Aya of House Dizen
New Member
NAME: Aya of House Dizen, Mandalorian Clan D'Ordinii
FACTION: None currently
RANK: Princess, Matriarch of the House of Dizen
SPECIES: Human Replica Droid (Combat Mod, Zabrak Mod), keeps her mechanical nature hidden
AGE: 25 (apparent), 786 (actual)
SEX: Female (technically Female Programmed Droid)
HEIGHT: 160cm
WEIGHT: 80kg
EYES: Golden yellow
HAIR: Black, with faint pink highlights
SKIN: Pale
FORCE SENSITIVE: Not at all
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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strength: Is much stronger & faster than a baseline Zabrak of her size, due to way in which her body was constructed (expounded below).
Weakness: Attempts to hide her mechanical nature, often going to great lengths & avoiding direct social contact to keep her secret. Has gained a reputation as a recluse among people that know of her.
Weakness: Due to her extreme age & lack of opportunities to update her hardware in the last two hundred years, is beginning to show signs of wear, including occasional system glitches (much like a seizure in effect) & momentary power losses (like fainting).
APPEARANCE:
Somewhat slender & pale, she is rather overweight for her size. Her hair is usually pulled back in a pony tail, showing off the two curving 'devil' style horns on her forehead. Her excessive weight for her size is due to her mechanical nature. The basic design idea behind her construction was that of an Human Replica Droid that traded much of its infiltration abilities for greatly increased combat prowess.
She is, in effect, a YVH-Series Battle Droid with an outer layer of carbon nano-tubing muscle bundles & cloned skin to replicate the visual appearance of a female Zabrak. While she easily passes visual inspection, any but the most rudimentary medical scans will quickly reveal her mechanical nature. While her outer layer of skin is no more resistant to damage than that of a normal being, her inner structure is substantially tougher.
Her skeletal structure, like the YVH-Series that predated her own design, uses Laminanium for both its durability & the ability to self repair damage. Even if stripped down to this lay Aya would still have mobility, as the skeletal structure has servos at all the joints. Additionally, a thin layer of cortosis has been inlaid along the skull & spine of the skeleton. Over the skeleton is a tight weave of carbon nanotubes organized to mimic the muscle structure of a Zabrak. When not covered by the skinshell, this layer has a dull sooty appearance, however covered by the skinshell they give the appearance of normal muscles. Additionally, the construction of these 'muscles' makes them extremely resistant to slicing damage, even providing limited protection against vibroweapons. Taken together this structure allows Aya to lift & throw small vehicles, however doing so in practice would damage her skinshell & make it much more difficult to hide her nature.
Her internal systems are as follows. She has a small power plant located in the cradle of her hips. The recharging system for it uses ingested materials to refuel the reactor. It is able to handle a wide range of fuels, but generally the more energetic the better. This system takes up most of her torso & include a pair of 'lungs' both to simulate breath & to draw additional materials for refueling from the air. Her brain, so to speak, is a crystal structure located in her skull safely encased in a layer of nanotic goop that helps to prevent concussive damage.
Clothing: Tends to wear light & simple clothing, usual a shirt & a sturdy pair of pants. Has a green sash tied around her left leg, just above the knee.
Armour: Wears a pair of beskar bracers, as well as a mantle piece including two light shoulder guards.
Internal Ranged Weapons: There are several weapons systems mounted directly to her Laminanium skeleton. These include a grenade launcher mounted in her upper left leg (firing port is at the knee) with a two grenade magazine. This is usually loaded with a pair of thermal detonators. In a mirror position in her right leg is a small flamethrower. The fuel available to the flame thrower is extremely limited however, granting at most a single short spray before needing several days to refuel. Mounted in her left forearm is a small blaster emitter (firing port is the inside of wrist). A second small blaster emitter is mounted behind her left eye. Mounted in her right forearm is a matching sonic weapon. Finally a small microwave beam emitter is mounted in her left shoulder (firing port is shoulder joint, parallel with shoulder line). All four of the energy weapons feed directly off Aya's reactor, & so do not need to worry about remaining ammo. All the internal weapons however, can't safely fire while concealed by the skinshell, requiring that it either be removed by battle damage, or manually removed. Additionally, the arm mounts & the shoulder mount require that her armour be removed before they can safely fire as well.
Internal Melee Weapons: A pair of vibroblades are mounted into each forearm (exit point is outer side of wrists). Unlike her other internal weapons, these can be deployed regardless of the state of Aya's skinshell. Though they can not be used while she is wearing her gauntlets.
Carried Weapons: A pair of hidden beskar punching daggers (that fit into the bracers), her father's lightsabre (concealed in a custom holster in her right pauldron). Various Rusty products (http://starwarsrp.net/topic/65922-rustys-custom-firearms-and-cutlery/).
Target Silhouette for combat: http://www.kenzerco.com/Orpg/acesandeights/targeted_silhouette.jpg used for accurately describing targeted locations & for angles of attack in melee.
BIOGRAPHY:
Was originally a personal secretary program. After a data fault, she quickly grew outside the bounds of her programming. Instead of having her deleted, her owner had her installed in a custom HRD body. Telling others that she was his daughter, he proceeded to raise her to take control of his economic empire. Following his death, she did inherit the company & ran it for many years. Eventually she passed control on to her own child (who was in truth grown in a cloning lab).
SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.).
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
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ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.
