Star Wars Roleplay: Chaos

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Do You Wanna Build A Starship? (open OOC workshop, join at any point, no experience necessary)

@[member="Rieta Vegroz"] - Interesting, very interesting. An axial particle beam as your only weapon on a frigate -- well, a lot of people have tried to use weapons like that as one-shot kills, and it hasn't gone over well in factory. It's tough to say, and remember that I'm not a starship judge anymore. Things change.
A few notes that might help-
  • 'Advanced' targeting systems would be a better way to put it
  • if you have no detention facilities, just erase that line
  • Instead of 'adequate,' put 'standard'
  • You'll definitely run into trouble with the 'secret' manufacturer - you'll have to spell this out a lot. The concept of it is what's going to require the most work and fleshing out in the factory.


@[member="Strask Ak'lya"] - that's looking pretty solid.
 

Corey's OOC

And where were the spiders
plane2_by_joaskleineart-d5rkbjo.jpg

Image Credit: Plane2 by JoasKleineArt http://varanin.devia...lane2-348628596 (second ship)

Intent: To provide the Haor Chall with a publically available droid starfighter for sale on the open market that will not out compete the droid fighters available to the CIS
Manufacturer: Haor Chall Engineering
Model: QS2(P) Droid Starfighter
Affiliation: Public Available
Modularity: No
Production: Mass Produced
Material: Durasteel (Alusteel is reserved if Haor Chall produces a CIS variant)
Description:
Classification: Starfighter
Role: Space Superiority
Height: 1 meter
Width: 0.75 meter body, 2 meter wing-tip
Length: 2.5 meter
Power Core Generator/Reactor: Fuel Cells
Hyperdrive Rating: None
Minimum Crew: Zero/Droid Brain
Optimal Crew: Zero/Droid Brain

Modularity: No
Production: Mass Produced
Material: Durasteel
Description: In an effort to make a mass-produced and publically available droid starfighter, the engineers at Haor Chall have created the Quick-Strike 2 Publically Available Droid Starfighter. This fighter is designed to be launched en masse from a larger vessel to cause more of a problem for radar and targeting systems, while providing a decent amount of fire power.

While there is a CIS variant under construction with a stronger hull, the public option is a viable and worthwhile purchase. Cheap, quick, and providing decent fire power, it excels in causing more of a distraction with fire support than a viable combat option in small groups.

Sold on the open market by the Squadron amount, these fighters are advertised to be launched in a team. The droid brain will calculate the best firing options and flight trajectories to avoid enemy fire and to bring their weapons to bear upon the enemy. Still, they are able to bested in one-on-one combat against a sentient, they are lethal in group deployment.

Armaments:
  • 2 Forward facing laser cannons (fire linked)

  • 1 forward facing missile launcher (3 missiles)

Hangar: None
Non-Combative Attachments:

  • Standard Navigational Systems

  • Standard Sensor Array

  • Standard Targeting Systems

  • Basic Deflector Shields

  • Standard Combat Droid Brain

Passenger Capacity: 0
Cargo Capacity: N/A
Consumables: None
Sublight Speed and Manuverability: 1
 
@[member="Jorus Merrill"] - I know I'm a liiiiitle late to the party, but I'd appreciate if you took a look at this (especially since it's your company producing it ;) )

Expedient

suliban-stealth-angled.jpg
]


Image Credit: http://www.ex-astris-scientia.org/scans/drex/suliban-stealth-angled.jpg
Intent: Create a ship for Ahra
Development Thread: Stygium Crystals: (still in progress)
Manufacturer: Silk Holdings
Model: Ag57 Expedient-Class Transport
Affiliation: Personal (Gregor Inden/Ahra Marcon)
Modularity: No
Production: Unique
Material: Alusteel hull, Plexalloy viewports, Micronized impervium armor

Description: When Gregor Inden began traveling the galaxy remotely, he used the Firespray he had flown as teenager. This worked decently, but there was certainly room for improvement. Inden commissioned this one-of-a-kind ship specifically for Ahra.
The Expedient is specifically designed for a one-man crew - nearly all the ship's systems are automated, including the weaponry. No expense was spared in the ship's design. An advanced communications array allows Gregor to control Ahra directly through the ship, and satellites, launched upon entering orbit, allow this control to continue outside the ship's broadcasting range. The armaments allow options in combat.
The stealth system was included primarily because of Ahra's affiliation with the Spynet. Since the option - and crystals - were available, Inden added this system at a later date, towards the end of the drafting phase. As a result, the system is somewhat "tacked on", and is the most likely of any of the systems to fail.

