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Approved Tech Adder's cybernetic arm

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bionic_arm.png

OUT OF CHARACTER INFORMATION
  • Intent: Finally submit that damn cybernetic arm. Adder’s been waiting long enough.
  • Image Source: X
  • Canon Link: X | X
  • Restricted Missions: /
  • Primary Source: /
PRODUCTION INFORMATION
  • Manufacturer: Yours truly.
  • Model: /
  • Production: Unique
  • Affiliation: Adder
  • Modularity: Some functions are reprogrammable, some components are replaceable. Cannot be done in the field.
  • Material: Phrik, Agrinium, Dallorian alloy, Cybernetics components, Droid components
TECHNICAL INFORMATION
  • Classification: II/IV
  • Weight: 3 kg
  • Height: Arm length
  • Movement: Neural input from Adder via cybernetics. If she’s paralyzed or otherwise unable to move on her own, the arm can still move, but it only has the range of motion afforded by, well, an arm.
  • Armaments: A stun blaster, concealed in the palm of the hand. Miniature repulsor generators.
  • Misc. Equipment: Standard sensor array, slicer module
SPECIAL FEATURES
  • It’s an arm-shaped droid
  • Resistant to blasters, lightsabers, and kinetic damage
  • EMP/Ion resistant
  • Miniature repulsor generators
DETAILED SPECIAL FEATURES
  • The whole arm is a droid. As such, it boasts impressive computational power, slicing abilities, storage compartments, and offensive capabilities.
  • Phrik offers incredible resistance against most forms of damage, including lightsabers, blaster fire, slugs, and melee attacks.
  • Because the arm is designed to transmit only contact and pressure feedback, but lacks any pain sensors, this allows it to be wielded in a defensive capability as a last resort.
  • All the circuitry and connections have been hardened against EMP and Ion attacks. The agrinium faraday cage also helps protect from these forms of damage.
  • The repulsor generators can help catch or block lightsabers or melee weapons. On contact with flesh, they can cause serious damage when activated.
Strengths:
  • Highly resistant to most common forms of damage (lightsabers, blaster fire, slugs, and melee attacks).
  • EMP/Ion resistant
  • Droid capabilities
  • Offensive capabilities (concealed stun blaster and miniature repulsor generators)
  • Designed to link up with the Phantom Limb and allow her to pilot it with greater speed and efficiency
Weaknesses:
  • Limited movement range
  • The droid can have a mind of its own. Ever had a disagreement with your own arm?
  • It’s a droid, therefore it can be sliced. Because it’s not connected to a network of any kind, this requires direct contact, however.
DESCRIPTION

She’d lost her first arm, what, fifteen years ago? A bit more, even, but the details didn’t matter. It was a nasty undercover job for the Coruscant Police force that went horribly, horribly wrong. Suffice to say that even an emergency extraction hadn’t been enough to save her limb. Ad Yrá Kjormenkaur Traficit, a competent and leading detective in her department, had been outfitted with a cheap cybernetic replacement, as ‘repayment for her sacrifice in the line of duty’.

The thing served her well enough for basic tasks, even came in useful in wild situations like speeder chases and gang firefights. Put simply, it was faster and stronger than its organic ancestor. It had its problems, though – jamming, rust, EMPs, the whole shebang. Of course, this didn’t last too long, because Adder had knack for getting into situations she couldn’t rightly handle.

Like, say, trying to arrest a Sith Lord on her own. In retrospective it sounds dumb, right? Well, in the moment, the redhead had been, somehow, convinced that she could pull it off by herself.

There goes another arm.

She escaped that particular mess by a hair’s breadth – and laughing at the fact that the Sith Lord didn’t have any. (Hair, that is.)

Therein, she finally found use for her engineering degree outside of repairing her ships on the go. It had taken her years of tinkering on long flights through hyperspace, failed prototypes (usually with explosions to boot), but finally, Adder had arrived at her first working result.

This was the first replacement. Durasteel, a slicing module, a concealed stun gun. Smooth, clean functionality, it did its job. Then the First Order came. And with it, war. And with that, hard decisions.

Adder made them – always had – and knew she’d have to push the envelope if she wanted to pilot the hyper-excited fighter that was the Phantom Limb. While designing the ship, the redhead thus designed her new arm as well, incorporating ideas from all across the board.

First challenge: navigation. The upcoming starfighter was a nasty little bugger. Fast, agile, zappy all around – Adder would be able to control it well enough with the Nerve Helm system built into it from the ground up, but she needed more. Especially considering the plans she had for jumping around a space theatre.

She’d argued with mechanics, designers, and shipwrights. She’d argued with fellow engineers. With pilots. With Forcedamned astrophysicists, for Force’s sake. And she didn’t back down. With raised hackles and looming piles of datapads, Adder had attacked the problem of packing an astromech’s worth of technology into an arm.

Thus, second challenge: defense. The stun gun had worked wonders previously, but the recent groundside trips had convinced her that she needed another layer of protection. The Ren ran rampant among First Order troops, and with them, lightsabers. Those things could cut through just about anything – naturally, Adder picked the metal they couldn’t touch.

But it wouldn’t be enough, this passive level of defence. It’d maybe block a strike or two, and then she was toast. For this reason, Adder sought out her underworld contacts. After a few credit chips had exchanged hands, she was treated to a set of blueprints straight from Nar Shaddaa – and in huttese, too. Something they called the repulse-hand, apparently. Nasty piece of work for sure, but Adder only needed it for the miniaturized repulsor-tech.

With them, she could catch and block lightsabers or melee weapons – perhaps even blaster bolts. It all hinged on timing and being prepared.

But hey, that went for everything in combat anyway.

About the time the Phantom Limb exited production, the arm was ready as well. Beautiful, sleek metal thing, with a matte red finish, to complement her hair.

Just because something was useful, it didn’t mean it had to be ugly, too.
 
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