Star Wars Roleplay: Chaos

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Glory

NAME: Glory. All Dahomians have names that are translations from their native language which describes their personality.
FACTION: Firemane Industries
.
RANK: Captain, CO of the 1st Company, 3rd Dahomian Rangers Battalion. The Glory Hounds.
SPECIES: Human
AGE:
31
GENDER: Female
HEIGHT:
6’1
WEIGHT: 160lb
EYES: Brown
HAIR: Black
SKIN:
Dark
FORCE SENSITIVE: No. Sadly, Glory is as Force-sensitive as a plank.

Strengths
  • Glory is an experienced soldier with over a dozen years of field experience, both in guerilla and conventional warfare. During that time she's operated on several battlefields in a variety of roles. Thus she has a good understanding of tactical leadership and command, along with lower level logistics and supply skills. She's not afraid to lead from the front.
  • Glory is strong, robust and quick, a mix of good genetic stock and gruelling training. She is quite big on physical fitness. She is skilled user of ranged, melee and heavy weapons. Proficient sharpshooter.
  • Strong-willed and very difficult to mentally dominate.
  • Her Dahomian upbringing makes her an experienced huntress and tracker.
Weaknesses
  • Glory is an ordinary human woman. She has no Force ability or special racial traits. She is just a soldier trying to make her way in the Galaxy and rise on merit. The only force she knows about is concussive force and inertia.
  • While generally quite balanced mentally, experience has hardened Glory. She lacks empathy for her enemies and can be quite brutal when called for. She is especially merciless when it comes to slavers. As with many warriors she has some trouble relating to civilians. Glory dislikes Force-Users. This is a benefit because it means she will not let herself be pushed around by them or be awed by their powers, but can also make cooperation difficult.
  • Glory is quite ambitious and prideful. While not someone who would carelessly throw lives away to satisfy her ego, she is quite interested in her own glory. This can cause issues.
  • Not much of a pilot, especially in combat situations.
Appearance: Has short-cropped black hair, a pretty but somewhat scarred and severe face. Has an impressive, muscular body, and is very tall. She has a couple tribal tattoos on her right upper arm. Her left eye is a sophisticated mechanical prosthesis, with some scarring around the eye socket.

Ship: N/A

Biography:

Like many employees of Firemane Industries, such as Siobhan Kerrigan's Personal Attendant Harmony and her Apprentice Tempest, Glory is a child of Dahomey. The denizens of this rather remote, primitive planet wield a disproportionate amount of influence in the megacorporation. This pre-industrial world regressed during the Four Hundred Year Darkness due to isolation and strife.

Many of its natives lived as hunters and gatherers, while warlords fought for control. Outsiders were attracted to it due to it by its gold and, sadly, its people, who often ended up as slaves. It was liberated first by the fledgling Omega Pyre and later developed by the Omega Protectorate and Firemane Industries. Since Siobhan Kerrigan and Tegaea Alcori led the liberation force, it is not a surprise that the small planetoid has supplied Firemane with warriors, staff officers and administrators. Glory is one of them, though her relationship with her corporate benefactors differs a bit since unlike many of their Dahomian Gurkhas, she was not a former slave.

She was born into one of the many tribes scattered across the planet, away from the capital city Abomey. Her people called themselves the Adegoke. Under the leadership of their chieftain Ambition, they became one of the most prominent tribes on the planet. Her father was a relative of Ambition and one of his vassals. He had fought alongside the King and aided him in his rise to power.

This made her the Dahomian equivalent of local nobility. Even though she has left her homeworld a long time ago and had to adjust to a very different galaxy with its own set of hierarchies, where her heritage meant very little, Glory has still been shaped by her past and is rather prideful. This can manifest in a slight superiority complex when dealing with her fellow Dahomians.

