Star Wars Roleplay: Chaos

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Azrah

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NAME: Azrah
FACTION: None
RANK: Blind Follower
SPECIES: Human
AGE: 18
SEX: Female
HEIGHT: 1,71m
WEIGHT: 62kg
EYES: Blue - Blind
HAIR: Red
SKIN: Light
FORCE SENSITIVE: Yes

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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Having lost her eyesight wasn't exactly helping her slim frame and rugged upbringing. She is neither physically strong nor genetically favoured in any way that would help her win a fight. Azrah might look good once she'd go back to a healthy diet and proper exercise. Her ability in the force helped to at least make her sense her surroundings in a very basic way, in no way replacing vision. Her growing attachment to her master might also be more hinderance than aid in the future but that has yet to show.

APPEARANCE:
As an averagely sized human, Azrah doesn't really look like anything special. If not for her master her clothes would still be more rags than anything else. Blue eyes together with red hair framed a face she was once rather proud to look at. Now she was covering it with a blindfold. It had helped her earn a few credits and people paid more attention to her blindness, causing less accidents with people. Her skin is rather light, fitting the red hair.
Her look before the accident:
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BIOGRAPHY:
She grew up in a rather rugged part of Commenor City. Her family didn't have much but it was holding together. Her parents always tried to teach her well and to give her what she needed. Still food wasn't always best nor were clothes. The education was lacking in the area and during her time she came in contact with various groups. Only her good upbringing helped her to keep away from most of them.
That was until her father and his coworkers were taken hostage in the nearby powerplant. A rival gang had taken it and made demands. The local militia only kept the area clear until negotiations would reach a conclusion. It was when they began to shoot hostages, that Azrah decided her time without a gang was over. They had planned to raid the powerplant to take out the rival gang and she took part to save her father. Having always been an exceptionally good shot, they gladly took her, having asked her to join times before.
It wouldn't end nicely though. As they fought through the powerplant, both they and the opposing group lost people. It was horrible as she had never used a gun to shoot a person before. There was more at stake though, causing her to continue.
It was only when they reached the main control room that it would all backfire. During a fight, damage to one of the consoles caused the reactor to overcharge. No one but Azrah even felt that there was a problem. She hadn't found her father but she knew she had to get out. As she had the most distance she survived it when it began to discharge. The light was so very bright and the currents so strong she passed out.
When she awoke she was treated in a place she couldn't recognize and she was told that they had brought all survivors into main station of the local militia. She was interrogated by the police and had received basic medical attention. She had received nothing more and was suddenly alone in a dark place. She couldn't see and had no one to help her. It took her quite some time to find places she recognized.
Still she managed to come by. Somehow. She had begged for money, asked old acquaintances for help but still her life kept going downwards. Her physical state and her appearance kept degrading and she earner less and less. Then as she had nearly given up she saw something. At first she didn't quite believe it but it was something like a spark. She followed that tiny light and saw it growing. It wasn't strong, more like a dim vision.
She had to cross half of the local area and many times thought she'd lose the light but eventually she reached it. Inside the townhall she found it. She recognized it as something vaguely human. It would turn out to be [member="Safiriel Bane"] who after the initial awkwardness took her in.

SHIP: Can only afford so much as Friend...ship... haha

KILLS: None

BOUNTIES COLLECTED: None

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ROLE-PLAYS:
 

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