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Approved Starship ACS-303 Wasp-class Droid Bomber

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ACS-303 Wasp-class Droid Bomber
N8sDChC.jpg
Image Source: Here
Affiliation: Mandalorians, Techno Union
Manufacturer: ArmaTech Industries
Model: Mk3
Modularity: No
Production: Mass
Material: Terenthium, Droid Components, Starfighter Components
Classification: Light Bomber
Length: 3 Meters
Height: 1 Meters
Width: 5 Meters
Armament:
  • Light Repeating Blaster Cannons (2)
  • Concussion Missile Launcher (2)
    ​Concussion Missiles (6)

[*]Bolt On Bomb (1)
Squadron Count: 24
Special Features:
  • Light Ray/Particle Shield Generator
  • Targeting System
  • Full Spectrum Sensor Computer
  • Communication System
  • Avionics Computer
  • Chaff Launcher
Maneuverability Rating: 4
Speed Rating: 3
Hyperdrive Class: None
Strengths:
  • Swarm: There are lots of the little buggers
  • Light Shielding: Unlike most Swarm Fighters, it features a relatively weak Shield Generator, but it is something.
Weaknesses:
  • Light Armor: It has a Hull much like paper-mache, or Raditz
  • Minor Intelligence: While smarter than some drones out, its akin to your basic Vulture Droid in Intelligence
  • Limited Range: It has One Hundred Twenty Minutes of Flight time, Combat it is only able to last Forty Minutes
  • No Hyperdrive: It must be carried into combat or deployed in system
Description:
The ACS-303 Series is an update from the old CS/TX series made by Baktoid. The CS/TX series had been the CIS and later the ACA's primire model of droid fighter. Versatile, cheap, and they come in packs. The ACS-303 series works on the same basic principles with some basic Technological updates and weapon upgrades. They are semi-intelligent, similar to a Vulture droid in combat abilities, most effective in packs against fighters, nearly useless against capital ships due to their very light armament.

The ASC-303 Mk3, or Wasp-class Droid Bomber is simple, small, built to pack a punch to larger ships. It's fuel cells are small and compact, not allowing for long term flights or engagements without resupplying, only having about two hours of flight time, less when making the complex, high speed maneuvers in combat. Furthermore it lacks a hyperdrive, requiring them to be stationed on a planet or orbital station or be carried into combat by a carrier ship.

Its engines are second-rate, slower and less powerful, less maneuverable to conserve space of its defensive and offensive systems. For offense it features a pair of Light Repeating Cannons, with the same intention of filling space with as many bolts as possible. It also features a pair of Concussion Missile Launchers with full six missile magazines, and has space for one bomb to be bolted on to the undercarriage of the Droid Bomber. This allows packs of them to be useful against capital ships through bombing runs.

Development Thread: As Needed
Intent: New Droid Starfighters for ArmaTech Planetary Defense
Who Can Use This: Buyers
Primary Source: http://starwarsrp.net/topic/21066-cstx-02-droid-bomber/
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Darth Vulkan"]



Darth Vulkan said:
Laser Cannons (2) Concussion Missile Launcher (2) ​Concussion Missiles (4) Bolt On Bomb (1)
These have a substantially heavier weapons load than the other 2 variants.



Darth Vulkan said:
Maneuverability Rating: 4 Speed Rating: 3
This helps make up for the heavier weapons but I am not sure it is enough. Does this bomber variant really need the Laser cannons? can these be switched back to the blasters on the other 2 variants? I can see the speed and maneuvering accounting for more warheads load as it would not take up space for the weapon systems just a larger magazine. The heavier Laser Cannons would be bigger and need more capacitors and power regulation systems to power them making it take up alot more space internally.

Make the laser cannons Light blaster cannons like the other variants and make the warhead magazine hold 6. This gives you more warheads which would not take up as much room as laser cannon power systems and give you more of a bomber feel to the droid.
 
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