Star Wars Roleplay: Chaos

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Barsoon

https://www.youtube.com/watch?v=C_UcUkmiKcY
To about 42 seconds

OUT OF CHARACTER INFORMATION


SETTING INFORMATION
  • Structure Name: Barsoon
  • Classification: Jedi Enclave
  • Location: Zeltros
  • Affiliation: Jedi order
  • Accessibility:
    Built with the main entrance under Karatos the enclave itself is hard to access besides the main entrance. Built under the city on zeltros.

[*]Security:

[*]Description: Built under Zeltros capital, the enclave is pre-fabricated modules that have been interconnected to form just about a dozen levels of rooms, warehouses, ops centers and training grounds. The construction series of equipment The two ways connected to it, the large shaft from the private hangers is made for emergency access and then there is the roadway which leads into another district of the city to Karatos a secret jedi location.

POINTS OF INTEREST
Roadway: Designed to connect Karatos to the enclave, the long stretch of tunnel is connected roadway modules that allow fast moving Saotome Chi transports to go back and forth in secret.


Landing Pad: The second and more direct entrance to the enclave. Built for a private company and holding several open hangers and a lift that goes down. The shaft leads to the enclave's main entrance a large open room with a blast door that can be used as storage and security.

Fabrication Rooms: Designed to make clothing and garments for the jedi with the enclaves main focus being on undercover investigation the need to make disguises that can be worn for different purposes is important. So they have several warehouse size modules producing clothing for different jedi to use.

Training Rooms: Slightly different from the standard, the large rooms are designed to help with how to deal in situations a jedi investigator or undercover agent might encounter. From facing the darkside to having their cover blown. Different martial arts from across the galaxy so they can blend in with different groups, classrooms to study materials and cultures. Whatever is needed to make sure the operation succeeds.

Outreach Center: Designed to treat the local Cafarel workers. The center is located in a smaller section off to the side of the enclave. Lower levels and connected with a lift to get them there and out safely should they require help. Treatment, medical services, food and shelter for themselves and their family. Rehab rooms for addiction and other services to try and help and give back to the planet.

HISTORICAL INFORMATION

Built by the jedi after the dark harvest, the construction continued well into the netherworld events and dangers. With the planet being hit by it but the droids doing the construction were mostly unaltered. The One Sith attack that counted as one fo the largest invasions on the planet that lasted more then a few hours and destroyed sections of the city allowed construction to be done easier as well. Bringing in larger pieces and equipment while restoring the buildings and streets of the city.

The pathway between the club entrance and the hangers above were also made to be slightly longer. As a means to enter and exit quickly for the jedi who were coming to the planet so that it wouldn't draw much attention. Areas of the enclave were slowly built up to help out through smaller lifts from the buildings on the surface that came down to the rooms and then would be able to go back up. Housing the younger less experienced zeltronian Veil dancer's who were on the planet and with investigators assuming such roles to find information.

Treatment and rehab centers for Cafarel's on the planet and even a small guild hall for the Artistry Guild itself is here in the enclave. Further works into the construction efforts brought the jedi engineers to show off their skills and constructing an underground enclave that was able to use the self sustaining modules and equipment that would function with them.
 
OUT OF CHARACTER INFORMATION
PHYSICAL INFORMATION
  • Age: 28
  • Force Sensitivity: Master
  • Species: Zeltron
  • Appearance: Tall and lightly muscled with training burns from using a lightsaber and scars along her back. Her left arm has a tattoo of Jedi script generally kept under a skylar armlet. Her body is mostly hairless and a darker shade of pink going into red, her hair is thick and black going to the backs of her thighs and infused with scented oils and small crystals that are tied in ringlets. USually in a ponytail that drifts down when she is operating the entrance of the enclave. Her general clothing is a mixture, when she is within the enclave she wears formal and traditional jedi robes, white/silver guardian robes. When she is on the planet, visible to others she wears a zeltros styled skylar outfit made to blend in.
SOCIAL INFORMATION
  • Name: Ami Dejah
  • Loyalties: Jedi Order
  • Wealth: Lives on a stipend from the order but within Karatos the appearance of unlimited wealth is more an illusion. To maintain her cover all official records and statements list her monetary resources as virtually unlimited.
  • Notable Possessions:
    Saori Skylar outfit
  • Ossus Guardian Robes
  • Lightsaber
  • Sasori Cracken
  • Sasori Beads

[*]Skills: Trained in Advanced Sense techniques:

[*]Personality: Guarded but friendly, she is very much a stoic and careful jedi. preferring to have all of the information before acting on it but has a need to wear a mask. When she is outside of Barsoon enclave she is a typical zeltron. Flirtatious, cunning with a hint of free spirit and what to most would constitute a drinking problem. Around most people though she works to actively listen and connect with them so they open up and trust her more.
COMBAT INFORMATION
  • Weapon of Choice: Force, Wits and lightsaber it depends on what the situation calls for.
  • Combat Function: In combat she is a niman practitioner who works to connect and talk the one she is facing. SHe isn't the strongest fighter but she is agile for dodging and getting around to evade attacks.
HISTORICAL INFORMATION
Born and raised on Zeltros, Ami was discovered by the jedi when they came to the world under the Republic. The first major battle against the One sith who had infiltrated the planet and for the first time in more or less all of its time, an invasion made it past the defenses of Zeltros. Not a small thing when compared to the history of battles and invasions against Zeltros so the aftermath. The recovery was important, within it the young Ami was discovered among the people. With a few others they were invited to come to the order to find a way to stop the sith and prevent what happened on their planet happening to any others.

