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Approved Tech Ghost Stealth Armour

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[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]

[SIZE=9pt]Intent:[/SIZE][SIZE=9pt] To create a light, stealthy suit of armour for production and sale by Locke and Key Mechanics.[/SIZE]
[SIZE=9pt]Image Source:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]ArtStation[/SIZE]
[SIZE=9pt]Canon Link: [/SIZE][SIZE=9pt] N/A[/SIZE]
[SIZE=9pt]Restricted Missions:[/SIZE][SIZE=9pt] N/A[/SIZE]
[SIZE=9pt]Primary Source: [/SIZE]N/A

[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]
[SIZE=9pt]Manufacturer:[/SIZE][SIZE=9pt] Locke and Key Mechanics[/SIZE]
[SIZE=9pt]Model:[/SIZE][SIZE=9pt] Ghost Stealth Armour[/SIZE]
[SIZE=9pt]Affiliation:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Closed-Market [/SIZE][SIZE=9pt](Any character can use this if they have explicit permission through, for example, a marketplace purchase),[/SIZE]
[SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] No[/SIZE]
[SIZE=9pt]Production: [/SIZE][SIZE=9pt]Mass-Produced. [/SIZE][SIZE=9pt](Anyone.)[/SIZE]
[SIZE=9pt]Material:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Shadowsilk[/SIZE][SIZE=9pt], Armorplast,[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Armorweave[/SIZE][SIZE=9pt], Transparisteel,[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Reflec[/SIZE]
[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]
[SIZE=9pt]Classification:[/SIZE][SIZE=9pt] Stealth Armour[/SIZE]
[SIZE=9pt]Weight: [/SIZE][SIZE=9pt]Light[/SIZE][SIZE=9pt],[/SIZE]
[SIZE=9pt]Resistances ([/SIZE][SIZE=9pt]For each category choose from: [/SIZE][SIZE=9pt]None[/SIZE][SIZE=9pt], [/SIZE][SIZE=9pt]Very Low[/SIZE][SIZE=9pt], [/SIZE][SIZE=9pt]Low[/SIZE][SIZE=9pt], [/SIZE][SIZE=9pt]Average[/SIZE][SIZE=9pt], [/SIZE][SIZE=9pt]High[/SIZE][SIZE=9pt], [/SIZE][SIZE=9pt]Very High, [/SIZE][SIZE=9pt]Extreme [/SIZE][SIZE=9pt]Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.[/SIZE][SIZE=9pt])[/SIZE]
[SIZE=9pt]- Blasters (And other plasma type weapons): [/SIZE][SIZE=9pt]High[/SIZE]
[SIZE=9pt]- Kinetic: [/SIZE][SIZE=9pt]Low[/SIZE]
[SIZE=9pt]- Lightsabers: [/SIZE][SIZE=9pt]Average[/SIZE]
[SIZE=9pt]- Sonic: [/SIZE][SIZE=9pt]Low[/SIZE]
[SIZE=9pt]- EMP/ION[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]Average[/SIZE]
[SIZE=9pt]- Elemental: [/SIZE][SIZE=9pt]Average[/SIZE]
[SIZE=9pt]- Environmental:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Average[/SIZE]