FACTION: None currently
RANK: Princess, Matriarch of the House of Dizen
SPECIES: Human Replica Droid (Combat Mod, Zabrak Mod), keeps her mechanical nature hidden
AGE: 25 (apparent), 786 (actual)
SEX: Female (technically Female Programmed Droid)
HEIGHT: 160cm
WEIGHT: 80kg
EYES: Golden yellow
HAIR: Black, with faint pink highlights
SKIN: Pale
FORCE SENSITIVE: Not at all
---------------------------------------------------------------------------------------------------------------------------------
STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strength: Is much stronger & faster than a baseline Zabrak of her size, due to way in which her body was constructed (expounded below).
Weakness: Attempts to hide her mechanical nature, often going to great lengths & avoiding direct social contact to keep her secret. Has gained a reputation as a recluse among people that know of her.
Weakness: Due to her extreme age & lack of opportunities to update her hardware in the last two hundred years, is beginning to show signs of wear, including occasional system glitches (much like a seizure in effect) & momentary power losses (like fainting).
APPEARANCE:
Somewhat slender & pale, she is rather overweight for her size. Her hair is usually pulled back in a pony tail, showing off the two curving 'devil' style horns on her forehead. Her excessive weight for her size is due to her mechanical nature. The basic design idea behind her construction was that of an Human Replica Droid that traded much of its infiltration abilities for greatly increased combat prowess.
She is, in effect, a YVH-Series Battle Droid with an outer layer of carbon nano-tubing muscle bundles & cloned skin to replicate the visual appearance of a female Zabrak. While she easily passes visual inspection, any but the most rudimentary medical scans will quickly reveal her mechanical nature. While her outer layer of skin is no more resistant to damage than that of a normal being, her inner structure is substantially tougher.
Her skeletal structure, like the YVH-Series that predated her own design, uses Laminanium for both its durability & the ability to self repair damage. Even if stripped down to this lay Aya would still have mobility, as the skeletal structure has servos at all the joints. Additionally, a thin layer of cortosis has been inlaid along the skull & spine of the skeleton. Over the skeleton is a tight weave of carbon nanotubes organized to mimic the muscle structure of a Zabrak. When not covered by the skinshell, this layer has a dull sooty appearance, however covered by the skinshell they give the appearance of normal muscles. Additionally, the construction of these 'muscles' makes them extremely resistant to slicing damage, even providing limited protection against vibroweapons. Taken together this structure allows Aya to lift & throw small vehicles, however doing so in practice would damage her skinshell & make it much more difficult to hide her nature.
Her internal systems are as follows. She has a small power plant located in the cradle of her hips. The recharging system for it uses ingested materials to refuel the reactor. It is able to handle a wide range of fuels, but generally the more energetic the better. This system takes up most of her torso & include a pair of 'lungs' both to simulate breath & to draw additional materials for refueling from the air. Her brain, so to speak, is a crystal structure located in her skull safely encased in a layer of nanotic goop that helps to prevent concussive damage.
Clothing: Tends to wear light & simple clothing, usual a shirt & a sturdy pair of pants. Has a green sash tied around her left leg, just above the knee.
Armour: Wears a pair of beskar bracers, as well as a mantle piece including two light shoulder guards.
Internal Ranged Weapons: There are several weapons systems mounted directly to her Laminanium skeleton. These include a grenade launcher mounted in her upper left leg (firing port is at the knee) with a two grenade magazine. This is usually loaded with a pair of thermal detonators. In a mirror position in her right leg is a small flamethrower. The fuel available to the flame thrower is extremely limited however, granting at most a single short spray before needing several days to refuel. Mounted in her left forearm is a small blaster emitter (firing port is the inside of wrist). A second small blaster emitter is mounted behind her left eye. Mounted in her right forearm is a matching sonic weapon. Finally a small microwave beam emitter is mounted in her left shoulder (firing port is shoulder joint, parallel with shoulder line). All four of the energy weapons feed directly off Aya's reactor, & so do not need to worry about remaining ammo. All the internal weapons however, can't safely fire while concealed by the skinshell, requiring that it either be removed by battle damage, or manually removed. Additionally, the arm mounts & the shoulder mount require that her armour be removed before they can safely fire as well.
Internal Melee Weapons: A pair of vibroblades are mounted into each forearm (exit point is outer side of wrists). Unlike her other internal weapons, these can be deployed regardless of the state of Aya's skinshell. Though they can not be used while she is wearing her gauntlets.
Carried Weapons: A pair of hidden beskar punching daggers (that fit into the bracers), her father's lightsabre (concealed in a custom holster in her right pauldron). Various Rusty products (http://starwarsrp.net/topic/65922-rustys-custom-firearms-and-cutlery/).
Target Silhouette for combat: http://www.kenzerco.com/Orpg/acesandeights/targeted_silhouette.jpg used for accurately describing targeted locations & for angles of attack in melee.
BIOGRAPHY:
Was originally a personal secretary program. After a data fault, she quickly grew outside the bounds of her programming. Instead of having her deleted, her owner had her installed in a custom HRD body. Telling others that she was his daughter, he proceeded to raise her to take control of his economic empire. Following his death, she did inherit the company & ran it for many years. Eventually she passed control on to her own child (who was in truth grown in a cloning lab).
SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.).
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
---------------------------------------------------------------------------------------------------------------------------------
ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.