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General Information
Private Name: Ashira'ur'Veythar (heritage name, kept private)Formally known As: Ashira
Earned Name: Ashbone (street mantle)
Age: 21
Species: K'paur
Character Theme: Stromae, Pomme - "Ma Meilleure Ennemie"
Force Sensitivity: Yes
Faction: Sith (unanchored, recently resurfaced)
Occupation: Occultist, Bone Witch, Survivor
Physical Information
Height: 6'4"Weight: 160 lbs
Build: Lean and wiry
Eyes: Crimson-gold, faint glow when channeling
Hair: Black, messy, often tied back or left unkempt
Skin Tone: Pale with faint ritual scars and ash stains
Notable Traits: Dual hearts, strong bone structure, early spine markers developing
Psychological Information
Preference: FluidRelationship Status: Single
Known Familiars: Village shaman (mentor, deceased), gutter allies
Personality: Bold, sharp, stubborn, resourceful
Personality
Ashira learned early that survival meant acting first and holding nothing back. She carries herself with confidence, sometimes to the point of arrogance, but it is rooted in hard lessons rather than training halls. She can be irreverent and mocking, but also quiet and watchful when it serves her.Her rituals are crude, often improvised, and rarely clean, but she trusts them because they kept her alive. She wears her scars openly, both as warning and reminder. Though she has power, she is still rough around the edges, a fighter who scrapes by with grit rather than mastery.
The street mantle Ashbone is not a name she chose. It was given to her, and she kept it because it fit.
Biography
Ashira was born into a Kro Var clan and chosen to apprentice under the village shaman. While others learned fire-shaping, she studied chants, rites, and the tending of spirits. When the Sith destroyed her home, she was taken but not trained. Instead she was abandoned on Nar Shaddaa with nothing and told to survive.She did what she had to. Bone charms made from scraps, curses muttered in alleys, blood smeared as wards. At first she was prey. Then the gangs that hunted her began to vanish. The name Ashbone spread across the streets and stuck.
By the time the Sith came looking again, they did not find a helpless apprentice. They found someone who had survived the gutter and made it her teacher.
Hooks and Traits
- Two Names: Ashira, the shaman's child, and Ashbone, the mantle claimed in the gutter
- Survivor: Learned her craft through desperation rather than guidance
- Improvised Occultist: Bone charms, ash marks, blood rites, all crude but effective
- K'paur Traits: Predator instincts, strong bones, keen vision, but vulnerable to the Fade
- Unpolished Apprentice: Tough and resourceful, but still raw and far from her potential