Adrikobe Kellrule
The Gilded Man

- Adrikobe Kellrule
- Age: 48
- Species: Human
- Gender: Male
- Height: 6ft
- Weight: 168lbs
- Force Sensitive: Non-Force Sensitive
- PHYSICAL DESCRIPTION
- Hair Color: White
- Eye Color: Hazel-Green
- Skin Color: Caucasian, Rosy
- Clothing Choice: Gilded, Aristocratic / Wealthy attire. Core worlds aesthetic.
- Unique Features: Subtle burn marks / scarring near the hands, often covered with gloves.
- INVENTORY
- (Nothing relevant to category)
- PERSONALITY AND BELIEFS
- Positive Traits: Honest, Calm, Professional, Idealistic, Philanthropic, Witty
- Neutral Traits: Ambitious, Analytical, Confident, Intelligent, Bookworm
- Negative Traits: Arrogant, Stubborn (in some cases), Uncompromising (in his beliefs), Emotional/Impulsive (in some cases),
Machiavellian (often)
- Unique Beliefs:
1. Believes that the light and dark sides of the force will be at war forever, and that the dichotomy must be destroyed entirely in order for Utopia to be established.
2. Adrikobe genuinely wants to establish his vision of a Utopia, and does care about the lives of others, though tending to be pragmatic and more 'long term oriented'. His vision of the future would entail (in his mind) a free galaxy, ideally with centralized galactic governance falling through, allowing him and his company to act as 'soft supervisors'.
3. Silent droids rights supporter. Financially compensates his machines.
- Fears:
1. Cannot fathom being in the wrong, if proven to be so, he will double down. If pushed too far, he will shut down.
2. Losing his status, wealth, etc. He must be important.
3. Failure
- Quirks:
1. Fan of pod racing, hunting, fencing, and other traditional galactic sports.
2. A stellar boss. Will criticize you when needed, yet understands your limits. As long as you mind yourself and do your job, you have little to complain about. That said, he will 100% bust your union.
3. Very well versed in galactic literature and culture. Can speak roughly 6 languages without the assistance of a protocol droid.
- Summary: While he may be full of himself, Adrikobe is more often than not, not intentionally evil. The man is complex, and often contradictory. He feels superior to most, yet can still hold a pleasant conversation with his employees and associates. He views his company and enterprises as a means to an end, an end which will eventually ensure what he views as Galactic peace.
STRENGTHS
- Mental fortitude / Cunning
- : Adrikobe is more often than not 2-3 steps ahead of the competition. When he isn't motivated by his ego, he can be very dangerous if given the resources and prep time. When he sets his mind to a particular task, he is almost certain to accomplish it.
- Sizeable resources: As a business tycoon, Adrikobe is quite rich. In most cases, he can quite simply solve his problems by throwing money at them.
WEAKNESSES
- Hubris / Savior complex: Adrikobe can sometimes be too quick to play his hand, even despite his better judgement. He believes he is the sole undisputed hero and savior of the galaxy, and any who challenge his self image must be proven wrong.
- Physical Weakness: Adrikobe is not a fighter, preferring clever slights of hand, traps, and technology.
- HISTORY
- Early Life (Birth - 13 y/o): Adrikobe was born on Ord Mantell, his family a long line of descendants from the Corellian colonists. He was born into relative poverty, and often spent most of his early years reading holonet books about ancient Jedi. Despite his young age, Adrikobe was quite the 'scholar', perhaps as a way to cope with his father's abuse. Eventually however, his father would drink himself to death, leaving a young Adrikobe (at the age of 13) to become the main breadwinner. Adrikobe would pursue the same path as his father, becoming a welder and metal worker, having been mentored by his father when he wasn't in one of his drunken outburts. He even had very basic knowledge of robotics, though programming was beyond his understanding.
- Adolescence, and Career Building (13 - 22 y/o): As Adrikobe grew older and matured, he began to realize the potential of his practice on a mass industrial scale (as, at the time he had mostly been relegated to odd jobs), and thus took to saving credits from paid favors. Adrikobe eventually acquired a property in the form of a small, run down warehouse. Though, with time, and a plethora of saved up credits, Adrikobe transformed his small warehouse into a decent metal-making operation. He would take to hiring those desperate for a job, and would instruct them on how to handle every step. Coupled with this, he would buy harvested metals from miners directly (allowing the miners to skip shipping costs to offworld companies), then smelt the metals directly before reselling them to other manufacturing companies for cheaper than his offworld competition. Rinse and repeat this cycle, and by 22, Adrikobe had gone from poor, to middle class, to the absolute bottom of upper class (by Ord Mantell standards).
