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Approved Tech Dragon Beskar'gam (Kovhorns Beskar'gam)

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OUT OF CHARACTER INFORMATION
  • Intent: A personal armor for Nox Kovhorn
  • Image Source: I altered a version of one from here wip-skyrim-inspired-mass-effect-armor
  • Canon Link: None
  • Permissions:
    0d795dbeec76a9cbc1dd0d0f4e574c74.jpg
  • Primary Source: Mandalorian armor
PRODUCTION INFORMATION
  • Manufacturer: Clan Mortui
  • Affiliation: Nox Kovhorn
  • Model: Dragon Beskar’gam
  • Modularity: The suit can connect to different ships if they have a computer system
  • Production: Unique
  • Material: Mandalorian iron, Shgurak scales, Armorweave,
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Heavy
  • Resistances:
    • Energy: Extreme
    • Kinetic: Very High
    • Lightsabers: Extreme
    • ION/EMP: Low
    • Sonic(head): Average
    • Sonic: Low
    • Heat: Very High
    • Cold: Average
    • Vacuum: High
    • Strong atmosphere: Low
    • Water (sealing): Average
    • Environment: Average (aside from already listed)
    • Force: None


SPECIAL FEATURES
360º Heads up display with thermal imaging, comm system, can be connected to a ships computer, shows functions of the suit and vambraces, shows environmental situation, holo-recorder, translator, and can be used to connect to the holo-web. Additionally it has been set up with an additional tolerance for sonic and powerful sounds allowing it to tolerate the sonic weapons he sometimes uses, as well as a visor-dimmer to avoid flash-bangs.

