Star Wars Roleplay: Chaos

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Ranged Weapon Review Heartbreaker - Fatine's Slugthrower

Manufacturer: Spore Industries
Market Status: Closed Market
Production: Unique
Weight: Average
Size: Small
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SPECIAL FEATURES
  • Big Brother's Vengeance - Each slug is cast and quenched in Taozin fat, baptized in the phantom's essence. This process infuses the rounds with subtle masking properties, making them harder to detect through the Force and more challenging to deflect telekinetically
  • Steady Hand - A compact gyro-gimbal is built into the frame, reducing muzzle climb, and keeping Fatine's aim true even under the heavy recoil
  • Personalized Grip - Personalized biometric lock keyed to Fatine von Ascania Fatine von Ascania 's palm print. The family crest is etched into the polymer, and her initials engraved into the pattern
  • Custom Chambering - Reinforced slide and barrel to manage overcharged rounds, built for maximum stopping power
  • Feth Around and Find Out Protocol - Heartbreaker has no stun setting. If it is drawn, someone is going to bleed. It was built for the last word, not negotiation
  • Magnetic Accelerator - This acceleration offers more impact potential against armored targets
  • EM Shielding - The heart is veiled, protecting against disruptive pulses
STRENGTHS
  • Quality - Inner barrel is forged from high-grade durasteel and coated with a thin layer of phrik
  • Stopping Power - Heavy-grain slugs to deliver devastating impact
  • Reliability - Engineered to fire in harsh conditions without jamming
  • Concealable - The pistol's frame remains compact enough for travel and discreet carry
WEAKNESSES
  • Low Magazine Capacity - 8 rounds per magazine
  • Weight - Reinforced slide and chambering make it heavier than standard pistols
  • Specialized Maintenance - Requires regular calibration and cleaning. This means extra work for Lysander von Ascania Lysander von Ascania
  • Rare Ammunition - Slugs are custom-made using rare materials and substances that can be difficult to acquire
DESCRIPTION

From the Core Worlds to the Outer Rim, Lysander had seen too much of the galaxy's cruelty to ever let his younger sister travel it unarmed.

An ancient sidearm, once trusted by hunters, became the seed of Heartbreaker's design. Developed in the Spore Industries lab on Brosi, the weapon's reliability and stopping power made it worthy, but he would not leave it unchanged. He rebuilt it from the ground up, the slide reinforced, the chambering reworked, the stabilizer tuned. Every line of the pistol bore his vow: that she would always be protected.

This weapon was not born easily. Early prototypes cracked under strain or misfired in testing, each failure pushing it closer to perfection. He bartered with engineers for scraps of magnetic schematics, smuggled Taozin fat through sketchy ports, and spent countless hours making sure the phrik‑lined barrel sang true. Heartbreaker was tempered in trial after trial.

Its magnetic accelerator system launches slugs with accelerated velocity, giving it the reach and bite of a rifle in the frame of a pistol. The compact gyro‑gimbal steadies, turning harsh recoil into balanced flow if necessary. The personalized grip, locked to her signature, ensures that no other hand can claim it.

Though newly forged, it already carries the aura of a weapon destined to be whispered across cantinas and back alleys; as Fatine defies noble traditions, so too does Heartbreaker in a galaxy obsessed with blasters.
 


Out Of Character Info


Intent: To create a sidearm for the lil sis
Permissions: N/A

Technical Information


Affiliation: Fatine von Ascania
Model: N/A
Modular: No
Effective Range: Average
Rate of Fire: Semi-Automatic
Material: Durasteel slide, polymer frame, custom chambering, blaster components, phrik, power cell
Ammunition Type: Slugs
Ammunition Capacity: Very Small
Damage Output: High
Recoil: Average
Ranged Class: Assault Rifle
Last edited:
Lysander von Ascania Lysander von Ascania

Hello! Good work here I love the personalized weapon! I do have a concern however:

You describe the slugs chambered in taozin fat, which render them invisible to detection And resistant to telekinetic deflection. My first concern is that we dont deal in absolutes in the factory so if you can include something like nearly, virtually, etc to change up the absolute language surrounding invisibility!

Second my question is how does it make it resistant against telekinetic deflection? By default it’s not something taozin does.
 
Hey Darth Prazutis Darth Prazutis ! Thanks!

So, I’ve adjusted the language to avoid absolutes.

Taozin fat doesn’t directly block telekinesis. I clarified that it’s not a hard counter, but rather a potential side effect of impaired Force tracking.

Taozin creatures are known to be invisible to Force senses due to their unique biology.

While Taozin fat doesn’t completely replicate the creature’s effect, its masking qualities combined with the slug’s speed, could make it harder for Force users to detect and react in time.

 
Lysander von Ascania Lysander von Ascania | Darth Prazutis Darth Prazutis

It's not often I'm surprised by a submission, but I'll admit the creativity behind this one is an idea I haven't seen before. I gotta give that respect.

However, wouldn't the Taozin fat just burn or rub off due to friction as well as alter the flight of the bullets. Instead I'd suggest the fat be used to quench the bullets during creation, or be worked into the material that way so they maintain the effect you're hoping for without running into a problem with people claiming they're burn off, or pushed off at a later time.

If you want to keep the submission as it is I'll approve it, I just wanted to offer you the other option.
 

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