Her training within the order was different, grueling and dangerous in some cases as it felt like the young zeltron was going to never be able to do what she was used to. Her empathy a major thing and the free life style of the zeltrons was at odds with a lot of the ways of the jedi. Slowly she became more ingrained within it and was being led down the path of a jedi investigator taking cases on Zeltros to help the locals with criminals and handling dangerous situations that the local defense and security forces couldn't handle. Her promotion to knight came after several years apprenticed to a master on the world working with them.

Being on Zeltros she aided a few of the other zeltron jedi in the construction of Karatos, a dance club that doubled as a more permanent and secure means of housing the jedi. The club and outpost working to her advantage as they gathered intelligence attracting clients to the club that were of ill reputations. THen arresting them once they had what confessions they needed. Any active cases they would be able to work on with the local forces, or intelligence to document and improve the understanding of the criminal underworld on the planet. Her involvement in what would become an enclave working with the government was important.

With construction underway of what would be recorded and documented as Barsoon the zeltron jedi knight was in a unique position. She was being offered the position of head of the enclave. Not completely the master of it, she would defer to them if they came but she would have veto and a majority say. Since this enclave was meant to be kept a secret they would have to work on it, they would have to be able to blend in and that required special talents within the jedi order. Jedi investigators and jedi with backgrounds where they knew how to train others. To dance, to party without il effects and to observe but do so in a way of gathering information for later use.

Freshly appointed as the master of the enclave of Barsoon, Ami was given some reign and they connected the enclave with Karatos using it as the entrance and front of the organization. With a private landing pad for some mystery group above them that could let the jedi come onto the planet in secret away from crowds and prying eyes, down into the enclave and then they would just be another person on the party planet. Ami taking over the leadership and working being a watchwoman on the world scouting for other force sensitive zeltrons on the planet. Her skills in the force more tied to being an investigators and sensing out force sensitives on the planet.
 
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OUT OF CHARACTER INFORMATION
  • Intent: To create an npc quartermaster
  • ​Image Credit: Robery E Howards:Thulsa Doom
  • Role: Jedi Quartermaster
  • Links: [Provide links to any relevant threads, characters, companies, locations, equipment, etc here.]
PHYSICAL INFORMATION
  • Age: 38
  • Force Sensitivity: Master
  • Species: Human
  • Appearance: Very tall standing compared to most nearly matching a wookiee with broad shoulders and thick muscles that are defined.
SOCIAL INFORMATION
  • Name: Mako
  • Loyalties: Jedi Order
  • Wealth: Lives on a stipend from the order but has a budget itself to acquire materials for designs
  • Notable Possessions:
    Saori Skylar outfit
  • Lightsaber
  • Sasori Cracken

[*]Skills: Trained in Advanced Sense techniques:
[*]Personality:
COMBAT INFORMATION
  • Weapon of Choice: Force, Lightsaber, Physical strength
  • Combat Function: In combat he
HISTORICAL INFORMATION
Born to an upper class family on Coruscant
 
OUT OF CHARACTER INFORMATION

SETTING INFORMATION
  • Structure Name: [Name of the structure]
  • Classification: [What kind of structure is this? A school? A temple? A laboratory? A homestead? Industrial plant? A farm? A mall? A market? A business building?]
  • Location: [Please link the planet upon which this location resides.]
  • Affiliation: [Who owns this structure? A person? A faction? A government? Link all relevant characters or groups.]
  • Accessibility: [Describe logistical information on how easy it is to find/access this location. Is it hidden? Is it isolated from society or is it in the middle of civilization? Is it guarded? Open to the public or private access only?]
  • Security: [Are there security measures to protect it? Normal civilian structures should not have much in security other than privatized forces and minor defenses. Military or very heavily defended locations should be submitted using the Military Base template. Please list and link any defenses/security forces present at this location. If none, simply put N/A.]
  • Description: [Provide a short paragraph that describes this structure at a glance. More in-depth descriptions can be added in points of interest.]

POINTS OF INTEREST
[Describe areas of significance within the structure here.]


HISTORICAL INFORMATION
[Please include at least one paragraph on the structure's history. Detail how it came to be created and why. Talk about the people involved in this structure's history and what role it played and still plays. For historical structures, if you so desire, you can include historical events such as the Gulag Plague, the 400 years of darkness, and the Netherworld event where appropriate.]
 

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