Classification: Light Freighter
Role: Personal Transport
Height: 10 m
Width: 25 m
Length: 25 m
Power Core Generator/Reactor: Solar Ionization Reactor
Hyperdrive Rating: .75, backup 10
Minimum Crew: 1 (mostly automated)
Optimal Crew: 3
Armaments:
2 forward-facing laser cannons (fire-linked)
1 laser turret (fire arc: all)(generally automated, but may be controlled manually)
1 forward-facing ion cannon (may be fire-linked with the lasers)
1 rear-facing ion cannon
2 forward-facing Concussion Missile launchers (3 missiles each)

"Hanger": 3 mini communications satellites. These satellites are semi-intelligent and two deploy upon entering a planet's orbit. They maintain a constant and reliable signal for Ahra. When the ship is preparing to launch, the satellites are called to a nearby location and are picked up as the ship is leaving. The pickup process is simple, and even if it is watched many will not even notice the delay. If the ship leaves the system, the satellite's orbit will decay in 24 hours, causing it to fall and burn in the atmosphere. If this happens, it can be replaced either via Gregor on Coruscant or a Silk Holdings distributor, provided proper notification is given.

Non-combative attachments:
Advanced Communications array (with encryption)
HoloNet Transceiver
High-powered shield generator
Standard life support systems
Standard sensor array
Standard navigational systems
Advanced targeting system (automated)
Escape pod
Tractor beam
Thrust Trace Dampers
Stygium Cloak


Passenger Capacity: 6 comfortably, 14 max
Cargo Capacity: 90 tons
Consumables: 1 month (rarely used)
Sublight Speed and Maneuverability: 3
 
@[member="Ahra Marcon"] - I know you're going for a very rich man's elite transport, but that's a LOT of very shiny stuff. You're going to have to do a dev thread for the stygium and, probably, a dev thread for the ship itself - it's just that hardcore.
 

Not Ordo

Just under the upper hand.
1bfa40e9b0906557a24e1da66ee1788d.jpg


Image Credit: https://www.pinterest.com/pin/177540410283778169/ (found at)
Intent: To create an Elite Fighter For Gavin Ovmar
Development Thread: not currently
Manufacturer: Iron Crown Productions
Model: RS-21 Escort/Reconnaissance Fighter
Affiliation: Gavin Ovmar, Lords of the Fringe
Modularity: No
Production: Unique
Material: Alusteel
Description:

Classification: Prototype Elite Fighter
Role: Mid to short range space superiority fighter
Height: 9 meters
Width: 9 meters
Length: 17 meters
Power Core Generator/Reactor: Solar Ionization Reactor
Hyperdrive Rating: 1 no back up
Minimum Crew: 1
Optimal Crew: 1 + Astromech
Armaments:
4 laser cannons
2 ventral port and starboard Ion cannon
2 Proton Torpedo tubes (4 each)

Non-Combative Attachments:
Long range Communications Array
Military grade Encryption Network
Military grade Deflector Shield Generator
Standard Ray Shield Generator
Standard Life Support Systems
Standard Navigational Systems
Advanced Sensor Array
Standard Targeting Systems


Passenger Capacity: 0
Cargo Capacity: 20 kg
Consumables: 1 week
Sublight Speed and Maneuverability: 1.5
 
@[member="Jorus Merrill"] I was wondering if would. The Stygium thread is in progress (if anyone replies). For the ship itself. I'm probably going to need to talk to a Silk Holdings rep. Should/may I contact you IC? Someone else?
 
@[member="Ahra Marcon"] - You can have Silk make it, that's fine, no thread necessary for that. I'm pretty busy at the moment, too busy for any new threads, but I'd still suggest dev threading it with someone.
 