Regardless, though not the heir, Glory was raised with a strong sense of duty and responsibility. From an early age, she learned how to fight, follow orders, track wild animals and hunt them. She had limited contact with offworld merchants, who traded guns and baubles for gold that was so abundant on Dahomey. Her tribe used these tools to gain an advantage of rivals in Dahomey's endemic tribal wars. A naturally curious, driven girl, Glory picked up some Basic and marksmanship skills from a Zabrak mercenary employed by the Independent Mining Guild. She distinguished herself in an attack on the Kraal of a rival tribe. However, things soon became less rosy. Ironically, it was the homestead that belonged to Tempest's tribe.

However, Ambition grew more and more unbalanced. The charismatic leader turned into a harsh and dangerous tyrant. He sought to subjugate the other tribes and became extremely capricious. When Glory's family grew critical of him after his armies suffered a defeat in a battle against rebels, he called in an IMC air strike to remove them from the picture. Young Glory joined the rebels led by Devotion. Betrayed by his own brothers, Ambition was killed. However, his death left a vacuum, which foreign oppressors were intent to fill.

As the IMC strengthened its hold on the planet, its demands became more rapacious and many of its officers made no bones about the fact that they considered the 'primitive' natives to be inferiors due to their lack of advanced technology. When her father stopped doing receptive to their demands, they began to arm rivals. Glory herself was once captured by the warriors of a rival warlord and handed over to an IMC officer as a “prize”. She managed to escape after stabbing him with a knife and return to her people.

Glory fought bravely when foreign mercenaries and their native allies attacked, but it was futile. Her people retreated into the wilderness, fighting a guerilla struggle. Her father and two older siblings had perished. These years shaped her into a tough, hardened woman as she led daring raids with a small commando of young fighters – child soldiers like her, but at a cost. Her outlook became increasingly bleak and cynical, matching her people's prospects.

To many, deliverance came when Omega Pyre mercenaries swooped down from the sky and unseated the warlord General Amherst, who had turned on his IMC masters. Indeed, their arrival brought change, for slavery was abolished and abuse ended. The planet reaped the benefits of corporate investment, opening up new opportunities for the natives, though the commanding heights were occupied by foreigners. But Glory was reluctant to accept the new regime, seeing it as another form of foreign rule. But her people had little appetite for continued struggle, and so the elders and her mother decided to make an accord with Dahomey's new rulers.

The terms were quite generous, giving her people a stake in the native council that would advise the new rulers. Nonetheless, it rankled her. Reluctant to concede, she nonetheless took advantage of the new opportunities. While she was recovering from injuries inflicted during one of the last battles, she received an education from a foreign tutor. Her skills with Basic made her something of an intermediary between her people and the Protectorate authorities.

A native militia unit led by her distinguished itself in fighting pirates. When the Protectorate made a call to arms, she was deployed to Gehenna with a native contingent. The horrible battle pitted her against the savage Reavers and their war machines, but she managed to come out alive, distinguishing herself by taking over command over her decimated unit after her immediate superior fell in battle. Severely injured while fighting a True Reaver, she spent some time recuperating. For a while, she got a job on as a staff aide for Dahomey's representative on the Protectorate's legislative council. She took the time to travel. Returning to her homeworld, she found that it had grown too small for her.

When Firemane was founded, she applied for a job in its rapidly expanding paramilitary division. One of the officers of the corporation's paramilitary division remembered her from Gehenna and she was soon hired. Over the next couple of years Glory rose through the ranks, fighting slavers, Eldorai insurgents and Sith, among others. She never warmed to the Eldorai and indeed came to strongly dislike them after Firemane repeatedly got embroiled in their game of stars power plays. Over time she became a leading voice in Firemane's so-called Dahomian Clique.

She was made Sergeant and later achieved a field promotion, being made a brevet lieutenant during the Second Battle of Gehenna. Her commission was later made a permanent one. While aloof, she proved herself a competent officer. Recently, she participated in the Battle for Kaeshana and was subsequently part of the Firemane forces that put down the failed Cadalthor coup on Tygara. On Hoth, she led a unit of air dropped Firemane soldiers, participating in the assault on the First Order's trenches at the former Echo Base. Today, Glory remains with Firemane. She's played a role training Tygaran Sepoys and teaching the natives the use of modern weapons and tactics.
 
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