Star Wars Roleplay: Chaos

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Arthur Erikson

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NAME: Arthur Erikson
FACTION: The Sith Ascendancy
RANK: Sith Knight
SPECIES: Half Zeltron (Mother) Half Zeltron/Human (Father)
AGE: 37
SEX: Male
HEIGHT: 6'1"
WEIGHT: 186lbs
EYES: Brown
HAIR: Blonde
SKIN: Caucasian
FORCE SENSITIVE: Yes

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Strengths:
Two Livers (Zeltron)
Enhanced Metabolism
Form V

Weaknesses:
Aggressive
Alcoholic
Strong Headed

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Tall with a gruff beard and dark brown eyes. Muscled body with a bronzed tone to it.

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Born to his Mother Layla, a Zeltron, she raised him with her many sisters along with her other.... "children" from her many outings. Most of the time he hung out with his Mothers adopted sister a human who taught him about her culture and told him who his father was. She told him about the night his mother and his father got together and ended with him leaving and his mother pregnant. Disgusted by something like that he shook his head and forced himself to forget it, he'd rather have a father that left for the military like his mother had told him then a one night stand. His mother taught him about how to use his characteristics like his charm and his looks to get what he wanted. Also by a group of women raising him he was taught on how to be a nice and kind gentleman and protected his family.

As he went through school he never was a good student, he was smart yes but he was always in trouble. Weather it was stealing or getting into fights he was always in trouble. One day while walking around he saw a guy punch one of his sisters and he ran up and beat the man up. The cops came and he was arrested and after this his mother limited his freedom. Years later he turned 18 and knew that she couldn't do anything so he went and lived with his aunt trying to find his way, getting a job on the docks he cleaned out the hangars and moved boxes for a while, never finding something he wanted to do he started moving around jobs a lot trying to find his fit.

In his late 20’s he finally learned of his true power. He was in a large bar fight when a man came rushing upon him, he held his hand out and watch as a invisible force choked the life out of the man. Arthur Fled the scene and forgot about it, until he met someone who sensed the darkness and the power within him and started to train him to use it. Learning to control and dominate over others Arthur had a strong use in Form V lightsaber style led him to use aggressive tactics over his enemies.


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KILLS:
N/A

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BOUNTIES COLLECTED:
N/A
 
Force Powers

Acoylte | Knight | Lord | Dark Lord

Throw: A Force tactic in which you can control the path of your lightsaber when thrown. You can send it pinwheeling through clusters of ambushers before returning it to your grip. With refinement, the tactic can be used to aim and accelerate any thrown object, such as a stone or thermal detonator.

Cyrokinesis: A siphoning of essence that leaches the life intensity from another, leaving behind a frost-shrouded corpse. Thought this tactic usually causes the heat vitality of another being to hemorrhage, it is not possible to channel that vitality for your own use.

Telekinesis: Is the ability to lift, move and otherwise manipulate objects using the power of the Force. For a sufficiently skilled practitioner, the size of the object did not matter. One could lift something as small as a piece of fruit to an X-wing starfighter, as well as dispel gaseous substances.

Pyrokinesis: was a Force power that allowed a Force-user to manipulate and generate fire by rubbing and heating up air molecules together.

Lightning: A weapon that calls forth electrical bolts from your fingertips. It is an embodiment of your wrath that can strike at the heart of your enemy. The lightning crawls across the skin and sends surges of pain through internal organs. Sustained exposure will roast flesh, calcify the skeleton, and stop the heart.




Push: A kinetic wave that emerges from your hands or head and can knock a single enemy off balance or scatter a group in all directions.

Force Speed: Using the Force to increase one's speed was a common ability among many Force-users throughout history, with many able to both use the Force to increase their muscle speed and to slow down their perception of the world. The increased speed of the Force-user enabled them to see the world and the entities around them in slow motion, allowing them to dodge attacks easily and attack more quickly with greater accuracy. With sufficient skill in this ability, one could actually run on vertical surfaces for brief periods of time.

