Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved NPC Cin'cerar "White-Mountain"

Status
Not open for further replies.

Valdus Bral

️ Clan Bral Alor ️| Warlord of Nellogant
wallpaper-879230.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create the personal beast companion for Valdus Bral.
  • Image Credit: "Gaint Polar Bear (Concept Art 2)" - Vindictus (video game)
  • Role: Cin'cerar will play the role of beast companion and war mount for [member="Valdus Bral"] . He will also serve as a guardian for the Bral clan compound on the planet Mandalore. Additionally, Cin'cerar will be the alpha male of the Orar'uram.
  • Links: Orar'uram , Genetically modified growth precedent [ X ] , MandalBioEng (Approved by the owner, [member="Kaine Australis"] )
PHYSICAL INFORMATION
  • Age: 5 Months (Aged to full-size, physical age is more around 5 years)
  • Force Sensitivity: Force User - The Orar'uram have the Vornskr style passive hunting sense that uses the force. Beyond that, he does not have control over the force or any other force ability.
  • Species: Orar'uram
  • Appearance: [ Describe the appearance of the creature. How big or small are they? Fur or scale colour. Any distinguishing marks such as scars, tattoos, or other markings. ]
    Height: 11 meters
  • Length: 17 meters
  • Weight: 40.8 metric tons
  • Fur Color: White
  • Eye Color: White
  • Skin Color: Black

SOCIAL INFORMATION
  • Name: Cin'cerar, "White-Mountain", Orar'uram Patriarch
  • Loyalties: [member="Valdus Bral"] and the Mandalorian clan Bral.
  • Notable Possessions: N/A - May have equipment (armor, augmentations, etc.) or accessories (trophies, banners, etc.) added at a later date.
  • Personality: Cin'cerar has a dignified and confident air about him, as he is the uncontested alpha male of the Orar'uram. Even with those that he trusts and recognizes, he demands respect in both handling and on approach. He is very territorial to those who are unfamiliar and extremely aggressive to those who are threatening in posture, tone, or unfamiliar. He holds unshakable loyalty to Valdus Bral. There is a strong bond between the two, manifested as Cin'cerar becoming extremely aggressive and violent towards those that he sees as antagonistic to Valdus or other Orar'uram.
  • Training:
    Combat Mount Training: Cin'cerar has been trained to respond to Valdus Bral's commands while in the midst of battle, both verbal and physical.
  • Combat Training: Cin'cerar has been trained in how to attack heavy vehicles and that the exposed occupants are to be prioritized if no other direction is given.
  • Guard Training: Cin'cerar has been trained to follow Valdus' commands to guard a location, at which point Cin'cerar equates the command that the area is now his territory and he will respond to individuals as if they were invading his territory.
  • Recovery Training: Cin'cerar has been trained on how to retrieve injured individuals without causing undue harm. However, he is still a very large bear, and accidents can happen if he is startled or otherwise distracted.
  • Commands Known (in Mandoa):
    Charge - Cin'cerar will charge forward, possibly through opposition, allies, and/or obstructions.
  • Slow - Cin'cerar will move forward at a steady, slow pace, being careful to not run into or over obstructions.
  • Back - Cin'cerar will move in reverse at a steady, slow pace, being careful to not run into or over obstructions.
  • Halt - Cin'cerar will come to a full stop.
  • Go There - Cin'cerar will go towards a location, this can be combined with other commands.
  • Stay - Cin'cerar will stay at a location in a passive way, though he can still be provoked.
  • Guard - Cin'cerar will patrol the local area that he now believes is his territory.
  • Come - Cin'cerar will immediately begin to move towards Valdus Bral, negating all other commands, and, based off context clue, either Charge, Attack, and/or Slow approach.
  • Retrieve - Cin'cerar will follow sensory clues to locate and carefully retrieve injured people or objects.
  • Attack - Cin'cerar will become aggressive and begin to attack whatever was specified and if nothing was specified - he will attack everything besides clan Bral.
  • Hunt - Cin'cerar will use sensory clues to track down whatever was specified or relevant and if he locates it/them, then he will default to the Attack command with it/them as the specified target.