- Building a Business (22 - 30 y/o): After his business grew large enough Adrikobe would officially found 'Kellrule: Galactic Metalworking' (KGM). He would continue to expand his production, and with his extra funds, would begin buying up extra factories on the planet, coupled with some of the mines themselves, allowing the KGM to work around middle men and directly harvest and refine its metals by holding direct control of the means of production. Adrikobe would use this to form a strangle hold on the planetary economy, as he gradually accumulated more and more of the (important) refineries and mines.
By thirty, Adrikobe would branch out onto many of Ord Mantell's 15 moons. Despite the company's monopolistic tendencies, the company would still manage to garner good press, largely because of Adrikobe's own actions in ensuring his employees were kept under optimal conditions, receiving fair pay, etc. Beyond simply his own employees, Adrikobe would invest a great deal into his planet, dumping large sums of funding into philanthropic causes. Adrikobe would also permit children (of the age of 13) to be employed as a part of his workforce, under the condition that they be given ample safety training, provided with protective gear, and were prohibited from operating any of the machinery. Though this may seem perplexing, or even criminal to outsiders, this prevented countless numbers of youth from becoming street urchins, which was ultimately a great boon to the planetary economy, allowing a decent % of the population to rise out of poverty.
It would be during this time, that Adrikobe's mother would pass on. Many of Adrikobe's employees would notice how a bit of him seemingly... 'left' after his mother's death. The man who would once give speak of how, 'Hard work can build an Empire, taking shortcuts leads to your downfall.' was now... much quieter.
It was also around this time that Adrikobe would have an affair, thus leading to the birth of his two daughters. Though he wasn't an optimal parent, Adrikobe would be a decent father, better than the one who had raised him at the very least.
- Becoming a Tycoon (30 - 45 y/o): Over the course of 15 years, KGM (which would remain a privately owned company) would continue its expansion and tighten its stranglehold over her home planet, which by now had been largely pacified. Adrikobe's interests shifted towards outward expansion, as he decided to continue opening offworld refineries and extraction operations, primarily Ylix, Anobis, Obredaan, and Shu-Torun. Adrikobe would also make a killing by selling his metals to the factories of Cademimu V, which would be melted down in order for the planetary weapons industries to make their product. Adrikobe would continue to peddle his products cheaper than most other conglomerates, as he was capable of producing refined / raw metals far cheaper than most, allowing him to beat out most of the competition. Yet, not stopping there, the company would invest a great deal into asteroid harvesting, allowing KGM to get its hands on some particularly rare metals, which would usually either be stockpilled or sold to high-bidding clients.
Adrikobe's personal life by this point was... very emotionally empty, trying to fill that emptiness with money, sports, anything. His career by this point had nearly consumed him, and had begun to drive him mad. But, one day, he had made a wise decision: He returned to his books, and enjoyed himself for the first time in a very, very long time. He would become incredibly philosophical, even releasing a holobook about his life and later crisis despite his success (which flopped). It was during this time in Adrikobe's life that he would develop his personal philosophy, as quoted in his autobiography: 'The universe remains within a constant struggle. A cycle between Light and Dark for all eternity. If this cycle is to end, the users of the force must be extinguished.' He would begin to view the force as an uncontrollable, and dangerous variable, believing the Galaxy would be fundamentally better without its intervention.
Known to no one but himself, Adrikobe would begin to plan for a Utopia **he**would build.
- The Transition (45-48): In recent years, Adrikobe has become increasingly intent on expanding his company by any means necessary. It continues to remain a private institution, despite the vast financial opportunity that could come via galactic stockholders / investors. Nevertheless, Adrikobe seems very insistent that his daughters retain control over the assets following his passing. Adrikobe has increasingly looked beyond simple metalworking and monopolistic tendencies, instead he finds himself increasingly interested in Galactic politics. Adrikobe continues to maintain his stoic, professional demeanor, pretending to be a businessman and nothing more. Underneath that persona however, lies the buried truth: He will have his utopia, and will do anything to get it. Of course, the galaxy could never know peace unless he were the one to guide it there, step by step.
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- Finished Roleplays:
1. https://www.starwarsrp.net/threads/a-surprise-caller.197593/
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