Force Blast: Using one's hands, the conjurer could project focused blasts of dark side energy, that could obliterate objects,or destroy living beings or creatures. At first, users would experience moderate difficulty in controlling such powerful dark side energy. With practice, the aspiring sorcerer could learn to direct the energies into a power that could obliterate anything in its path. Sometimes the user would suffer burns to their flesh, but feel no pain.

Drain Life: A delicate procedure that saps the light energy of another and funnels it directly into your own essence. It is extremely difficult to employ in combat and is derived from the teachings of Zelashiel the Blasphemer in the Holocron of Darth Revan. Darth Carnifex's Force Drain takes on the shape of billowing smog that saps the life from nearby living tissue.

Death Field: An unstoppable concentration of dark side energy projected from your physical animus in the shape of a sphere. Any living being entering the field will wither into a dry husk. It is sustained by your will, but it will try to consume you as well.

Protection Bubble: With this ability, the user could create a defensive sphere around their body. It is described as a shimmering blue globe of energy. It could protect the user from a wide range of attacks, deflect laser blasts, defend against lightsabers, vacuums and even inflict certain amounts of damage upon contact with the enemy. Protection bubbles can also be used offensively.

Tutaminis: The skills associated with tutaminis all related to the idea that, through the Force, Force users could draw potentially harmful heat or electrical energy into their bodies and diffuse it or channel it away completely.

Convection: A concentration of Force energy that can make your fists hot to the touch, even raise their temperature to a burning intensity, but will cause no lasting injury to you. Striking an enemy with these fits can raise blisters and set robes aflame.


Choke: A telekinetic grip, which when centered on an enemy's neck can pinch off airflow and snap vertebrae. This requires more concentration than the Push, as well as a free hand to form the control fist. The neck is an easy target because of its soft vulnerability, but strong uses of the Choke can crush an entire body, including armor.

Inertia: An amplification of your body's momentum that uses the Force to redirect what looks like a lumbering charge into a hooking lung. This can surprise an enemy by making your moves unpredictable.

Blind: A burst of Force energy that can overwhelm an enemy's optic nerves and render them momentarily blind.



Lighsaber Combat:

Form Vb - Djem So

Description: Djem So was the creation of a group of Form III masters who felt that Soresu was too passive a form. It addressed the shortcomings of Form III, in which a Jedi Master could maintain a prolonged defense but was likewise unable to overcome a skilled opponent. Utilizing a combination of blocks and parries, a Djem So user maintained a proper foundation of defense against both ranged and melee attacks. While a Soresu user stayed on the defensive and only counterattacked when necessary or when an opening appeared in the opponent's defense, a Djem So practitioner was not as passive. Immediately after defending against an opponent's strike, a Djem So stylist followed with an attack of their own, bringing the force of the opponent's own blow against them and seeking to dominate the duel. Djem So placed a heavy focus on brute strength and pure power, with wide, powerful strikes and parries followed immediately by a counterattack.


Unlike Soresu or Ataru, Djem So required the user not only to counterattack, but also to press the assault, combining Force-enhanced strength with powerful blade combinations to overpower and overwhelm an opponent's defenses. Djem So's sheer power, when combined with physical and Force-imbued strength, was capable of defeating a user of Makashi, a lightsaber form focused on dueling, finesse, and elegance, when employed by a skilled practitioner.
The Djem So attack stance consisted of holding the lightsaber above the head, angled back and down at an approximately forty-five degree angle. The characteristic Djem So attack was dubbed the "Falling Avalanche," an overhand power blow that crashed down upon an opponent with exceptional force. DjemSo users also employed a tactic known as the "Fluid Riposte," which involved a smooth transition from parrying an attack to a counterstrike. Whereas a failing of Shien was its weakness against a single opponent, Djem So was known for having a lack of mobility.
 

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