Star Wars Roleplay: Chaos

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Dominions, Expansion, and Plot Arcs

(WIP)


Overarching Plot:
After consolidating the remnant Imperial forces of the galaxy under a single banner, the newly forged Galactic Empire sets out to explore their neighboring systems. Finding chaos and turmoil wherever they go, the four councils convene and decide that it is the duty of the Empire to bring law and order to their galactic neighbors. Though many a council member argued on the methods through which that law and order should be brought to the neighboring systems, a consensus was eventually reached. They would extend the hand of friendship alongside the Imperial Fleet. Ships, Troops, Knights, and Diplomats would be sent together to each of neighboring system. Local conflict would be crushed under the might of imperial steel where it was found and diplomats would be sent to work negotiating lasting peace with the indigenous populations. Where able, Imperial Rule would be established and a Moff would be positioned upon the world to guide it along its path. Where appropriate, diplomats would form lasting treaties with existing governments, bringing the planet into the sphere of influence of the Galactic Empire, but leaving the world in the capable hands of its own government. And where genuine threats lie... The fist of the Empire will be ruthless.




Northern Front (9)

Overarching Plot: Space Magic! Sorcerers from Tantorus have found secret temples on Erida. With the knowledge they gained within those tombs, they have gained unimaginable power over the Force. For reasons unknown, these sorcerers now wage war against the systems of the Northern Front with Sithspawn beasts and unrivaled magic. More terrifying than their magic and beasts is that not a single ship or fleet is accredited to their ability to travel between worlds.


***Opportunity to "invent" cultures, locations, and stories on worlds lacking in description.
***Every world in the area is home to a number of ancient temples that have been discovered by the Sith Sorcerers.
***Sorcerers can teleport between temples somehow.

***Crokes and Graug can become allies to the Empire after saving their worlds from the Sorcerers and Sithspawn.
***Each Temple must be destroyed to stop the teleporting and trap the Sorcerers on a single planet.
***Lay siege to Tantorus last



Planet: *Osseriton

Basic Outline of Planet: No specifics.
Plot Points:

Thread Setup:






Planet: Heklor / Mwezi (moon)
Basic Outline of Planet: Jungle world. Near-human species lives on the moon. Low tech culture.
Plot Points:

Thread Setup:


Planet: *Altir
Basic Outline of Planet: No specifics.
Plot Points:

Thread Setup:








Planet: Nemexia
Basic Outline of Planet: Corporate-ran planet specializing in particle weaponry. "Might makes Right" society.
Plot Points:

Thread Setup:




Planet: Crakull
Basic Outline of Planet: Home of the Crokes (sentient snails w/ force powers). Generic planet.
Plot Points:

Thread Setup:



Planet: *Solovarna
Basic Outline of Planet: Home to lizard people and a custom metal.
Plot Points:

Thread Setup:



Planet: *Tantorus
Basic Outline of Planet: Home to a native population of Sith (the race). "waiting for their (human) lord to return." Mainly jungles.
Plot Points:

Thread Setup:



Planet: *Erida
Basic Outline of Planet: Low-technology jungle planet. A few temples and cities.
Plot Points:

Thread Setup:



Planet: *Gratos
Basic Outline of Planet: Home to Graug. Imperial Society.
Plot Points:

Thread Setup:















Eastern Front (8)

Overarching Plot: Sentient Machines, Rogue AI, and Replicator Droids. An ancient AI has escaped the ruins of Rakata Prime. Old, corrupted, and likely riddled with errors and viruses, the AI has made its way to Mechanus and enslaved the sleeping Mecha population. With its new army of slaves, and the means of producing weapons of war once more, the AI has created an army and fleet comprised of droids and other war machines. Some are ancient and in disrepair, others are new and devastating. Regardless of the quality of the droids and machines, each is controlled by the AI as it wages war against the enemies of the Infinity Empire (everyone).

***Numerous "Imperial Minded Cultures" to ally with against the droid army.
***Discover the secrets and history of the AI on Rakata Prime
***Lay siege to Mechanus last






Planet: Adax
Basic Outline of Planet: Black Hole in the system. Imperial society. Droid menial labor. Noble Houses.
Plot Points:

Thread Setup:





Planet: Sakura
Basic Outline of Planet: Garden World. Home to many Atrisians. Settlement of the former Atrisian Empire.
Plot Points:

Thread Setup:


Planet: O'reen
Basic Outline of Planet: small fortress world, highly militant, isolationists, militant dictatorship
Plot Points:

Thread Setup:












Planet: Mechanus
Basic Outline of Planet: Home to sentient droids with a "Mandalorian Culture". Thermal Vents, volcanoes, rocky mountains, deserts, and ruined cities. Underground facilities populated by droids living in a "virtual world".
Plot Points:

Thread Setup:





Planet: Asahi
Basic Outline of Planet: Imperial Japan in Space. Imperial culture.
Plot Points:

Thread Setup:


Planet: Hebrides
Basic Outline of Planet: Slave-Engineers have been trapped for eons, since the Rakata fell.
Plot Points:

Thread Setup:




Planet: Rakata Prime "Lehon"
Basic Outline of Planet: Ancient, ruined planet. Oceans and Islands. Ruins of ancient, crashed spaceships.
Plot Points:

Thread Setup:







Planet: *Mindabaal
Basic Outline of Planet: Nondescript planet. "Royal Acadamy" and a company that produces Space Yachts.
Plot Points:

Thread Setup:



















Southern Front (7)
Overarching Plot: Mnggal-Mnggal outbreak. Zombies and Grey Goo everywhere! Burn everything, quarantine everything, and burn it again. Find the source, put an end to it, and hunt down any survivors.