COMBAT INFORMATION
  • Combat Function: Cin'cerar is a monstrous creature who acts as the organic equivalent to a heavy tank. Wading through enemies while using his large claws to hurl infantry through the air, tear apart the armor of vehicles, and climb surfaces he is truly a beast of war. In addition to his claws and raw strength, Cin'cerar also brings the durability of his machine counterparts due to his layered defenses. A guard, a tank, and close range heavy support capabilities are what Cin'cerar brings to combat. With all of his strengths, they come at a cost. With such a large beast swinging his claws and spewing acidic fire, he presents a constant threat to allies who are near him. Even though he matches the power and durability of a heavy tank, he is not immune to fatigue, the need for breathable atmosphere, and an obscure diet.
Strengths:
  • Behemoth: The Orar'uram are a species with densely packed muscle, Cin'cerar is multiple times larger and stronger than the standard Orar'uram. This not only gives Cin'cerar titanic strength, but his muscle also provides a dense organic barrier to his vital organs that is very difficult to get through. This fleshy bulwark means that Cin'cerar has extraordinary durability. Cin'cerar is capable of flipping over heavy transports such as the MTT , UA-AT while moving in the bipedal fashion. While on all fours he is capable of pushing over an AT-AT from full charge (see Sluggish Start).
  • Dense Fur: This species' fur has high resistance to infantry portable blasters, disruptors, plasma weapons, as well as lightsabers. However, Cin'cerar's fur is extremely dense and much longer, allowing for overlapping layers of the resistant fur. This allows Cin'cerar to remain nearly impervious to artillery grade blasters, disruptors, and plasma weaponry. Additionally Cin'cerar has extreme resistance to lightsabers. However thick the fur, this trait does not stop physical weapons from piercing through the fur such as slugthrowers or thrusts from standard blades/arrows/spears or thrusts from vibroblades. His fur is also fire resistant, however flame throwers have a detrimental effect still listed under: Heat Intolerant.
  • Force Hunter: From the genetic material of the Vornskr , the Orar'uram have inherited the ability to detect the force presence of individuals to a high degree. Cin'cerar uniquely has a high degree of accuracy up to 3km away for an extremely strong force presence or 2km away for an average force presence. Ysalamir fields, Void Stone, and Arikyrzium Crystal can negate or drastically reduce the accuracy and range of this ability.
  • Volcanic Torrent: From the genetic material of the Fire Breather , the Orar'uram have inherited the ability to eject a highly flammable chemical akin to napalm from a special organ within their body. This organic chemical is ejected through the mouth in a line up to 10 meters from the Orar'uram, however Cin'cerar's range is 30 meters with a width of 2 meters. Additionally, the thicker consistency version of the flammable chemical is highly corrosive to metals; the combination of extreme heat and highly corrosive chemical (to metals) easily maims vehicles, defenses, and armor. The consistency of this chemical can be dictated each time it is used; from a low impact but high temperature, hard to remove napalm-like consistency, to a more liquid mist composition that covers a much larger area, roughly 4m wide x 8m long cone. However, due to Cin'cerar's increased size, he has more chemical stores and a much larger ejection gland. Cin'cerar can use the mist to create 12m wide x 24m long cone. This consistency does not leave burning remnants behind. Due to the limited volume of the organ, this ability can only be used 4 times in combat.

