Star Wars Roleplay: Chaos

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Factory Denied Axis Imperator [NIO Mobile Forward Operating Asteroid Base]

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Imperial Warlord of the Redoubt Governorate
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OUT OF CHARACTER INFORMATION
  • Intent:
    • To create a Mobile Forward Operating Asteroid Base for the New Imperial Order Armada to use as a supply/siege/system defense base during naval/planetary assault operations
  • Image Source:
  • Canon Link: N/A
  • Permissions: ???
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: New Imperial Order
  • Affiliation: New Imperial Order Armada
  • Model: Axis Imperator Class
  • Production: Unique
  • Material:
    • Asteroid Material:
      • 1
      • 2
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      • 4
      • 5
    • Base Structural Material:
      • 1
      • 2
      • 3
      • 4
      • 5
TECHNICAL SPECIFICATIONS
  • Classification: Mobile Forward Operating Asteroid Base
  • Length: (Via Metric System. Max: 5,000 meters.)
  • Width: (Via Metric System. Max: 5,000 meters.)
  • Height: (Via Metric System. Max: 5,000 meters.)
  • Armament: (You may provide your armament in list format and must provide your station an Armament Rating. (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. Armament Ratings are scaled in relation to the class of installation, meaning a satellite will not equate to a orbital platform. Armament Ratings provide only basic weaponry unless the ship also has a description of weapons. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology)
  • Defenses: (You may provide your shield and armor systems in list format and must provide your station a Defense Rating. (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields. Defensive Ratings are scaled in relation to the type of ship, meaning a satellite will not equate to a orbital platform. You should list particular systems under advanced systems. Please link to all Factory Submissions used. Links: Approved Technology)
  • Hangar Space: (Please provide the amount of fighters/support craft this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. [For typical sizes see equivalent Size of Starship.])
  • Hangar Allocations: (This is the allocated amounts of starfighters and support craft (dropships, shuttles,gunships,etc) this submission can hold in its hangar based on the maximum hangar space capacity.[For typical sizes see equivalent Size of Starship.] )
    • Starfighters: x squadrons
    • Support Craft: x squadrons
  • Maneuverability Rating: (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. How agile is your ship? Can it take tight turns? This is relative to the size of the station (e.g. a satellite with Low Maneuverability will be more agile than an Orbital Platform with a Low rating.
  • Speed Rating: (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the station (e.g. a satellite with Low Speed will be quicker than an Orbital Platform with a Low Speed.)
  • Hyperdrive Class: (The lower the number, the faster the ship. You may use decimals. [Very Slow: 10 | Average: 2 | Very Fast: 0.5] Going below 1 typically requires balancing out with other weaknesses. Links: Hyperdrive, Hyperdrive Comparisons)
STANDARD FEATURES
  • (Provide all of your submission's standard features, including non-combat items, here in a list -or- alternatively simply state 'all standard features'. This includes all features that are common for vessels of this class. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology, Shields, Engines)
ADVANCED SYSTEMS
  • (Provide all of your submission's advanced systems, including non-combat items and special weapons, here in a list. Please link to all Factory Submissions used. Stealth technology and other advanced systems may require other weaknesses or reduced ratings for balance. Ensure significant capabilities from systems are included in the Strengths and Weaknesses lists. Examples include: Stealth systems, Advanced ECM systems, Crystal gravfield traps, HIMS, Molecular shields. Links: Starship Weapons, Approved Technology, Shields, Engines)
STRENGTHS
  • (Provide, in list format, a minimum of 1 strength of this submission.)
WEAKNESSES
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the history behind the submission. Please provide a detailed account or link of each special feature that is listed in this submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 
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