Star Wars Roleplay: Chaos

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Ceninvo's Laboratory

"We are Mad"-class Corvette-Carrier [Draft]:​
terran_alliance_command_ship_commission_by_adamkop-d6u76pm.jpg
OUT OF CHARACTER INFORMATION

  • Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
  • Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: (Droid Fighter?)
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Corvette-Carrier
  • Length: 196 metres
  • Width: 36 metres (???)
  • Height: 42 metres (???)
  • Armament: None
  • Defences: Moderate
  • Hangar: 6 (INSERT DROID FIGHTER RESTRICTION)
  • Manoeuvrability Rating: Very Low
  • Speed Rating: Very Low
  • Hyperdrive Class: 1.25
STANDARD FEATURES
(Provide all of your submission's standard features, including non-combat items, here in a list. This includes all features that are common for vessels of this class. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology, Shields, Engines)

ADVANCED SYSTEMS
Strengths:
  • Tides of War: dd
  • Chiss Hyperdrive: dd
  • 1: dd
  • 1: dd
  • 1: dd
Weaknesses:
  • Dedicated: In order to facilitate the mass deployment of droid fighters, the vessel has been dedicated solely to this purpose. It is entirely incapable of using its vast hangar space for anything but storing and deploying droid swarm fighters.
  • Chiss Hyperdrive: dd
  • Glorified Hangar: dd
  • Flying Brick: dd
  • Unarmed: dd
  • 1: dd
  • 1: dd
Description:
(Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)

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Tags: Chiss Ascendancy, Corvette, Carrier,


Infodump:





haha








and HIMS will take it out of interdiction range








OH!








EVEN BETTER








Give it Home Beacon Navigation capability.








Insta-lock and jump anchors in Chiss space










Ceninvo (Deadcurze)-Today at 4:14 PM



Aww yiss.









Launches ~30 fighters a second, then disappears again shortly after.









Oh my god.










Thorne-Today at 4:15 PM


aww yiss










Ceninvo (Deadcurze)-Today at 4:15 PM



Make civillian droid resupply ships.







Ceninvo (Deadcurze)-Today at 4:06 PM



Meh. We want out fighters to be launched from specifically designed magnetic launch tunnels. It's faster, more space effective, and is less of an obvious target for enemies.


Thorne-Today at 4:17 PM



give the fighters a basic repulsor disk between each








keeps them from hitting








then as they launch, the disks retract into the hull
 
Csecisvah-class Monitor-Corvette
(Observer-class)
vigil84-1024x576.jpg
OUT OF CHARACTER INFORMATION
  • Intent: To create an automated patrol ship to enforce the Chiss Ascendancy's borders.
  • Image Source: [X] - Fractalsponge
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS

[*]Defences: Average
[*]Hangar: Average [0]
[*]Manoeuvrability Rating: Low
[*]Speed Rating: High
[*]Hyperdrive Class: 0.3
STANDARD FEATURES


ADVANCED SYSTEMS
  • Enhanced Sensor Suite
Strengths:
  • Powerful Sensors: Outfitted with the cutting edge of Chiss sensor technology, the Csecisvah is extremely good at what it does, though it lacks the specialised equipment necessary to overcome proper stealth technology.
  • Expeditious Patrols: With its high speed and exceptional hyperdrive, the corvette is capable of rapidly covering a lot of ground during its patrols, drastically decreasing the number of vessels needed to secure the Ascendancy's borders.
  • Unmanned: Being fully unmanned, the Csecisvah is more expendable than vessels manned by expensive Chiss personnel, among other things making ramming actions a viable option.
  • Chiss Paranoia: The vessel is outfitted with a constantly broadcasting all-clear signal, a near infallible self-destruct protocol, and a deck layout that makes it literally impossible to board, at least for organics, partly due to the lack of life support, but primarily due to a bizarre design filled with vertical shafts, tiny hallways, no discernible markings of any kind, and various booby traps. Not to mention the lack of artificial gravity and inertial compensators.
Weaknesses:
  • Droid Ship: Fully automated except for some minor functions performed by mobile droids, should the vessel be struck by a sufficiently strong electromagnetic pulse or have its ionisation buffers overwhelmed, it would be left dead in the water and unable to recover save for automated rebooting sequences.
  • Patrol Ship: Primarily intended to provide surveillance and deal with the occasional criminal, the only capital-grade weapon on the ship is a single Megamaser; everything else is smaller anti-starfighter weaponry. For that reason, this vessel is all but useless against anything larger than a gunship.
  • Unmanned: As a fully unmanned vessel, the Csecisvah lacks the adaptability, creativity, and unpredictability of ships crewed by organics.
  • Cry Wolf: While indisputably useful, a clever opponent could exploit the vessel's all clear signal in order to trick the Chiss, e.g., by luring a response force into an ambush or attacking these vessels with a small force while the main force is elsewhere.
Description:
The Chiss suffered greatly under foreign tyrants after the fall of the previous Ascendancy, and the Chiss do not forget easily.

Created to enforce its borders, monitor its space, and serve as an early warning system against foreign invaders, the Csecisvah is a dedicated patrol ship; entirely unmanned and sporting an impressive sensor package. Additionally, it has been outfitted with a truly impressive 0.3 Hyperdrive, as opposed to the Chiss Standard 1.25, though it is unable to make the microjumps for which the Chiss are famed. Fortunately, there is little need for such fine manoeuvring for it to fulfil its role, as speed is far more important when it comes to covering as much ground as possible.

In addition to serving as a patrol ship, the vessel is capable of serving as a customs ship, and with some modification could be used to monitor holo transmissions and the like as a dedicated surveillance ship. The vessel is not, however, suited for conventional military duty, for a number of reasons, though they could be used to ram enemy vessels in a pinch. This is an expensive and usually inadvisable tactic, however.

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Tags: Chiss Ascendancy, Corvette, Patrol Ship, Automated
 

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