Star Wars Roleplay: Chaos

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Bound Knights

  • Intent: To create deadly, alkahest enhanced threats for the Serpents of Ashla
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  • Image Credit: https://www.deviantart.com/blueflytrap998/art/The-Pursuer-533526039
  • https://www.deviantart.com/balsavor/art/New-Cobra-symbol-263723631
  • Role: [ Is this unit serving as protective detail to your character? Is it a portion of the rank and file of your faction? Is it a strike team for your company? Explain the IC role this unit will fulfill. ]
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers' content as part of this submission.]
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. Canon or otherwise. Especially obscure references, or events important to the submission.]
GENERAL INFORMATION
  • Unit Name: Bound Knights
  • Affiliation: The Serpents of Ashla
  • Classification: Light Side Sith Marauder Spirits bound to their armor, skilled in waging war solo or in groups, these living armors have the authority of a Darth whever they walk in House Io, capable of tearing through swarms of common soldiers, or fighting even the most skilled weapon masters of the Sith of Jedi and having a solid chance at winning
  • Description: [ Give a brief overview of this combat unit. Notable appearance, if they have a unit emblem, general mindset and behavior, etc. ] Powerful warrior spirits bound to armor created with Alkahest, wielding powerful swords and shields of the same kind, they act with the authority of a Senior Master among the Serpents of Ashla, and believe in leading directly from the front into the thickest heavy combat possible, seeking the most powerful opponents. They are highly aggressive Sword and Force Users, and have the immense skill to back it up
  • Unit Symbol:
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Motto: "For The Lord Dynamis and all Light Sith!"

COMBAT INFORMATION: The combination of Unit Size and Availability below is the indicator of how numerous your unit is. Stormtroopers for instance would be considered Large/Common, while Rogue Squadron would be a Small/Unique unit. Majority Force User Units are prohibited from being Common or Large. The stronger and more specialized your unit is (FU or NFU), the smaller and less common it should be.
  • Unit Size: Small
  • Unit Availability: Rare
  • Unit Experience: Elite.
  • Equipment: [ If your unit possesses any specialty equipment (weapons, armor, combat tools, star fighters, landing ships, etc.) list them and provide links here. Check the table below for production level and affiliation of any Factory submissions based on the unit's size and availability- those that are inappropriate will need to be changed. The unit may use equipment of the listed production or higher production values, but not lower. ]

WEAPONS



ARMOR





  • m9iV36K.png
  • Combat Function: [ Describe this unit's general function in combat. Put things like tactics, habits, goals, how they interact with other parts of a larger army, do they need support or are they the support, etc. ] They function as living terror weapons on the battlefield, charging solo into hoardes of enemies with their Alchemized Weapons and Armor, and are extremely proficient in Sword Combat, possessing enough skill to take on those of grandmaster level skill in melee combat, Utilizing a form of Djem So in Sword Combat backed by immense size and strength, and where that fails, their immense command of Light Side Powers. They are normally silent but occasionally (for their own reasons) will speak, even with random Civilians at times. Don't expect conversations to be lucid. Becoming what they are loosened a few screws.
  • Force Abilities (Force User Units Only):
  • Electric Judgement (Grand Master Level)
  • Wall of Light/Force Light (Master Level)
  • Force Teleportation (Master Level)
  • Force Stasis Field (Master Level)
  • Force Heal (Master Level)
Strengths:
  • Magic Knight
  • Big Boy
  • Rally Master
  • Advisor/General
Weaknesses:
  • Waves of Darkness
  • Slow
  • Channeler
  • Ranged
  • Force Voids
HISTORICAL INFORMATION
 
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