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Approved Starship ECV Errant Venture

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Thera Mayeen

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OUT OF CHARACTER INFORMATION

  • Intent: To create the flagship Errante Ventures Experience
  • Image Source: Errant Venture
  • Canon Link: Inspired by the Errant Venture
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Originally Kuat Designed, modified by Kyprin Engineering Co
  • Affiliation: Errant Ventures
  • Model: Sith Imperial Destroyer [Circa 835 ABY]
  • Production: Unique
  • Material:
    • Doonium
    • Durasteel
    • Various other Ship Building and Armor materials
TECHNICAL SPECIFICATIONS
  • Classification: Luxury Cruise Liner
  • Length: 1600 Meters
  • Width: 950 Meters
  • Height: 450 Meters
  • Armament: Low
    • Turbolaser Turrets
    • Dummy Turbolaser Batteries
    • Hidden Light Turbolaser Batteries
    • Hidden Flex Warhead Launcher
    • Quad Laser Cannons
    • Quad Laser Cannon Turrets
    • Myriad of Dummy Weaponry
  • Defenses: Extreme
  • Hangar Space: High: 10
  • Hangar Allocations:
    • Starfighters: 3 squadrons
    • Support Craft: 7 squadrons
  • Maneuverability Rating: Very Low
  • Speed Rating: Extreme
  • Hyperdrive Class: Very Fast: 0.5
STANDARD FEATURES
  • All standard warship features
ADVANCED SYSTEMS
  • Heavily Modified Engines
  • Heavily Modified Shield Generators
  • Engorged Generators
  • Super Casino
  • Professional-Level Gym Facility
  • Several Holo-Theatres
  • Shopping Mall
  • Professional Level Pool
  • Professional Level GravBall Court
  • High-Quality Restaurants
  • Dance Clubs
  • Various Smuggler's Holds
  • Tractor Beam Shroud
  • Null-Series Gravity Well Neutralizer
  • HIMS
  • False Transponders [Coded to Sith Imperial Frequencies]
  • Red Sensor Reflective Paint
STRENGTHS
  • Advanced Engines: The Errant Venture is one fast destroyer.
  • Mon Cal?: The shields on the Errant Venture were cannibalized Mon Calamari redundant shield generators. Spread throughout the ship they provide ample protection alongside its extra heavy armor.
  • CASINO TIME: Its a giant super casino floating through space with anything you could probably wish for and about a dozen things you wouldn't. Have fun!
  • Smuggler's Haven: Don't tell the cops but uh...This ship is probably carrying several million credits worth of spice at any given time.
WEAKNESSES
  • Large Reactor Bulb: The reactor bulb equipped on the Errant Venture was meant for a slightly larger First Order Resurgent-class battlecruiser. While it provides ample power for the vessel it also increases the size and target on the Errant Venture's underside.
  • The Way of the Dinos: Due to its heavy armor it suffers in its maneuverability
  • Dummy Weapons: Though it looks as big and dangerous as any other modern Star Destroyer on sensors, it actually is mostly defended with dummy turbolasers meant for stunts and holo-reenactments.
DESCRIPTION
A Star Destroyer set for salvage from the Republic's earliest days of war against the Sith Empire in the Post Gulag Plague era, the Errant Venture was plucked from its deathbed on Bracca. Forgotten for decades, the vessel once known as the Terror was shipped to the Kyprin Engineering dockyard located at Centerpoint Shipyards over Corellia and stripped down to its frame. Most of its weapons were sold off or cannibalized to rebuild other cannons. The interiors were largely gutted and replaced with luxury apartments, staterooms, and suites for guests. Recreational rooms and holo-theatres were added along with sweeping observation decks and a massive indoor track and field. The Terror had become little less than a plaything for the Galaxy's Elite. One thing of importance that remained entirely intact however was the battle computer and its associated recorders. All of its data regarding battles, old strategies, and the like that hadn't been lost were downloaded into complex holo developers and embellished procedurally to recreate some of the battles the Terror had taken part in during the war.

It appeared that the vessel had a very colorful past. Starting as a ship of the line for the Sith Empire it would go on to serve the Republic, the Omega Protectorate, and finally a band of pirates before ending up on the junk yard world. This offered the Holo Developers a plethora of material to create scenarios from and its checkered past provided for great cosplay opportunities. The gift store was appropriately separated into four different areas, offering both rentable and purchasable costumes from the old Sith Empire, Republic, and Omega Protectorate as well as a spattering of pirate-inspired garb. But not all was fun, drinking, and gambling aboard the Errant Venture. Much like her namesake from ancient Corellian lore, the Errant Venture was also a smuggling ship.

While the upper and middle decks offered a range of entertainment the lower and engineering decks were covered head to toe in anti-sensor coatings and secret hidden compartments. Its halls had double the patrols of security droids as the other levels, and the people...Well, the people were very sultry. Smugglers from across the Galaxy congregated in its secret halls, bringing information, goods, and refugees into the protective embrace of the Errant Venture. The vessel was further protected by hidden batteries of light turbolasers on top of the weapons complement it already contained which barely skirted the lines of being legal in Corellian Space and was probably illegal in some sectors of Republic Space for a civilian vessel, though it and other trade vessels that headed into neutral space and Sith space were often allowed special concessions for self-defense. The Errant Venture frequently delivered supplies to rebel cells and rescued refugees fleeing Sith persecution or Bryn'adul slaughter along its routes.
 
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Thera Mayeen

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this is something I want to keep working on but other projects/threads have gotten in the way
 
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