto repairs the character as there is no listed capability anywhere else. Unless this is a mistake with the wording.

Fixit: The Hull and Electronics have been Alchemized to repair themselves to full condition on their own from all but the most severe damage

Greased Lightning: It's natural speed and agility is the stuff of legends
Legends is not a proper qualifier for speed, the twilight anakin and ahsoka's ship was legendary and paled in speeds to the falcon, An actual comparison is needed with actionable weakness

Tough: It's enchanted hull, combined with it's shields and other defenses make it difficult to destroy even when significantly outnumbered
A god mode button meant to frustrate others into letting you win is not allowed. No character or item is immortal.

Overheat: It's primary and secondary weapons both over heat after 21 seconds of continuous fire, and needs 7 to cool down
THis is not really a weakness, as you control the flow of time in your post. You could have a paragraph take an hour and every 30 seconds you are full blasting it. An actual weakness will be required.

Weapon Ranges: It's primary weapons have only 9/10's the range of standard cannons, requiring the pilot to get closer
Again this is not an actionable weakness as you control the flow of time and distance. You can easily close said distance, fire and be well away and then keep repeating the same action. Remove it or change to something that can actually hamper in a pvp encounter.

All and all this sub is in need of a large overhaul and is full of many things multiple judges have tried to teach and coach and get you to move away from. So I am going to kick it back to the pre-factory so you can work on it.
 

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