Star Wars Roleplay: Chaos

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Approved Tech 40mm Slug Cannon

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OUT OF CHARACTER INFORMATION
  • Intent: To create a sizeable assault weapon for the Titan armour submission I'm working on
  • Image Source: https://www.pinterest.dk/pin/834362268452056791/
    72aea96e6d9416fc08be52dc83cce8d3.jpg
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: https://titanfall.gamepedia.com/Titanfall_2_Weapons#Primary_Weapons_2
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Slugthower
  • Size: Extremely Large
  • Weight: Extremely Heavy
  • Ammunition Type: 40mm slugs
  • Ammunition Capacity: Very Large
  • Effective Range: Long Range
  • Rate of Fire: Low(Burst Fire), Average(Semi-automatic), High(Fully automatic)
  • Stopping Power: High(Burst Fire), Very High(Semi-automatic), and Extreme(Fully automatic). Very High and Extreme will require justification in strengths and weaknesses.)
  • Recoil: High(Fully automatic mod), Average(Semi-automatic mod), Low(Burst Fire mod)
SPECIAL FEATURES
  • HUD Link: The weapon can transmit its current operational status and ammunition remaining in the current loaded magazine to a compatible HUD. Particularly concerted jamming will not disrupt the datalink given proximity between the user and their weapon. Should they be separated however, it will depend on how far the user is from the weapon.
  • Variety of Ammunition:
    • HE: Deuterium detonator slugs designed to explode on contact with a hard surface. Standard ammunition for the weapon
    • AP: Armor-piercing shugs with a depleted baradium core designed to act as a penetrator upon impact with armour.
STRENGTHS
  • Armor-Piercing: The rounds fired by this weapon have a high chance of penetrating armour and causing heavy internal damage than traditional slugthrowers carried by humanoids.
  • Explosive shredding: The explosive ripple effect of the HE-slugs when impacted on surface is enough to create a small crater sized hole. The HE-slugs is also cable of shredding humanoid if they either get hit by a slug or caught in the explosion.
  • Firing mod: The 40mm Slug Cannon is built with the function of switching between firing mod. Burst fire being the slowest of the three mods, firing only three shots at a time. The semi-automatic firing is the standard and fires 90RPM(rounds per minute). Lastly the weapon comes with Fully automatic and is capable of firing 105RPM(rounds per minute).
WEAKNESSES
  • Heavy and Large: Given that it is specifically made for Kragr's Siege Titan Buster, the weapon is extremely heavy, not to mention big. To securely lift the weapon a crane is mostly taken into use when the Titan armour isn't carrying the weapon. However, A wookie might be able to lift and carrying the gun, however it won't be very comfortable or even be able to shoot it properly due to it's heavy recoil.
  • Firing mod: Two out of the three firing functions in the cannon, is semi-automatic and fully automatically firing mods. Because of how big the slugthrower cannon is, means that it also fires a lot bigger ammunition than normal rifles would. That being set, because of the recoil when firing semi-automatically, the titan beskar'gam won't be able to run and only walk. However, in fully automatically firing setting, the titan beskar'gam won't be able to move and has to stand still when firing, in order to keep control over the weapon.
  • Recoil: While the heaviness does help with the recoil the weapon produces, it does demand the user to have complete control over it or it will fly out of the hands.
DESCRIPTION
Designed as a large frame offensive main arm for his Siege Titan Buster armour and is a powerful and versatile weapon. Capable of fighting both infantry with high explosive rounds, and if needed, is able to switch to armour-piercing rounds for armoured contact. It's an easy to modify weapon, granted that the person has the right lifting tools. It allows for a wide variety of optics, grips to be installed without much difficulty.
 
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