Star Wars Roleplay: Chaos

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Approved Starship A-10 'Commander' Class Battlecruiser

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OUT OF CHARACTER INFORMATION
  • Intent: A Command Ship for AD-8s Fleet in the Metal Lords
  • Image Source: http://fractalsponge.net/?p=2630
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Metal Lords of the Void
  • Model: A-10 Battlecruiser
  • Affiliation: AD-8 Metal Lords
  • Production: Unique
  • Material: Matrix Armour/Duranium Hull
TECHNICAL SPECIFICATIONS
  • Classification: Command Ship
  • Length: 3000 meters
  • Width: 1500 meters
  • Height: 700 meters
  • Armament: Very High
Long Range Turbolasers x500
XX-9 Heavy Turbolasers x750
[SIZE=9pt]DBY-827 Heavy Turbolasershttp://starwars.wikia.com/wiki/DBY-827_heavy_dual_turbolaser_turret x500[/SIZE]
[SIZE=9pt]XV7 Turbolasershttp://starwars.wikia.com/wiki/XV7_turbolaser x300[/SIZE]
H9 Dual Turbolasers x200
Heavy Warhead launchers x75
Flak Guns x300
  • Defenses: Average
  • Hangar: Average: 8
  • Maneuverability Rating: Very Low
  • Speed Rating: Low
  • Hyperdrive Class: 1
SPECIAL FEATURES
  • Ion Drives - High Power Ion Drives to Move its awesome weight
  • Hazard and Damage Control Systems - These were installed to limit damage and coordinate emergency response teams
  • Navigational Systems - To navigate the cold reaches of space
  • Sensors and Targeting Systems - To allow the gunners easier targeting and readouts on their targets
  • Communications Systems - To communicate and coordinate the other ships in the fleet
  • Tractor Beams - Small tractor beams to help smaller ships with docking and a larger heavy duty one much like that of one installed on the Starhawks of the new republic, these could grab star destroyers in their grip
  • Escape Pods - In the eventuality that the ship is going down the escape pods will help with the easy evacuation of the ship.
Strengths:
  • Heavy Hitting - The ship is heavy hitting and can constantly pound enemy ships
  • Easy to refit - It is easy to refit and replace the components and armour on the ship if it becomes damaged or outdated
  • Cargo space - The ship can hold loads of cargo and men, allowing it to transport supplies tot he frontline.
Weaknesses:
  • Sustained fire - If enemy fire is concentrated on one area for a sustained period the hull could fail and leave the internal structure exposed.
  • Structural damage - The armour can be damaged over time due to high recoil from the weapons.
  • Fire ark- The fire ark around the back is limited and leaves the back exposed.
Description: The ship is designed to be a control ship for the ever-growing fleet. The crew is hand-picked from the best men in the fleet, ensuring that the ship will run as efficiently as it can. Although the ships are heavily armed they lack much anti-fighter weaponry to free up space for capital guns and because the ship is designed to take on Large ships with its heavy-hitting main weaponry so would rely on smaller support ships to cover it. The ship is designed to intimidate and is based on older imperial designs stored deep in AD-8s databanks. The ship can hold 5 million tons of cargo.
 
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 
AD-8 said:
Advanced Hacking tools - The ship has protection against hacking and the ability to hack other ships
I don't see any special features or materials which justify this strength. If you intend to have such protections available, please add them to your special features in order to justify this strength being here.
 
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