Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Ghostwave Communicator

Status
Not open for further replies.
GHOSTWAVE COMMUNICATOR


OUT OF CHARACTER INFORMATION
Intent: A Communicator for Resistance Leaders and operatives behind enemy lines
Image Source: Not Applicable
Canon Link: Ghostwavehttp://starwars.wikia.com/wiki/Ghostwave | Villip
Restricted Missions: Not Applicable
Primary Source: Not Applicable

PRODUCTION INFORMATION
Manufacturer: Alderaan Engineeringhttp://starwarsrp.net/topic/102401-alderaan-engineering/
Model: AE-CC1
Affiliation: Closed Market
Modularity: Yes
  • Aesthetics
Production: Minor
Material:
  • Electronics
SPECIAL FEATURES
  • Discrete: The Communicator is small, small enough to act as a watch, be placed comfortable in a headset, or attached to a datapad without taking up too much space.
  • Anti-Tampering Software: Once a message is sent, records of it, the encryption chosen by the sender, and its destination are all wiped from its memory, permanently. Same with sent messages shortly after they are read.
  • Non-Traditional Transmissions: The messages sent over this communicator aren’t normal. They are transmitted across the Ghostwave and Shadowfeed rather than just random messages across the HoloNet.
Strengths:
  • Anti-Tampering: The Communicator itself is designed to resist keeping dangerous information on it. Contact info has to be remembered and messages aren’t saved.
  • Anti-Theft: In a worst case scenario, the Communicator can be disabled entirely.
  • Reliable Communication: The Communicator secures messages sent with it to other sectors of space and allows them to be sent anywhere there is holonet access, even secured installations or ships without risk of detection. So long as there are signals leaving the area the communicator is in, it is able to message out.
Weaknesses:
  • One Way Transmission: Messages sent over this communication are One Way. There is no open channel to exchange a quick conversation. You send a message, and then you have to wait to hear a response. Think Email vs Phone.
  • Remember Me: Since no contact data is saved on the communicator, all information must be remembered of written in order to properly operate. A good knock to the head might dislodge Steve’s number, lost until the next time the operator gets a hold of him.
  • Lag: Each message takes time to travel across the HoloNet, significantly longer than normal because of the way it is sent. The delay can be several seconds or several hours, depending on the location of the recipient. More secure areas or longer distances, require more time.
DESCRIPTION
Ghostwave. A form of communication relying on encryption and secrecy. In practice Ghostwave transmits an untraceable beam of energy which attaches a message to a random signal leaving along the HoloNet, gaining access to the wider galaxy using a Government’s own communication systems to allow information to be sent and received behind enemy lines without risking the message being traced or intercepted. Using the Ghostwave transmissions and Shadowcast system, information is able to safely pass hands from place to place without being intercepted.

The communicator is designed to solely operate using Ghostwave transmissions while appearing as anything discrete enough to be carried without notice, normally as an attachment to other Communicators so as not to draw attention to its electronics. The Ghostwave transmissions, while incredibly safe and reliable for behind enemy lines communication, has a noticeable lag in its messages. When a message is sent, depending on how secure the surrounding network is, how far away the recipient is, and how many transcievers it is forced to pass through, the message can take a few minutes to several hours before arriving. And then if a response is needed, it will take about that long again before anything is heard back.

The software it uses is careful, not saving messages or contact information, or encryption data within itself. It is instead reliant on its user to choose its encryption code key, remember all contact information necessary to send messages out, and remember messages it receives. The communicators are often biometrically or vocally locked to prevent someone else from hearing or sending messages if they happen to be lost, and can be remotely disabled and cut off from the Network if need be as an attempt to prevent theft or misuse.

However, unlike normal messages which can be sent from anywhere, Ghostwave messages must have a transmission in local space to latch on to. This makes it almost impossible to jam or disrupt, but comes at a price. If a planet, ship, or installation were to simply go dark and not send or receive any transmissions, there would be nothing for the Ghostwave to leave or come in on and thus it won’t be able to function.
 

Arken Lussk

Thrills, Chills, and Kills
[member="Laira Vereen"]

Well balanced canon tech. Hand-encrypted messages but is parasitic to normal HoloNet communications. Snazzy submission, approved.

Awesome. Pending Secondary Approval. Thanks! [member="Jamie Pyne"]
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom