Ariadne Celik
dark descent
ARIADNE CELIK
| Age | Early 20s |
| Species | Human |
| Gender | Female |
| Height | 5'1" | 155 cm |
| Weight | 101 lbs | 46 kg |
| Force Sensitive | No |
PHYSICAL DESCRIPTION
Standing at just over five feet tall, Ariadne sports the wiry, slightly underweight physique that is common to the peasants on Irvulix V. She has long, dark brown hair, typically tied back in a functional and severe tail, braid, or knot. Her complexion is smooth and even, save for the occasional scar, though often marred by soot, dirt, or dust. She has well-defined cheekbones, a straight, slightly upturned nose, and almond-shaped dark brown eyes. Perhaps paradoxically for a young woman with a lot to say, she has a small mouth with naturally pouty, downturned lips.
She tends to dress simply: mining jumpsuits, weathered boots, battered jacket, usually a tool belt she wears like a holster, sometimes a backpack, occasionally a cap.
INVENTORY
Various tools. A knife. Sometimes a gun!
PERSONALITY AND BELIEFS
Ariadne is all sharp-edged competence that surrounds a core of quiet loyalty. She is calm and unsentimental in the way that only someone raised with tragedy at distressingly regular intervals can be. Her humor is dry and quintessentially Irvulix: sharp, a little salty, and casual, jokes as shield and sword. She is polite by village standards, which can read blunt to those not familiar with how things are in Far Ridge. Under the surface, Adne carries a constant low-level vigilance, always listening for a crack or a wrong silence, always watching for a shower of dust in the wrong place or a spark.
She checks exits and air circuits instinctively, counts heads, and is always busy with her hands. She keeps her back to the wall when she can. To Ariadne, air is a religion, and anything that risks it is a moral failure, not just a mere mistake. She treats promises as literal. Community is everything on Irvulix V -- important enough to die for, important enough to kill for, important enough to live for. To Ariadne, violence is not an identity but a tool. It's not something to be glorified or moralized; sometimes it's necessary and sometimes it's not and sometimes you don't know in the moment, you just have to choose and live with the consequences.
STRENGTHS
- Practical Intelligence: Although not formally educated, she has technical and structural know-how from years down the mine that allows her to diagnose problems fast and improvise solutions faster.
- Instinctive Courage: Like most of the people in the village of Far Ridge, when there is danger, Ariadne takes action, whether she puts herself at risk or not. It's not performance, it's just what's necessary.
- Mapper's Mind: Whether it's the road to The City or the twists and turns of the mine tunnels, Ariadne has an instinct for directions.
WEAKNESSES
- Short Fuse: Ariadne's patience is limited on the best of days, and under pressure she can become furious at inattention, carelessness, or unnecessary risk.
- Suspicious: When an outsider say 'let me help' Ariadne hears 'here's what you'll owe me' even if the offer is sincere.
- Scarcity Reflex: She hoards little things, like cords and clips and batteries, even if she doesn't need them anymore.
- Phobia of Silence: In the mines, silence means the filtration system is off, and there's no promise that it will come back on. If it doesn't, people will die.
HISTORY
Ariadne was born on Irvuli V -- Irvulix, to its natives, who for centuries have believed they were alone in the universe -- in the village of Far Ridge (the same village as