Star Wars Roleplay: Chaos

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Approved Starship Fenris-class Frigate

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Grand Admiral, First Order Central Command
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Image Source: EVE Onlinehttp://wiki.eveuniversity.org/Vengeance
Affiliation:
The First Order, One Sith, and Open Market.
Manufacturer: The First Order, various minor corporations.
Model: Fenris-class Frigate
Modularity: Limited, see below
Production: Mass-Produced

Material: Turadium, Quadanium Steel, Terenthium/Desh, Duranium armor.
Classification: Line/Patrol Frigate
Length: 350 meters
Width: 78 meters
Height: 70 meters
Armament: Rating 12

Defenses: 14

  • Shields: 10

  • Point Defense: 14

  • Armor: 14
Hangar: Two (2) Squadrons, usually Allegiant-class Starfighters.

Sensors, Communications, and Systems:
  • Standard Sensor Array: Wide Range, Long Range, Short Range, etc.
  • Standard Comms Array: Normal run of transceivers, receivers, and transmitters.
  • Distress Beacon
  • Encryption module
  • Standard Navigation computer
  • ECM/ECCM Package: Ion scrambler, Cap Drains, Combat Deionizer, Socket Guards, etc.
  • Electronic Attack/Support Package: Frequency jammer
  • Advanced Targeting Array: G-003 Tri-Tracker, A-HUDT, etc.
  • Capacity for a company or two of troops and associated equipment. Can be used as conventional storage if no troops deployed.
Special Features:

  • Heavily Armored Prow

  • Versatile Weaponry
Maneuverability Rating: 10
Speed Rating: 10
Hyperdrive Class: Class 1.0. Backup Class 10

Strengths:


  • Respectable in most areas

  • Very tough, thanks to it's internal structural design philosophy.
Weaknesses:

  • As a general purpose ship, excels in no particular area.

  • No long range weaponry
Description: The One Sith Navy is not a particularly dynamic force, and is renowned for its brutality and effectiveness at maximizing firepower and durability of its ships. Among smaller vessels, this is particular true with the Boneshatter-class Assault Frigate. Designed from the ground up as a brawler and anti-frigate-frigate, it was quickly adopted as the standard frigate of the navy. Being a rather specialized ship however, it had key weaknesses, and as the One Sith became an established role proved unable to fulfill roles other than being a front-line combatant. A new ship was needed, one that could meet the variety of roles required as a patrol and escort ship but still be capable in the high-energy tactics and violent offensives that characterize Sith naval strategy.

The Fenris-class frigate is an attempt to meet these demands. Building off construction techniques utilized across One Sith ships, the basic hull and internal superstructure of the ship is made from turadium, resulting in a generally very durable ship. Armor plating consists of layers of duranium and terenthium/desh with a quadanium steel backing. The armor is layered particularly heavy on the prow of ship, a kilik design feature adopted from the legendarily tough Wyyrlok-class Destroyers.

Weaponry is fairly unimpressive, but does feature a variety of weaponry unique to the Sith, giving the ship respectable versatility at close and standard range. Beyond the possibility of certain warheads however, it has no dedicated long-range weapons, a possibly exploitable vulnerability.

Part of being a patrol ship means the Fenris-class has a decent hanger, normally consisting of simply two squadrons of the Allegiant-class Fighter, which otherwise lack hyperdrives. The Fenris-class frigate was developed concurrently with the advanced Erebos-class Starfighter, and the hanger bay can undergo some small modifications to allow it to act as a sort of mothership or tender for several squadrons of Erebos fighters. In such a configuration, the Warrior lacks the ability to transport any fighters for an extended period of time, though it can fit a single squadron on board for short hops through hyperspace.

Beyond that the class has few particularly defining features. It does an excellent job of filling the gaps in a frigate line when deployed alongside Boneshatters, and is generally effective as a patrol frigate. As the One Sith continue to expand and are forced to spread their fleet out to cover more ground, it can be expected that the Fenris will replace the Boneshatter as the most ubiquitous frigate of the One Sith.

With the collapse of the One Sith the once ubiquitous Fenris-class Frigate found itself acquired by many different parties, including the First Order. While the Imperials would go on to update and modernize the ship, it found a home amongst dozens of pirate, corporate, and minor system factions. Given the sheer number of these ships in service, it was not a surprise when the design schematics themselves were uncovered and sold across the galaxy.
Development Thread:N/A
Intent: To create a general purpose/line frigate to complement the very offensively minded Boneshatter. Also for use as a mothership for the Erebos-class Fighters.
Who Can Use This: The One Sith
Primary Source:

Wyyrlok-class Star Destroyer

Name credit to [member="Mythos"]
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
[member="Cyrus Tregessar"]

Could you link to the specific EVE ship?

As far as technical capabilities go, could you break down your gun math and compare to the example ships so I'm sure we're on the same page?

Some of your components aren't mass produced, so they can't be used for a mass produced ship. That includes the hyperdrive - a HIMS on a mass produced ship is a bit much.
 
Grand Admiral, First Order Central Command
Removed the Baelor, updated the link.

For weapons, went back and actually did the math, had to tweak the numbers, this is what I've got.

5 Twin Turbos - 20
4 MR32 Deck Cannons - 64
5 Maulers - 40
4 Ion - 8
8 Warheads - 32
4 HARMs - 20
16 PD - 16
+2 Squadrons

Total: 200 pts

Heavy Frigate Total: 290 pts
Escort Frigate Total: 120 pts

Which I'm guessing ain't quite kosher, but we'll see.

[member="Jorus Merrill"]
 
[member="Cyrus Tregessar"]

Your instincts serve you well. 290 points is an attack rating of 16 for a 500m ship, so yeah, with mass-production and no dev, you're going to need to trim this down somewhat. Based on length proportion and general eyeballing, I'd be more comfortable around 180 points for a 350m ship with an armament rating of 12.
 
Grand Admiral, First Order Central Command
So I figured, I'm working the numbers.

Given the hanger and the fact that I don't really want to do dev for this ship, any hard limits on what I can raise the armament rating up to?

[member="Jorus Merrill"]

For example, does dropping down to 200 pts but increasing the Armament Rating to 13 or 14 work?

Ah screw it, I can get to 184 by just dropping another Deck Cannon. Updates made.
 
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