Star Wars Roleplay: Chaos

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Carl Tacker

NAME: Carl Tacker
FACTION: N/A
RANK: N/A
SPECIES: Human
AGE: 25

SEX: Male
HEIGHT: 6' 3”
WEIGHT: 193 lbs.
EYES: Green
HAIR: Blonde with splotches of Black mixed in
SKIN: White

OCCUPATION: Bounty Hunter
FORCE SENSITIVE: Not A Chance

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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :


+ Carl is a pretty good shot with his rifle and is also fairly quick on the draw with his trusty blaster pistol.

+ Passable piloting and gunnery skills

+ Has an eagle eye, or in other words a knack for noticing things out of place or that don't seem to fit the area.

+- Most of his nerve endings have been singed due to the electroshocks he has received. Thus he has a delayed reaction of a few seconds in terms of registering pain or any form of touch for that matter.

- His left leg was not properly set following an injury causing him to walk with a limp. He does have a knee brace on underneath his apparel, however it has locked up on him on occasion.

- Known to go out of his way to assist those in need. Willing to drop whatever it is he is doing in the moment to be the "Nice Guy".

- Is known to become unhinged and unpredictable(think Martin Riggs from Lethal Weapon).
APPEARANCE: His incognito appearance(as he likes to call it) generally includes a white shirt with a gray unbuttoned shirt over it, dark colored pants(usually a brownish color) held up by a black belt, his blaster is generally holstered on his right leg, black boots, and black gloves rounds the outfit out to hide his charred hands. When he is doing a job though 9 times outta 10 he is wearing his combat armor.

Equipment: A modified EE-3 Carbine Rifle(modifications include a scope, sling, and deployable bi-pod), Model 80 Blaster Pistol, usually carries at least two Thermal Detonators(one's a dud), and Black Taggeco Protector 1 Combat Armor
BIOGRAPHY: Carl was born into a nomadic group that traveled the galaxy. For the first eight years of his life he was raised by his mother, and life wasn't so bad for him. Sure they were on a new planet every month or so, but he was taken care of and he had friends around him as well. That all changed for him with one fateful encounter though.

The group had set up shop on Tatooine, while the adults did there things the kids were running around being kids. The kids were playing in a remote canyon when they were attacked by a band of Tuskan Raiders. Carl managed to distract the Raiders enough so the other kids could get away and back to the group. Carl wasn't so lucky though. He managed to find himself in a crevice after taking a wrong turn, his left leg was pretty messed up. At first he thought he was lucky to be alive and only have a bum leg, but after laying in the crevice for a few hours his thoughts began to wonder if he would see his mom again.

After a few more hours of lying in pain Carl was able to crawl his way out of the crevice, however he wouldn't see the group again. A Jawa scouting party ended up finding him first dragging him back to their Sand Crawler. They set his leg the best they could, and even gave him a brace to support his leg, however even though he would be able to walk again he wouldn't be able to walk normally.

Shortly after all of this had occurred the Jawas gave him up to some humans in exchange for droid parts. These humans took him to Geonosis and used a series of electroshock to mold him into, for the most part, the person he is now. He was then trained in combat, tracking, and piloting. A positive outcome resulted in nothing, however a negative outcome resulted in an electroshock to his nervous system. He went through this process for nearly a decade, also gaining "on the job" training from time to time. It was when his captors/employers tried to get him to kill someone, who Carl thought didn't deserve death, that he finally turned on them.

It was a grueling escape attempt, made extremely complicated by the numerous electroshocks that he received, but he ended up making it out and finally becoming free. After he managed to make it off of Geonosis he began to take on any jobs that he could get, going from spaceport to spaceport not staying in one place any longer than he has to. And now he finds himself in search of his next job/adventure/bounty,

SHIP: Sleek Black A-24 Sleuth

KILLS: N/A

BOUNTIES COLLECTED: N/A

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ROLE-PLAYS: N/A
 

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