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Approved Tech HE Helmet

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scifi_helmet_by_forgotten_wings-d4qhs0j.jpg

[SIZE=14.6667px]Image Source: Google search[/SIZE]

[SIZE=14.6667px]Intent:[/SIZE][SIZE=14.6667px] Provide a helmet designed for environmental protection for exploration and labor[/SIZE]

[SIZE=14.6667px]Development Thread:[/SIZE][SIZE=14.6667px] N/A unless required[/SIZE]

[SIZE=14.6667px]Manufacturer:[/SIZE][SIZE=14.6667px] RID[/SIZE]

[SIZE=14.6667px]Model:[/SIZE][SIZE=14.6667px] N/A[/SIZE]

[SIZE=14.6667px]Affiliation: [/SIZE][SIZE=14.6667px]RID[/SIZE]

[SIZE=14.6667px]Modularity:[/SIZE][SIZE=14.6667px] None[/SIZE]

[SIZE=14.6667px]Production: [/SIZE][SIZE=14.6667px]Mass Produced[/SIZE]

[SIZE=14.6667px]Material: [/SIZE]

  • [SIZE=14.6667px]Silicar[/SIZE]

  • [SIZE=14.6667px]Leather[/SIZE]

  • [SIZE=14.6667px]Electronic components[/SIZE]

  • [SIZE=14.6667px]Silicar Lens[/SIZE]

  • [SIZE=14.6667px]Light[/SIZE]
[SIZE=14.6667px]Classification:[/SIZE][SIZE=14.6667px] Other[/SIZE]

[SIZE=14.6667px]Weight: [/SIZE][SIZE=14.6667px]3 kg[/SIZE]

[SIZE=14.6667px]Quality:[/SIZE][SIZE=14.6667px] 2[/SIZE]

[SIZE=14.6667px]Special Features:[/SIZE][SIZE=14.6667px] [/SIZE]

  • [SIZE=14.6667px]HUD display[/SIZE]

  • [SIZE=14.6667px]Echo location mapping system[/SIZE]

  • [SIZE=14.6667px]Vacuum sealed[/SIZE]

  • [SIZE=14.6667px]Head lamp[/SIZE]

  • [SIZE=14.6667px]Advanced filtration system[/SIZE]

  • [SIZE=14.6667px]Built in com system[/SIZE]

  • [SIZE=14.6667px]Toxicity monitor[/SIZE]

  • [SIZE=14.6667px]Can be shaped to fit those with more exotic features such as head-tails[/SIZE]

Strengths:

  • Environmental Protection: The HE Helmet is made primarily out of silicar which allows it to withstand all but the harshest of environmental hazards. It can withstand the effects of events such as acid rain, electrical storms, and space for extended periods of time lasting anywhere from 6-8 hours before feeling the effects of it.

  • Impact Resistance: The HE Helmet is able to withstand the impact of falling debris such as rocks and metal components due to being made out of silicar. The wearer only feels a fraction of the shock from the blows.
Weaknesses:

  • Combat: The HE Helmet was not designed to handle the horrors of combat. Because of the silicar base, slug throwers and blasters are able to tear through the helmet with little resistance. Vibroblades, arrows, etc are able to damage the helmet easily as well.

  • Repairs: The HE Helmet uses silicar that makes it incredibly hard to repair. The entire silicar shell would need to be replaced in order for it to be able to continue providing protection from the elements. The helmet also has many electronic parts that can only be fixed if they are damaged or fail by replacing the silicar shell of the helmet.
[SIZE=14.6667px]Description:[/SIZE][SIZE=14.6667px] The HE Helmet came into being due to a lack of good equipment for exploration and labor. The helmet was designed specifically for the use in mining on top of this where conditions inside and outside of the mine can become hazardous for the worker. So with this in mind, the designers at RID went to work creating a helmet that could be the envy of any explorer or laborer.[/SIZE]

[SIZE=14.6667px]The helmet was designed using two main layers, an inner layer of soft leather to provide comfort and an outer silicar shell to provide protection. The helmet was finished off by putting in a silicar lens into the helmet so that it could handle the same hazards and level of impact as the silicar shell. The lens is able to work effectively due to silicar’s nature of being between a polymer and a quartz. The main issues for the helmet though are that the silicar used to create the shell and lens can not handle the kind of impact common in combat. The silicar also makes it difficult to repair, being easier to just replace the parts instead.[/SIZE]

[SIZE=14.6667px]The helmet was given multiple features to make it the best option for exploration and labor. An advanced filtration system was built into it to help filter out deadly gases and toxins from the air. A toxicity monitor was attached to the filter so that the levels can be tracked and displayed on the HUD. An echo location mapping system was built into the helmet to allow for a minimap to be created and keep the helmet’s wearer from becoming lost. The echo location system only maps out denser materials such as stone, metal, and thick lumber. A HUD display and com system were built in due to them being a requirement of all modern helmets. The last touch added was a built in headlamp into the helmet to allow vision in low levels of light. This feature was chosen over night vision as it allows for the color of materials to be seen clearly.[/SIZE]

[SIZE=14.6667px]Primary Source: N/A[/SIZE]
 
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