***Base Delta Zero Mugg Fallow!
***Negotiate with a sentient planet to obtain a cure for the Mnggal Mnggal infection



Planet: Ozzlekk
Basic Outline of Planet: Space Bugs and their space-bug slaves.
Plot Points:
  • Mnggal-Mnggal Zombies are infesting the planet. Kill the zombies, help the local aliens.
  • Destroy and take over? Allow to join the Empire?

Thread Setup:


Planet: Dasid Anya
Basic Outline of Planet: Overpopulated Hive Planet, two races of Insect-people, Third race of Diplomats
Plot Points:
  • Mnggal-Mnggal Zombies are infesting the planet. Kill the zombies, help the local aliens.
  • Negotiate with the local Tchuukthai, gain Imperial rule over planet.

Thread Setup:




Planet: Mugg Fallow
Basic Outline of Planet: planet completely overrun by Mnggal-Mnggal.
Plot Points:
  • Naval Combat against Zombie controlled Fleet. (Use Valiens "Fleeting System")
  • Opposing Writers will control Zombie Ships
  • Base-Delta-Zero planet.

Thread Setup:








Planet: Spires of Hell
Basic Outline of Planet: Technological remains of the Celestials. Cat-people decedents of stranded transport populate an alien spire-structure.
Plot Points:

Thread Setup:




Planet: Aza'Zoth

Basic Outline of Planet: Nondescript planet.
Plot Points:

Thread Setup:






Planet: Shilvring
Basic Outline of Planet: Nondescript planet.
Plot Points:

Thread Setup:








Planet: Zonama Sekot

Basic Outline of Planet: Sentient Planet, Home of a Vong group, lots of Bio-Technology,
Plot Points:

Thread Setup:













Extended Front (6) (after other fronts are complete)
Overarching Plot: Pirates! A large group of pirates, aided by Charon Bio-Engineers, have been terrorizing multiple systems. Beat back the vagabonds, free the underdeveloped planets from their terror, and establish Imperial Rule. Locate each of the Pirate Bases and lay waste to their forces.

***Become allies with the people of Eisenwelt by helping to rid their system of a pirate fleet.




Planet: Lequabis
Basic Outline of Planet: Worthless System
Plot Points:

Thread Setup:





Planet: Aruza
Basic Outline of Planet: Home to cyborg people that can share thoughts and emotions
Plot Points:

Thread Setup:


Planet: Shasfath
Basic Outline of Planet: Worthless Cluster
Plot Points:

Thread Setup:


Planet: Korbin
Basic Outline of Planet: Old Mining Colony, Pirate Den.
Plot Points:

Thread Setup:


Planet: Fenessa
Basic Outline of Planet: Rocky colony, home to nerf herders/farmers
Plot Points:

Thread Setup:


Planet: Yn
Basic Outline of Planet: nondescript planet
Plot Points:

Thread Setup:


Planet: Taloraan
Basic Outline of Planet: Gas Giant, Tibanna Gas, strong magnetic field, planetary rings,
Plot Points: Giant Rid-able Birds!

Thread Setup:


Planet: Kayri
Basic Outline of Planet: Colonized by Charon (bio-engineers from subspace)
Plot Points:

Thread Setup:











Planet: Eisenwelt
Basic Outline of Planet: Nazi Germany in Space
Plot Points:

Thread Setup:
 
The goal here is to work multiple stories into a larger setting. I want to give groups of 5-10 writers the chance to decide how to go about an invasion... decide what they are going to discover, how their story will fit into the wider story of that Front, and have fun with the thread. Diplomats have a role in a number of these dominions, but are absolutely critical in others. Force Users are clearly going to be having more fun dealing with the Sorcerers than anything else. Plenty of opportunity for the Navy and Army to whoop but in a number of threads...

Each individual thread can be as simple as "Kill pirates", "Kill droids", "Kill zombies", or "Kill sithspawn/sorcerers." Or they can be complex stories about discovering secrets, negotiating alliances, and saving billions of innocent lives.

It's all up to the individual writers.

I just want to provide the structure. ;)
 
In the Darkness there is Truth
Fighting Klaxxi on Ozzlek should be fun. The space bugs are very nasty buggers. AE had a campaign against them before it went under. And Moira has a history with Mechanus.


I like the setup.
 
[member="Weiss"]

FJ1QuWE.png
 
@t'yr dellos

Thank you!

Its a great work. My thought is however that we might need to be a bit more focused. And point to one location at the time. We dont have the member base to be spread too thin.
Just my two cents.
 
[member="Alicia Drey"]

I dont think we have met the standards for going major yet.
7 unique writers (not characters). Minimum 50 posts done on the account showing support.

If rewieved now we would be denied.
 
[member="Weiss"]

Well you obviously haven't looked around. In the app alone 15 Unique Writers posted being active. And we have 6 others in ongoing threads who haven't yet. We've more than collected 50 posts too between the last 4 Faction threads.
 
[member="Alva Calvarona"]

Okey then. I guess I just havent been in the loop then.

[member="Alicia Drey"]
Then its just a matter for the chaos admins to start review us.
 

Caius Flavian

Faction Admin - The Galactic Republic
[member="Weiss"]

5530c8247f0aee0fe3e0aa3c5affdbf2_zps3uvztl5w.jpg

Trademark of Flavian Star Corporation

Anywho, There looks like a lot of great opportunities ahead especially with the eventual inclusion of those atrisian worlds. I was actually rewriting one of my characters to be from Atrisia but i think I will consider him to be from Sakura.
 

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