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Approved Tech HoloSynth MMSHMD Helmets, Alpha Series

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Saera Willamina Savan

~+--- Skaidra ---+~ Beskarsmith, Alchemist
Intent: A series of new helmets that are fully compatible with RRDI's signature cockpit display systems, and can be sold on the market to enhance the capabilities of other groups' soldiers on the battlefield as well as improve safety and performance for civilians.

Development Thread: None

Manufacturer: Ri'ess Regal Drives

Model: Mnenchei Monarchy Skunkworks Helmet-Mounted Display, Alpha Series

Affiliation: The Confederacy of Independent Systems, Closed Market (SSB Booth), HMD-A01.S is RRDI-exclusive except where directly permitted

Modularity: Specifically As Described

Production: Mass Production

Material: Carbon Ceramic Frame, Alusteel, Silicone, Pontite Filament (Specific Models)

Description:
A helmet-mounted display (HMD) is a device used in some modern aircraft, especially combat aircraft. HMDs project information similar to that of head-up displays (HUD) on an aircrew’s visor or reticle, thereby allowing him to obtain situational awareness and/or cue weapons systems to the direction his head is pointing. Applications which allow cuing of weapon systems are referred to as helmet-mounted sight and display (HMSD) or helmet-mounted sights (HMS).
Aviation HMD designs serve these purposes:
  • using the head angle as a pointer to direct air-to-air and air-to-ground weapons seekers or other sensors (e.g., radar, FLIR) to a target merely by pointing his head at the target and actuating a switch via HOTAS controls. In close combat prior to HMDs, the pilot had to align the aircraft to shoot at a target. HMDs allow the pilot to simply point his head at a target, designate it to weapon and shoot.
  • displaying targeting and aircraft performance information (such as airspeed, altitude, target range, weapon seeker status, "g", etc.) to the pilot while "heads-up", eliminating the need to look inside the flightdeck.
  • displaying sensor video for the purpose of:
    verification that the chosen sensor has been cued to the right target or location without requiring the pilot to look inside the flightdeck
  • viewing outside terrain using sensor video in degraded visual conditions.


MMSHMD-A01
The A-01 is the first helmet in the Alpha Series helmet-mounted display systems by Ri'ess Regal Drives. Made for the average naval pilot and highly military-minded, it includes full integration with a plethora of flightdeck-displayed systems including shield monitoring, vectoring, speed, altitude, weapons and IFFs. The helmet's visor utilizes the same panoramic photoreceptor technology that fully closed-cockpit RRDI fighters use in smaller scale to bring a full view of the outside of their helmet right before their eyes. This allows them to maintain full awareness of their surroundings without having to look back upon the cockpit HUD/flightdeck for information. However, pilots are still required to use the spacecraft's normal interface to interact with said systems. The delicate HoloSynthetic display is protected by a solid Alusteel plate visor and the helmet is shaped to minimize blunt force trauma. One disadvantage to this helmet is that visuality is absolute zero while the helmet is off, leaving it useful strictly in military operational craft.
Classification: Multipurpose
Weight: 2.9 kg.
Quality: 4 Blaster, 5 Ballistic, 7 Impact
Other Feature(s):
MSRP: 16,760
Front Air Feed Port
Alusteel Armor-Plated Visor
Integrated with all Standard Flight Displays
Joint Helmet-Mounted Cueing System
RRDI Micro HoloSyntheticTM Display
Directly Compatible with all RRDI HoloSynthetic Cockpits
22_concept_terran_helmet.jpg


Credit: X-Universe News, Concept Terran Helmet

MMSHMD-A01.S
The first ever helmet to use an integrated Liquid Pontite DisplayTM system, the A-01 Special is able to display a full flightdeck HUD to the user. The system works through a special hardened, metallic film which includes a synthetic liquid full of microscopic pontite filaments that are able to display in full color and sharp clarity. Buttons on either side of the helmet allow the wearer to switch the filament visor display between solid-state and clear via internal electrical impulse. When interfaced with an RRDI fighter's closed-cockpit display system, the external system no longer displays into the cockpit's holoscreens but instead directly into the helmet's display, using an electromagnetic compass to determine head direction and display the area in which the pilot is looking. The effect is an almost-surreal first-person perspective of the aircraft. This Special "Sierra" model also includes an integrated rebreather with a small built-in oxygen supply, though the personal supply remains inactive for as long as the atmosphere of the cockpit remains at suitable levels (EG: as long as the cockpit's air supply is still good). A small communications relay is built directly into the helmet's systems and it also includes a processor which allows the user to interface certain systems using verbal cues and commands. This allows hands-free use of systems within any RRDI fighter, bomber or interceptor utilizing HS technology.
Classification: Multipurpose
Weight: 3.25 kg.
Quality: 4 Universally
Other Feature(s):
MSRP: 21,320 [Exclusive Contract]
Limited Production Only
Integrated Rebreather/Atmospherically Sealed
Built-In Communicator
Insulated Quadruple-Processor
Verbal Interface System
Integrated with all Standard Flight Systems
Joint Helmet-Mounted Cueing System
IFF Highlighter
Built-In Night Vision
Liquid Pontite Display
Four-Hour Internal Rechargeable Battery
Directly Compatible with all RRDI HoloSynthetic Cockpits
6gfMryV.jpg

