Star Wars Roleplay: Chaos

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Dreadguard Mark-II

power_armor_by_bailknight-d5oro6h.jpg
Artist is credited here
NOTE
Many months ago, in the Confederacy's prime, a large number of writers collaborated to create a military setting on the board that truly felt like a real military. They wanted to create an environment where characters could evolve as soldiers, and as people; to develop bonds with one another and fight alongside each other through the trials that war represented.
This resulted in the Dreadguard. Some people loved it, others hated it. The old Dreadguard breathed new life into the old Confederacy when they came about, and personally helped me to become acquainted with the board. I made wonderful friends there, and I haven't felt as wanted with any faction on the board than I did just hanging out with other Dreadguard writers.
There are my motives for bringing the former 117th legion back into operation.
OVERVIEW
Many years ago, a previously unidentified group known as the Architects made a deal with the future leader of the Dreadguard, the Kaminoan cloners, and the Yuuzhan-Vong shapers within the Confederacy of Independent Systems. This deal allowed the latter groups to pool resources and, with the help of the Architects recrods of past trial and error, infuse clones of the Fett genome with the force dead trait.
Ten thousand of these experimental soldiers were created, and grown to adult age in two years time. These men became the face of the Confederacy, liberating worlds and fighting numerous wars against the Sith Empire's remnants just months after their reaching adulthood. Over a dozen worlds fell under the Confederacy's jurisdiction due to the Dreadguard's efforts, and the former underdog of the galactic plane had become a galactic power.
The Dreadguard were a complete success, and the Architects began to plan out the second series of soldiers. The first ten thousand were simply a test to see if Vong shaping had any ill effects on the soldiers' minds. Their combat effectiveness was an added bonus, as was the trust of numerous Confederate leaders in the Architects...
Overtime, the leader of the Dreadguard grew rebellious, and defected from the Confederate military. Thousands of Dreadguard followed his example, proving to the Architects that the leader of the Dreadguard must be one created by them, rather than a stand-in from a long forgotten era.
In recent times, the CIS has been restructured into the ASA. Its leader proved to be far more knowledgeable about the ways of things than his predeccesor. He knew of the threat that lurked beyond the galaxy, a force something the galaxy was unready for, and agreed to ally with the Architects.
In return, the Architects removed ASA soldiers with mortal wounds from numerous battlefields across the government's borders. These men and women were healed through extensive treatment, and modified at the genetic level to shape them the way the original Dreadguard had been. The vast majority died painful deaths when their bodies rejected the treatment, but a small batch survived.
These men and women who should have died, walking ghosts, were retrained and told of what lay beyond the galaxy's borders. They report to the ASA, as well as the Architects. Their mission is simple. Make sure the ASA survives, and that it is ready for when the menace beyond finally makes its move.
OOC
First and foremost, the Dreadguard are not super soldiers. If you are looking to RP a spartan from Halo, or to go one on one with the Dark Lord of the Sith, then this is not for you. The Dreadguard are force dead, direct use of the force on them impossible. This does not limit indirect use.

If a Jedi launches a truck at you, duck.

The armor the Dreadguard wears is customization aesthetically. Otherwise, it is exactly the same as the standard infantry soldier's armor, which on its own is already very effective at keeping any PC safe. What sets the Dreadguard apart are their cooperation, courage, and ingenuity in combat.

All characters who join the Dreadguard must be humanoid in nature. They, at some point, have to have been on the verge of death when the Architects retrieved them. Back story is entirely up to the writer, and the Dreadguard does not necessarily have to be a soldier beforehand. The Architects throw morality aside for their idea of the greater good, and it is not impossible they grabbed a civilian by accident.

We'll be starting things off soon. If you're interested, PM me, or leave a comment below. Questions are welcomed, though please, don't be rude.
 

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