Tightly packed Shgurak scales, armorweave, and Mandalorian iron, armor making it very durable and hard to get through.
Built in Jetpack: The jetpack allows for limited flight and is controlled by the gauntlet or the helmet. This lets him have a greater range of terrain then most as well as allows him to cross battlefield or areas much faster then someone on foot, and is also the only reason he would be able to stand up to a dragon. The jetpack is also built in more into the armor then most making it harder to damage. Unfortunately the jetpack also can only last so long, and also will move him slower then it would a lighter set of armor. Due to the weight of the armor, it may also be used to help him last longer in combat, allowing him to move using it rather then just his legs by activating much shorter or weaker bursts taking ease off his legs.
STRENGTHS
  • Energy tolerance: Nox’s first armor was fairly normal, though still heavy. However after his battle with a Shgurak, also known as Vran’ti Sky Dragon, and the burns he retained, he wanted a far greater resistance to it. The armor as a result combines thick and many Beskar plates with a Shgurak lining and Shgurak scales where there is less armor or joints. This allows the armor an immense resistance to energy based attacks as well as allowing it to stand up to heat like it was nothing due to dragons tolerance to their own fire.
  • Lightsabers: Like many Beskar suits, the armor is able to withstand lightsabers and other such weapons. This is also partially because even in the places where Beskar is little, Shgurak scales are. Which, though less durable against the weapons, still provide additional ressistance.
  • Filled and coated: The armor has several linings, an armor-weave under-suit is put on first, next comes the enviro-suit which allows the armor to retain some of its air-flow and seals off the atmosphere, and then comes the actual Beskar and Shgurak armor. The armor is tightly plated making finding ways to get through it extremely difficult, as Beskar and Shgurak scales are both very durable, and when so tightly filled together ever increases the suits durability.
  • and hard to get through.
  • Built in Jetpack: The jetpack allows for limited flight and is controlled by the gauntlet or the helmet. This lets him have a greater range of terrain then most as well as allows him to cross battlefield or areas much faster then someone on foot, and is also the only reason he would be able to stand up to a dragon. The jetpack is also built in more into the armor then most making it harder to damage. Unfortunately the jetpack also can only last so long, and also will move him slower then it would a lighter set of armor. Due to the weight of the armor, it may also be used to help him last longer in combat, allowing him to move using it rather then just his legs by activating much shorter or weaker bursts taking ease off his legs.
  • Helmet: The suit features a 360º Heads up display with thermal imaging, comm system, can be connected to a ships computer, shows functions of the suit and vambraces, shows environmental situation, holo-recorder, translator, and can be used to connect to the holo-web. Additionally it has been set up with an additional tolerance for sonic and powerful sounds allowing it to tolerate the sonic weapons he sometimes uses, as well as a visor-dimmer to avoid flash-bangs.
  • Gauntlets: The suits gauntlets have built in Crushgaunts and Mandalorian_vambraces which have :
  • Repulsor
  • Grappling line,
  • Flamethrower
  • And Whistling_birds
WEAKNESSES
  • Heavy: The armor’s biggest flaw is undoubtedly its weight and maneuverability. It’s heavy enough that the use of the jetpack is almost necessary for any form of combat that lasts long, as eventually the weight of it will tire out the user.
  • Maneuverability: While the armor features a lot of moving pieces, the thickness of the pieces, and the multiple layers of the armor itself, make it much more difficult to pull of feats of agility or athleticism. And even a very strong wearer would probably be entirely unable to pull any kind of flip. The chest in particular is not very movable, while the arms and legs have most of their movement, it is encumbered. The neck too has some limited movement which is part of the necessity of the 360º hud.
  • Weak Points: Even with how durable the armor is almost every armor has weak spots. Most of those are based upon pulling however, not pushing. An outward force rather then in. A strong enough being like a gundark could possible tear off some of it, as not every piece connecting armor piece to armor piece is beskar because moving parts are necessary. Additionally, while the neck is very armored, it also has small areas where a blade might be able to get through although it would hit more armor, it would be little enough armor that it could damage the throat.
  • Sonic: Even thought he armor helmet has a good resistance to it, the rest of the armor has less. Meaning whiel the armor itself might not tear apart from a hit, Nox himself could still become very injured or disoriented by it. Direct hits to the head can also still be very unpleasant and powerful hits can be dangerous.
  • ION/EMP: The reason he found it necessary to increase it’s tolerance of EMP and ION weaponry is that Nox has cybernetic legs. However only so much of a tolerance could be added. And as a result direct hits from average ION/EMP weapons can damage anything interior and disrupt some of the suits technology itself as can nearby powerful or semi-powerful ION/EMP hits. Direct powerful hits can completely disrupt and cause damage to the suits electronic technology.
  • Water: Although mostly water-tolerant the armor is not meant to stay that way and will eventually leak through if submerged at all. Attempting to walk or swim in this armor would be a TERRIBLE decision not only due to that it’ll seep through, but because the armor is so heavy that swimming would be functionally impossible. It can handle rain, but submersion is extremely dangerous.
DESCRIPTION
The Dragon Beskar’gam, Nox Kovhorn’s second set of mandalorian armor, was made after his battle with a Shgurak or Vranti Sky Dragon. The creature made him lose both his legs and caused numerous burns on his body leaving him in recovery for quite awhile. After he was able again, Nox had the Dragon Beskar’gam made which featured an artistic painting of the dragon to symbolize his victory over the creature. He also used it’s scales in the structure and armoring of the armor, as well as kept in mind what his last armor failed at. He had gone too unarmored and unprepared for the fire. The new armor is made to be far more durable against weapons of energy and kinetic alike. The suit has multiple layers to allow him to better tolerate environments and situations. The cost though is the armor is quite heavy and regular use in combat can be immensely tiring, as a result he has to use the jetpack to lighten his load at times or for its use of flight. Another problem is that it makes movement much more difficult, especially of the head and some of the upper torso. Limiting how fast he can actually change, and making any kind of agility a serious problem. What he does know is an absolute no is going for a swim, the armor is so heavy that swimming would be practically impossible and he'd most certainly sink. And while it would not fill immediately, the armor only has limited resistance to water and would definitely end up leaking inside damaging parts and eventually drowning him.
 
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Kovhorn Kovhorn , first and foremost, thank you for taking the time to use the Factory; I'll be running through the review and approval process with. Before i can slap an approval on this, though, I'd like to discuss a few points with you.

Resistances:
  • Energy: Extreme
  • Kinetic: Very High
  • Lightsabers: Extreme
  • ION/EMP: Average
  • Sonic(head): High
  • Sonic: Low
  • Heat: Very High
  • Cold: Average
  • Vacuum: High
  • Strong atmosphere: Low
  • Water (sealing): Average
  • Environment: High
  • Force: Non
Your resistance rating the way you have them listed is causing your overall rating to come out a little too high. To avoid the possibility of this being reported in the future for being overpowered, I'd like to suggest toning its ratings down just a bit. Right now, you sitting about 3 ratings too high.

Gauntlets: The suits gauntlets have built in Crushgaunts and Mandalorian_vambraces which have :
I know this is a link to an image, but please be sure to credit the source of this image too, in the IMAGE SOURCE bullet of the Out of Character section of the template/submission.

Please be sure to tag me once you have made any changes to this submission or would like something I said clarified.
 
Luca Donskoi Luca Donskoi
Ok, so I reduced the Sonic (head), the water, and the ION/EMP settings each down one and gave an explanation. Sonic hits are now potential effects on the head and ION/EMP ressistance is only somewhat tolerant. Water tolerance has also been reduced so that it mostly just handles weather, not any submersion.

I also fixed the link. it wasn't supposed to link to an image. It was supposed to link to the wookiepedia article which I think it does now.
 
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