halo__locus_helmet__render_composited__by_rhythem02-d5onu00.jpg


Credit: 343i, Locus Helmet

MMSHMD-A02
The A-03 Helmet-Mounted Display system is the holy grail of all integrated ground-based helmet systems. It is made up of a carbon ceramic padded frame with alusteel armor plating and has a small, centralized visor for maximum protection. It is sold in three different visor options; Integrated, which includes a full range of heads-up display information; Visibility, which uses minimal display information and maximum visor size to allow the best visibility; Armored, which includes an alusteel visor frame and bifocal lenses to minimize the chance of penetration while still providing essential information. The Alpha Two uses the same, albeit scaled down, system that the Sierra uses, however it is primarily designed for integration into ground-based vehicles such as tanks and walkers. This allows the driver or operator to be aware of the vehicle's status at all times, as well as assisting in driving. The helmet does not display information that does not originate from the vehicle's own systems, meaning it cannot account for things not normally observable from either the vehicle's systems or HUD. It has built-in night vision amplification for use in low-light operations.
Classification: Multipurpose
Weight: 6 kg.
Quality: 5 Blaster, 7 Ballistic, 8 Impact
Other Feature(s):
MSRP: 12,530
Visor Purchase Options (In order of appearance; Integrated HUD, Visibility, Armored)
Armor-Plated Frame
Front Air Feed Port w/ Optional Rebreather
Integrated with all Standard Ground-Based Vehicle Information Systems
Built-In Night Vision
Liquid Pontite Display
Six-Hour Internal Rechargeable Battery
272px-EOD_compilation.jpg


Credit: Bungie / 343i, Halo, EOD Helmet

MMSHMD-A03
The only fully civilian-oriented HMD system produced by Ri'ess Regal Drives. The Alpha Three has a full panoramic HUD integrated into the visor, and is made up primarily of ceramic with a tempered glassteel outer shell. It is fairly standard in all other fields, displaying flight information directly into the visor holographically through a series of diodes in the top of the helmet, such as altimeter, speedometer and flight trajectory. It can also display landing patterns and guided flight paths for ease of flight, which aim in their true direction no matter what angle the pilot turns their head. Built for the civilian market, the Alpha Three was made for comfort and ease of use.
Note: This is the only Alpha Series flight helmet that does not incorporate HoloSynthTM technology.
MSRP: 9,799.9
Glassteel Panoramic LED HUD
Comfortable Ergonomic Cushioning
tumblr_lkov86cn5d1qz4mo8o1_500.jpg


Credit: Tron Concept Helmet
 
These are pretty cool. A few things:

1) Instead of linking to the wiki entry for HMD information, can you place a blurb in the description that paraphrases what you'd like the wiki entry to say? You may link/use the wiki article as a source.

2) I'd feel better about these if the armor ratings for the A01 (impact) and A02 (ballistic and impact) were decreased by 1. I feel that 7+ ratings would require an increase in weight, which wouldn't be that great for helmets. Plus, it feels as if these helmets are built primarily as mediums for the HMD, and secondarily as field combat helmets. Your thoughts?

Please tag me in your reply. Thanks! :)
 

Saera Willamina Savan

~+--- Skaidra ---+~ Beskarsmith, Alchemist
[member="Asemir Lor'kora"] - Why, thank you. :3

1) Done!

2) I've reduced the ratings, but the semi-high impact ratings were to reflect the real-life equivalent blunt force protection of modern-day flight helmets. They're pretty heavy as well, sometimes heavier than these, but provide unrivaled protection from -say- hitting your head against the canopy. It's not all that hard to believe an internally cushioned, ceramic composite helmet would be shock-resistant. Also, only the A02 is field-oriented! :)
 
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