    Note: Lack of oxygen means that the chemical will not burn, however in both forms of the chemical's consistency it is highly caustic and hard to remove from whatever surface it has been put onto. Normally the mist would burn up totally, but if it cannot burn then it will not be burned up, thus making the mist a less powerful version of the standard thicker consistency formula that is naturally supposed to erode metals. Additionally, the liquid is not water soluble, but it cannot ignite underwater and water will douse the flames, but not stop the caustic properties.
  • Bones of a Titan: The teeth, claws, and bones of the Orar'uram are exceedingly dense and strong. The teeth and claws of Cin'cerar can puncture up to heavy durasteel plating, medium Duranium plating, and act more like spikes than blades. The claws are used to puncture then rip plating asunder with their incredible physical prowess. The claws can be sharpened if a rider wants, however the claws cannot hold an edge well and will quickly dull.
  • Insulated: The Orar'uram have very dense fur which allows their relatively low fat content bodies to keep warm in extraordinarily cold temperatures.
  • Keen Senses: The Orar'uram have vision that is extremely acute and able to see normally in low-light situations. The Orar'uram have a sense of smell that is in the upper echelons of organic beings and can differentiate beings on smell alone as well as sense the presence of those by their scent.
Weaknesses:
  • Keen Senses: Due to the increased sight and smell of the Orar'uram, weapon systems or effects that target these senses are highly effective.
  • Heat Intolerant: Due to the thick, protective fur of the Orar'uram they are unable to survive on planets or environments that exceed temperatures of around 25C for an extended duration. Sheering their fur to only a few centimeters is one way to help alleviate this. However, at that length their fur is unable to protect them against extreme cold and provides only minor resistance to infantry standard blaster weaponry. The use of flamethrowers, while not likely to ignite the Orar'uram, are extremely uncomfortable and will cause the Orar'uram to become moderately uncontrollable as it tries to either remove the flamethrower user or fallback away from it if the source is unreachable or there are simply too many sources of opposition fire aimed at the Orar'uram in the same area.
  • Huge Target: The Orar'uram are the size of most battlefield vehicles and as such they are very easy to point out and to target. It would take a very large obstacle to be able to hide an Orar'urm. Due to Cin'cerar's size he is unable to hide behind many obstacles besides the largest of siege equipment or buildings.
  • Sluggish Start: Cin'cerar can reach top speeds of up to 105kph (~65mph) . However, this takes an average of 40 meters of relatively straight movement to achieve and cannot be sustained through turns on unstable or slick surfaces such as sand, ice, or polished stone.
  • Organic: The Orar'uram is not a machine. It can tire out, it cannot 'reload' it's natural weapons, and it needs to eat and breathe in order to survive. While the Cin'cerar takes his place among the same category as heavy tanks and heavy transports, he cannot battle tirelessly as a machine can.
  • Larger Than Life: Cin'cerar is an absolutely massive creature, as such he is extremely heavy. Due to his size and weight special transports are needed to accommodate him. Otherwise, Cin'cerar is stuck on whatever planet he is currently on until a transport can pick him up. On the battlefield it is difficult for Cin'cerar to be among allies as he is capable of a mass amount of devastation around him.

HISTORICAL INFORMATION

When the first batch of Orar'uram were created within the walls of MandalBioEng several of the most viable genetically engineered beasts were chosen to receive additional genetic manipulation. The purpose of this was to create a patriarch, an Alpha of the pack of Orar'uram to keep the massive creatures in line and to serve as the personal companion to the patron, Valdus Bral. This patriarch would become the largest, strongest, and most intelligent of its kind - a perfect specimen. Due to the complex genetic structure of the Orar'uram all but one died in the process. The survivor grew quickly, reaching heights of the other Orar'uram in half the time, and continued to grow. It devoured metal, meats, and other sustenance at an extreme rate to feed its rapidly growing body. Months later the Orar'uram had finished maturing and so to did the patriarch, who now towered above even the next largest Orar'uram. Its sharp claws and immense weight left gashes in the floor wherever it traveled.

When Valdus arrived to retrieve his beasts, he quickly saw the mightiest Orar'uram. Its white fur coat as pure as snow and the stature of a titan brought forth a single word from Valdus: Cin'cerar, the White-Mountain. Cin'cerar and the other Orar'uram were exposed to Valdus' visage and voice through recordings as well as the Bral clan symbol. While Valdus had never seen them before he had trained them through the power of technology and pre-recorded holotapes. Valdus looked to Cin'cerar and firmly stated, "Olaror [Come]" and so Cin'cerar thundered forward, blazing white eyes set upon Valdus, and then coming to a stop. A while later Valdus and Clan Bral departed with the Orar'uram and Cin'cerar, and taking them to their new home on Mandalore, to guard the Bral Compound.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom