Star Wars Roleplay: Chaos

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Approved Tech Eskelios Garb

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Myra

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mack-sztaba-jedi.jpg

OUT OF CHARACTER INFORMATION

  • Intent: To create the armor for Dreyton
  • Image Source: Mack Sztaba
  • Canon Link: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Dreyton
  • Affiliation: Dreyton
  • Model: Eskelios
  • Modularity: Very easy to modify, most of the pieces are removable and replaceable.

  • Production: Unique
  • Material: Duraplast, Csilla Duraweave,
TECHNICAL SPECIFICATIONS
  • Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
  • Weight: Light
  • Resistances (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration. We recommend using this spreadsheet tool to maintain general balance, but its use is not mandatory.Increasing weight, lowering production levels, or reducing resistances gives more room to increase resistance ratings elsewhere, typically on a one-for-one tradeoff basis.)
- Blasters High
- Kinetic: Low
- Lightsabers: High
- EMP/Ion: Low
- Gases: High
- Fire: Average


SPECIAL FEATURES
  • Duraweave Shielding: The Csilla Class Duraweave Dreyton managed to "scavenge" off of some Chiss soldiers is a 'fabric' made of tiny durasteel strands, and is what makes up the cloak of his armor. Within this Duraweave are tiny micro shield generators and a network of small batteries and solar cells that effectively give the cloak shield like properties, allowing it to absorb a few blaster shots before the cloak begins to take direct damage.
  • Shock Grips: The batteries of the Duraweave are also wired to output devices on the fingertips of the armor's gloves, allowing all the batteries to give him the ability to shock his enemies with direct touch. Usually this is only a little painful, but should the batteries safety programming be overridden, the batteries can produce enough combined electricity to knock out an adult wookie. However this usually burns the batteries out and knocks out the shielding properties of the cloak until the solar cells within the cloak produce enough electricity to fill the batteries up again which can take several hours.
  • Advanced HUD: The helmet has an inbuilt Heads up Display which can connect to the wearer's brain through a neural interface allowing the wearer to see the HUD without it actually popping up on any screen. This HUD can be connected to a variety of systems and is quite adaptable, but mostly is used to feed information to the wearer such as environmental data or communications which it collects via scanners and a coms device in the back of the helmet.
  • Air Purifier and Re-breather Apparatus: The APRA of the helmet allows for the purification of most atmospheres (Type 1-3), making them breathable to a human. However, should it find itself in the void of space, underwater, or a completely alien environment, it will swap to a re-breather, recycling the air breathed by the wearer.
  • Temperature and Pressure Stabilizers: The suit has the ability to generate heat or cool down on command, as well pressurize in order to survive the cold vacuum of space.
  • Magnet Boots and Gloves: The boots and gloves of the suit have the ability to drain electricity away from the shield of the cloak in order to magnetize, allowing him to climb up metal surfaces. Prolonged use drains the batteries and makes the shielded cloak useless until the batteries recharge.
Strengths:
  • Adventurers Best Friend: The APRA and HUD of the armor allows for near endless possibilities when exploring the galaxy and minimizing risk in general.
  • Shielded: The shielded 'fabric' that surrounds the duraplast armor is extremely durable by itself, but with its shielded properties it allows for greater protection than what you'd expect of light armor.
  • The Void: The armor can withstand the void of space.
Weaknesses:

  • Limited Supply of Volts: Seeing as the armor is a combination of technology that Dreyton has managed to come across, understand, and implement to his own designs, most of the energy comes from easy to understand and easily replaceable batteries. These batteries may be able to recharge via solar cells but this is a slow process by modern standards, sometimes taking hours to fully replenish them. Should these batteries be knocked out via EMP or Ion technology, the armor is pretty much just reduced to some Durasteel and Duraplast.

DESCRIPTION

The armor is the life work of Dreyton in his years of adventuring around the galaxy. He custom built every inch of the cosmetic side, and salvaged or bought every inch of the technological/practical side.

The armor has three layers. The bottom most layer is a pressurized suit of white duraplast, similar in design to the obvious helmet. Over that are gloves, boots, and several temperature controllers allowing him to stay comfortable in some modestly high or low temperatures, but they are no match for lava or arctic worlds. Last but not least is the duraweave cloak, which adds an extra layer of protection over the duraplast armor.
 
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