CHANI

Active Member
[member="Jorus Merrill"]

http://oi59.tinypic.com/2l89rm1.jpg

Image Credit: by 0-hr
Intent: Private contracting; transport, escort, precious cargo, patrols,

bounties, smuggling.
Development Thread: n/a
Manufacturer: Corellian Engineering Corporation, Subsidiary
Model: YT-NX 2000 light freighter
Affiliation: Personal/Independent


Modularity: No
Production: Unique
Material:
Durasteel majority
Quadanium stress points
Condensed-matter composite engine
Plexalloy cockpit, Transparisteel ports

Description:


Classification: Light Freighter Bomber
Role: Transport, Interdiction,
Height: 8
Width: 22
Length: 44
Power Core: Quadex power core
Hyperdrive Rating: 1
backup hyperdrive: 8
Minimum Crew: 2
Optimal Crew: 6


Armaments:
X2 Quad Turbo Lasers,
One top and bottom.

X3 Proton torpedoes
X3 Proton Bombs


Hangar:

14 maintenance droids,

2 assistant pilot droids.

Non-Combative Attachments:

Communications Array
Escape Pods
Standard Deflector Shield Generator
Standard Life Support Systems
Standard Navigational Systems
Standard Sensor Array
Standard Targeting Systems
freight loading arms


Passenger Capacity: 6
Cargo Capacity: 100 tons
Consumables: 2 months
Sublight Speed and Maneuverability: 3 including assault modifier.

Includes SLAM drive to achieve higher sublight speed in short burst.
 
[SIZE=10.5pt]
[/SIZE]
[SIZE=10.5pt]
52943_orig.jpg
[/SIZE]

[SIZE=10.5pt]
5828110_orig.jpg
[/SIZE]

[SIZE=10.5pt]Image Credit:[/SIZE][SIZE=10.5pt] http://craftfranship.weebly.com/light-freighter.html
Intent: To create a Publicly available freighter/transport
Development Thread:
Manufacturer: MandalTech
Model: Wayland-Class Light Freighter
Affiliation: MandalTech, Public Sales
Modularity: Yes, (Design is highly modular with a ‘Pod’ design)
Production: Major
Material: Durasteel (Very Rare) Transparisteel viewports.
[/SIZE]
[SIZE=10.5pt]Description: [/SIZE]
[SIZE=10.5pt]The Wayland class frieghter was designed with modularity in mind. Knowing that many people want a solid ship but may not want the exact same things as another owner a pod assembly system was designed. If the owner is looking for a luxury design, the ship can be easily outfitted with luxury suites, fine dining area and game room. If the owner is a bounty hunter the ship can be outfitted with detention cells as well as extra armament. The concept was taken from the ancient Baudo-class Star Yacht which was made to order. The same system applies but can be performed at any shipyard that has the correct pods. Meaning if a bounty hunter retires and wants more luxury he can return to a Shipyard and have the ship outfitted fairly quickly with minimal effort.

Classification: Balanced Frieghter
Role: Multipurpose
Height: 20m
Width: 20m
Length: 50m
Power Core Generator/Reactor: Standard Fuel Cells
Hyperdrive Rating: 4
Minimum Crew: 1
Optimal Crew: 4
Armaments:
[/SIZE]
  • [SIZE=10pt]2 laser cannon turrets[/SIZE]
  • [SIZE=10pt]1 Rear facing Chaff launcher[/SIZE]
[SIZE=10.5pt]Hangar:[/SIZE]
  • [SIZE=10pt]1 speeder truck if only food and water are stored[/SIZE]
  • [SIZE=10pt]1 swoop/pod racer/ speeder bike with full cargo hold[/SIZE]
[SIZE=10.5pt]Non-Combative Attachments:[/SIZE]
  • [SIZE=10.5pt]Communications Array[/SIZE]
  • [SIZE=10.5pt]Encryption Network[/SIZE]
  • [SIZE=10.5pt]1 Escape Pod[/SIZE]
  • [SIZE=10.5pt]Holonet Transceiver[/SIZE]
  • [SIZE=10.5pt]Standard Deflector Shield Generator[/SIZE]
  • [SIZE=10.5pt]Standard Life Support Systems[/SIZE]
  • [SIZE=10.5pt]Standard Navigational Systems[/SIZE]
  • [SIZE=10.5pt]Standard Sensor Array[/SIZE]
  • [SIZE=10.5pt]Standard Targeting Systems[/SIZE]
[SIZE=10.5pt]Passenger Capacity:[/SIZE][SIZE=10.5pt] depending on fit out. (4 cabins standard for crew only)
Cargo Capacity: 24 tons standard
Consumables: 2 months
Sublight Speed and Maneuverability: 3
[/SIZE]
 

