Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Dreadhawk Gunship.

Status
Not open for further replies.
The Admiralty
Codex Judge
kian_ng_03.jpg

Intent: To create a Gunship for LoTF forces.
Development Thread: None
Manufacturer: Raider Defense Industries
Model: Dreadhawk Starfighterr
Affiliation: LoTF
Modularity: No
Production: Mass produced
Material: Durasteel, Aluminiun
Description:
The Dreadhwak gunship is based off of its cousin the DH-95 DreadHawk class fighter. Like its predecessor it contains versatile armaments for a multi functional role. The twin rotor system is still used in conjunction with twin Ion engines to produce a vessel that can hover in place or fly about the battlefield.

Unlike the Dreadhawkk fighter the Dreadhawk Gunship is slower however and lacks the ability to perform fast strikes. The Dreadhawk gunships primary role is to deliver troops, vehicle and fire support to the theater. It's unique function is a small hangar bay on its underbelly facing forwards. A military walker sized vehicle or two smaller vehicles can be loaded in and landed then loaded out right into battle.




Classification: Gunship, Transport
Role: Gunship, troop and vehicle transport.
Height: 20M
Width: 60 M
Length: 45M
Power Core Generator/Reactor: Power Cell
Hyperdrive Rating: 5.5
Minimum Crew: 2
Optimal Crew: 4
Armaments:
4x Nano Missile pods-50x count
4x Twin Linked Blaster Cannons
1x Twin linked concussion missile pod-50 count
10x Seismic Charges
Hangar:

1x Large Vehicle
20x Soldiers

Or

2x Small vehicle
10x Soldiers

or

35x Soldiers

Non-Combative Attachments: Life support, sensor array, Target tracking systems, comm systems, eject-able cockpit, atmospheric twin rotor system.
Passenger Capacity: 39x Max
Cargo Capacity: 2 Tons
Consumables: 2 Days
Sublight Speed and Maneuverability: 5
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom