Star Wars Roleplay: Chaos

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Approved Species Andolith

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Matreya

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daelos___andalite_oc_by_thedeadbee-d4s2kha.jpg


Andalite.jpg


Thanks to Deviantart for the images



Name: Andolith
Designation: Sentient
Homeworld: Tera Lush
Language: Andolatian, Galactic Basic
Average height of adults: 1-2 meters (females) 2-4 meters (males)
Skin color: Unknown
Hair color: Any color or hue
Breathes: 1

Strengths:
Telepathy - With no mouth to form sounds, the species grew powerful in the use of telepathy. The range is shallow though, only Master Telepaths being capable of Thought-Speech at more then a couple hundred yards.
Dhema - Translated roughly to "tail-blade" from Andolatian, the Dhema is by far the greatest weapon any Andolith will ever bear. Sharper than any razor, energy resistant, and faster then a bull whip, the tail could decapitate a man swiftly - if they were more aggressive.
Stamina - Being centaurs, the beings are born with multiple hearts and lungs which greatly enhance their stamina. Their beyond capable of reachings speeds of 70 mph, and lasting at such for bursts of 2 minutes, as well as battling for long periods.
Stalk Eyes - 360° vision. Kark yeah.

Weaknesses:
Physical Strength - Everything above the torso of the Andolith is weak, like 3rd grade mega geek weak. They can hold things, but they require aid for heavier objects. Roughly 3 dozen pounds is the heaviest one can hold.
Sensitive Sight - Lights that emit a certain hue, or to brightly, can completely blind an Andolith; usually for no more then 5 minutes. Afterwards their left with a whopping headache.
Methane - It is unknown to non-Andolatian why, but exposure to methane can prove fatal.
Appearance - Being something straight out of a fairy tale, then twisted and gnarled to a strange end result, some don't mind the Andalatian's, but generally they are hated and feared.
Size - Their sheer size makes housing them difficult, all the way to simply entering some doors.
Dehydration - They take water/nutrients through their hooves, resulting in dire necessity to be around foliage. No plants, no life.

Distinctions:
Being centaur-like, with their lower body similar to that of an Earthen deer and a torso similar to that of a human, the entire body is generally covered with the darker colors for males, their counterparts bearing the opposite. Andalatian arms end in seven-fingered hands, and while weaker, are much more ready for technology. The Andolith head has a set of human like eyes, as well as a pair of stalk-eyes atop the cranium that allows for 360-degree vision and slight infrared sight, as well as a nose-like organ which has three vertical slits bore into it's center. The other notable feature of the face is the lack of a mouth, for they eat by crushing grass and foliage under their hooves and absorbing the nutrients, they close their hooves whenever they want to stop the absorption of grass. The only way to communicate for the species, is by way of telepathic communication called Thought-speak. It is known that Andoliths usually have three hearts and two lungs, but this is not always the case - some have been known to have more lungs. They evolved as prey animals, but they developed a very formidable defense: a scythe-like blade on their long whip-like tails. The Dhema, which literaly means Tail Blade, is smaller in the females, more like a scalpel - their tails being weaker as well. This bladed tail is long enough to reach well in front of the Andolith to strike deep blows in an opponent, even leaving a bursting crack in the air like a bull whip.

Average Lifespan: 65-85 years
Races: N/A
Diet: Grass
Communication: Telepathy

Culture:
Andalith government, headed by the Electorate, functions on honor and respect, as well as pride in the community as much as in ones self. As the chain of command descends, one will reach the basic leadership role: Tsir. Every warrior is supposed to have a prince. Some princes work under a War-Tsir. Tsir can have more than one aristh, or cadet, under them, often many more, but every warrior is expected to report to one, and only one, prince.

None are sure if one of the biggest mandates, Axir's Law, was related to the Andoliths trouble living in overpopulated cities, but until very recently couples were forced to only have one child per couple. Thus Andoliths have largely networked families, close enough to contact. As well, most Andalatians refer to each other, or those they see as comrades, as "cousins" or further form of familial bond.