Darth Armyss

Nobleman, Sith, and Womanizer
star_wars_corelli_space_freighter_commission_by_adamkop-d6v5b78.jpg
Terentatek
Image Credit: here
Intent: To create a custom gunship, with the appearance of a souped-up light freighter, for use by Albrecht Tagge in support of the One Sith
Development Thread:

Droid Brain Installation: http://starwarsrp.net/topic/27981-speriments-yo/
Acquired Wreckted TIE/D: http://starwarsrp.net/topic/28297-the-republic-shall-fall-one-sith-invasion-of-coruscant/
Installed Modifications: http://starwarsrp.net/topic/29239-mostly-shipyard-stuff/
Manufacturer: Corellian Engineering Corporation (original), One Sith Navy (modification)
Model: Heavily-Modified YTA-1300 Light Freighter
Affiliation: Albrecht Tagge, One Sith
Modularity: Yes
Production: Unique (modified vessel)
Material: Durasteel
Description: The Terentatek is a heavily-modified YTA-1300 light freighter. Originally serving as the Tagge Honor, its owner, Albrecht Tagge, used the vessel for three years in a mostly stock form for various jobs ranging from cargo shipping to escorting convoys to protect against pirates. However, while perfectly adequate for the minor mercenary work Albrecht had dabbled in for a few years, these capabilities were not going to be enough for a full-scale war as part of the One Sith. However, the ship's upgrades would need to wait until sufficient parts could be obtained, and so the acolyte took part in the Invasion of Coruscant using an antiquated TIE/D Defender, which was shot down part of the way into the battle. However, enough components were serviceable from this ship and others that they could be salvaged to upgrade the Tagge Honor. This included effectively tripling its effective firepower and drastically increasing its shielding, along with a major hyperdrive upgrade. To increase the power supply to all of this equippment, parts from the TIE Defender wreck were fitted to the ship's hull, with solar panels on the rear of it to provide added power. Of course, all of this came at the cost of reducing its cargo capacity to a measly 10 metric tons, making it effectively worthless as a freighter. Furthermore, its hodgepodge of upgrades makes supplying the ship with replacement parts in the event of damage or malfunctions a logistical nightmare, but nevertheless, Albrecht considers this to all be worth it for the improved performance.

Classification: Gunship
Role: Multipurpose Gunship, Personal Transport

Height: 7.9 meters
Width: 24.7 meters
Length: 36.2 meters
Power Core Generator/Reactor: Quadex I9-6A Power Core (augmented by Solar Ionization)
Hyperdrive Rating: 1*
Minimum Crew: 1
Optimal Crew: 1
Armaments:

  • 4 x Ls9.3 Laser Cannons in fixed mountings
  • 2 x Dual Laser Cannons in twin turrets
  • 2 x NK-3 Ion Cannons, one each in coaxial mountings with dual laser cannons
  • 2 x Warhead launchers with six warheads each
Hangar:
  • N/A
Non-Combative Attachments:
  • 3 x Cestus Cybernetics J1 Droid Brains
  • Military-grade sensor package
  • Military-grade targeting systems
  • Long-range communications array
  • Enhanced navigational systems
  • Standard life support systems
  • Military-grade deflector shield generator
  • Escape Pods
Passenger Capacity: 2 long-term
Cargo Capacity: 10 metric tons
Consumables: 1 Month
Sublight Speed and Maneuverability: 3


*: thanks to the improved navicomputer, it could technically be considered to have a Class 0.7 Hyperdrive


If necessary I can make a more thorough dev thread to explain the various upgrades to this vessel, but as this would be my first submission, I'd like some constructive criticism on this.
 

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