[SIZE=9pt]SPECIAL FEATURES[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Passive Stealth: [/SIZE][SIZE=9pt]The Weaver Commando Armour is built up of materials that retain a high natural stealth capability. Shadowsilk to absorb light and dampen sounds and a reflec coating on the Armourplast components to reduce their sensor signature.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Phantom System[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]The Phantom system is not a cloaking device, yet nor is it a simple camouflage layer. Instead, it is a stealth system which while not able to completely disguise its user, it does make it significantly harder to spot them visually or aurally.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Minerva HUD: [/SIZE][SIZE=9pt]A series of sensors scattered all over the suit providing a detailed 360 degree vision and sensor picture. The Minerva sensors are normally off in the Weaver but can be turned on in bursts when trying to work through an area.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Valkyrie System: [/SIZE][SIZE=9pt]An internal medical suit, the Valkyrie allows the user to stay awake long and stim up during combat as well as providing an automated medical response when they are injured.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Hexarium Bodyglove: [/SIZE][SIZE=9pt]A armorweave bodyglove seeded with sensors which monitor the health and situation of the suit’s user.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Apollo: [/SIZE][SIZE=9pt]A wrist-mounted command and control system. Not recommended to be used when stealthing it provides easy access to controls when in a combat situation.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Hermes: [/SIZE][SIZE=9pt]A secure comms system that allows the ar[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Weaver System: [/SIZE][SIZE=9pt]A series of grappling hooks attached to the wrists, hips and back of the suit, allowing the user an extreme level of mobility. By coupling it with the Minerva Sensors the suit is able to weave its way through buildings and around other large objects. The grappling hooks launched from the wrists can also emit an electric shock, useful for incapacitating a target individual.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Magnetic Soles on boots and gloves: [/SIZE][SIZE=9pt]The soles of the suit and the gloves can be magnetised, allowing for movement along the hulls of a ship, or sneaking through areas which would normally be inaccessible.[/SIZE]
[SIZE=9pt]- Rebreather:[/SIZE][SIZE=9pt] The suit is a sealed unit capable of subsisting on its internal oxygen supply for a number of hours if needed.[/SIZE]
[SIZE=9pt]Strengths[/SIZE][SIZE=9pt]:[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Stealthy: Both the materials used in the construction of the Armour, and the Optical Camouflage make the Weaver Armour incredibly difficult to pick up on sensors allowing it to slips past standard security measures and sensors. The Armours even comes with shadowsilk holsters and storage pouches allowing it to carry unstealthed equipment without being detected.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Weaver System: A system of grappling hooks which can deploy from all sides of the armour, hips, back and arms allowing the wearer to weave their way into locations that might otherwise be inaccessible or to chase down a target.[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]High Mobility: The light construction of the suit and the inclusion of the weaver systems allows the suit to actually dance around, making use of it’s high agility to avoid sensors and patrols.[/SIZE]
[SIZE=10pt] [/SIZE][SIZE=9pt] [/SIZE]


[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Low Defenses against Kinetic and Sonic Weapons[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Very little Elemental Protection[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Damage to the armour will greatly impact the stealth aspects of the suit[/SIZE]
[SIZE=10pt]· [/SIZE][SIZE=9pt]Not powered armour: The suit contains no actuators, and relies entirely on the users own strength and speed, putting them at a marked disadvantage when dealing with power armour users.[/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]

[SIZE=9pt]The best battle is the battle not fought, the best fight is the fight one without anyone realising it had been fought. When it came to a stand-up fight, Locke and Key Mechanics had confidence in their products to stand up with the best of them. However, one thing that none of their products was able to provide was this stealthy approach. They always tended to come in with a loud bang and letting everyone know where they were. There were times, however, that the engineers realised it was better to sneak in than to blow in the front door.[/SIZE]

[SIZE=9pt]Going back to the drawing board the Engineer’s looked at an armour that would allow a fighter to sneak, offering them maximum agility and mobility. Against most normal decisions they stripped off all the plates and heavy components of the armour, the parts of the armour that gave it the maximum defences. Instead they looked at lightweight and flexible materials, materials that would beet with the targets they had laid out. They knew that using materials such as this would compromise on the defensive qualities of the suit but that was a risk they understood going in. To offset the loss of protection the suite was built of armourweave, providing it with a capable protection against blasters. The key parts of the body were covered with reflec coated armourplast plates, but the rest of the body had little other protection making the suit weak against kinetic or sonic attacks.[/SIZE]
[SIZE=9pt]These weaknesses though were set off by the stealth systems built into the suit. The engineers started with the basics, with the very material’s used to construct the suit. Although the majority of the suit is built out of armourweave, it is covered by a layer of shadowsilk designed to disrupt the ability of sensors to pick up the suite. Certain vital parts of the body are covered by plates of armourplast. The ceramic though is coated with reflec to make it harder for sensors to pick up the signature. The entire armour is also covered with an optical camouflage system, the system is not designed as a cloaking system but does make the suit harder to spot and hear, which combined with the materials used to reduce its sensor signature makes the suit a very capable stealth suit.[/SIZE]
 
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