Technology level:
Advanced mathematical and scientific intelligence, allow great discoveries in the arts of healing. Artificial intelligence is common amongst robotic beings called, Messiah, whom are built with enhanced servos and processing chips to allow a near complete mimicry of real thought to aid better during crafting/lifting/etc.

Basically their main asset lies in computer processors, robots built to aid in muscle related jobs, and healthcare.


General behavior: Andoliths have many relations to different species outside their planet. They are usually well-known for being 'good-guys', spreading enlightenment and aid wherever possible. An example of one such event that mars the reputation of the Andoliths, and jades many Andolith minds to their own people as well as other species, is Seerow's Kindness, an Andolith law that states no Andolith can ever reveal technology to 'less-intelligent' races, in response to Seerow's wrong doings.

History:
GEDD WAR

In recent history, circa 300 ADY standard calendar, an Andolith expeditionary team landed on a swampy and hostile planet to study a race there that was physically limited, but sapient and highly intelligent. The Gedd, existing naturally in a state that resembled fleshless humans, had good senses of touch and smell and a rudimentary sense of hearing allowing them to speak in a native language of ultrasonic squeaks. The native species on this hostile planet were limited and only a few Gedd could survive.

The Andolith Prince Seerow felt sorry for such an intelligent race trapped in such a compromising and pitiful existence. In an act of kindness and generosity, he began to share knowledge of the stars and of technology, with the Gedd, who till that point had not even been able to see the stars due to their horrible vision. Gedd, however, were an aggressive and imperialistic species, and given knowledge of the universe beyond their small planet, they craved more. Using a few captured Andolith weapons and a small army of Gedd warriors, bodies armed with clubs and knives, they overwhelmed the small guard forces stationed at the Andolith camp by surprise and stole several ships.

This act of generosity has come to be known as Seerow's Kindness, and is also the name of a law that now legally ratified Andolith xenophobia, and forbade Andoliths from sharing technology, sharing knowledge, making friendships, forging bonds or even trusting any non-Andoliths,

TROS WAR
Another War raged by the people, was caused by War Tsir, Axirmast Norn Boos'mios. Through his involvement roughly 300 years, with the evolution of yet another. Though he did not directly alter courses, such as done by Seerow, he aided in moving the Tros from Lush to another unnamed planet. When they found their new home to be suitable, they began terraforming as well as attempting mimicry of Andalatian tech.

During the war, it was quickly deduced that overpopulation as a whole could be a problem. Keeping themselves under control, could be the only logical explanation if they wished to parade the correct image to those of lesser species. Because of such, the species agreed to the law that only a single child could be produced from a marriage.

In the years since, it is commonly taught that Andoliths can trust none but their own and though they may have 'allies' from time to time, they must stand alone. This attitude of cultural isolationism and xenophobia has only reinforced Andolith arrogance. Despite this, they remain mostly a good and philanthropistic race despite their flaws and though they don't share technologies or knowledge, they will defend weaker races from more powerful unjust aggressors, especially if it means atoning for their mistake with the Gedd by fending off their spread.

Notable Player-Characters:
Intent: To create a species of generally pacifist people, that when provoked can be deadly and still retain balance.
 
Okay, this is weird, because I swear this is the most Star Wars-y thing that I've seen in the Factory in forever. Once again, I'm irritated by the fact that all of your species subs have vastly weaker females than males, but I'm going to approve it despite that. :p
 
Whooah nelly. Hold on a second. It's been pointed out to me that this species has shapeshifting tech. You're going to have to either explain that like mad, or edit it out.

Approval redacted.
@[member="Penumbra"]
 
It's very uncommon in nature for the male of a species to be twice as large as the female. In fact, only in mammals do we usually see an even marginally larger male, normally only 10% - 20% larger. In insects, the female is normally 50% larger or more, and in birds, reptiles, and fish, there's no noticeable gender difference. Every single species you've submitted has much larger and stronger men with women in a subservient position either biologically or culturally. This isn't enough to stop me from approving it, but it is enough to make me frown, a lot.

Thank you for removing the transformation thing. This is re-approved, though I'm told that the name is borderline plagiarism and I wouldn't mind you changing it at some point.
 
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