The twin Planeshift and Sundering Dawn crises of 902 ABY destabilized hyperspace navigation throughout multiple galaxies. Proven routes collapsed and were frantically stabilized; whole sectors went dark and needed laborious reconnection and aid; governments scrambled to hire and train navigators from every background. A vast diversity of Force-sensitive navigators found their moment. Maybe their golden age.
- You are a Warden of the Sky, a secret, unassuming protector of the spacelanes, maybe some freighter's mechanic. Or perhaps you're an equally lonesome, equally driven, Force-attuned independent hyperspace prospector like Jori Daragon. When called on to astrogate, your instincts at the map terminal or the helm (or in the navicomputer's guts) have never let you down.
- You understand astrogation in one of the ways the Jedi have codified it: using the Force to enhance mental calculation, to smooth and clear away hyperspace turbulence, to orient yourself by star compasses or the feel of nearby life-bearing worlds, or simply to travel by your sense of where you should be. Perhaps you served with the Jedi ExplorCorps or cross-trained with friendly Force traditions.
- You are a witch of Dathomir, a sorcerer of Tund or Rhand or the Sith, or part of some other occult tradition. You divine your way through challenging space by ritual, artifact, and sacrifice. Wayfinders and talismans are your allies.
- You were a secret Chiss sky-walker in your childhood, perhaps the best instinctive astrogators of all, conquering the Chaos of the Unknown Regions through subtle precognition and pure dedication. For reasons known or unknown, you've managed to retain your talent into youth or adulthood. Long-range uncharted voyages that would take weeks jump-by-jump, you routinely handle in days, on par with the finest navicomputers.
- You were trained by Oswaft or Duinuogwuin, or perhaps you are one. You are so deeply at home in hyperspace that you can recognize where you are, where you've been before, and where you need to be. When you achieve self-mastery of the Force along this path, you may even learn to make the jump yourself without a hyperdrive.
- You are or have been a Cultist of the Central Isopter, a masked gazer upon destruction, a disaster tourist, able to find worlds that have been touched by cataclysm — or soon will be. Such worlds give you your bearings. There are tragedies everywhere.
- You are a Sith Lord, a conqueror of vast ambition. Where other Sith might disdain instinctive astrogation as a tool for servants, you have mastered it to drive your fleet's course through every obstacle, first to seize the prize or find a secret route for treachery. Or perhaps you play the long quiet game in boltholes and back roads that will only pay off in a decade or a century.
- You ride, leash, cage, worship, or track hyperspace-capable lifeforms like Oswaft, Purrgils, W'ana Shursia, Dren-Gil, Loth-wolves, or Errindaks. You've spent so much time with them that you can guide them or draw navigational instincts from them.
- You are or have been a Pathfinder, a Void Guide, a Vector One navigator, or another member group of the Unknown Regions' ancient, nonpartisan Navigators' Guild. You've seen horror, you've seen wonder, and you keep your mouth shut.
- Your education stems from the Grysk Attendants or some other dark-leaning group of navigators commanded by an authoritarian regime. Perhaps you served the One Sith in the Deep Core, the Lords of the Fringe in the Unknown Regions, the Maw on Exegol, or the Primeval in Wild Space. Perhaps it was even your choice.
- You are a remnant Rakata or one of their servants, used to riding or guiding a pain-fuelled pre-hyperdrive between worlds strong in the Force.
- You first discovered your supernatural instincts while working for the Claatuvac Guild, the San Tekka clan, Baobab Astrography, or some other organization of navigators or prospectors — or as a pilot or bridge crew in a way of life that features constant navigation, like piracy, a navy, or refugee ships.
- You are a force-sensitive traveler so familiar, so deeply connected, with your home region — the Hapes Cluster, the Corporate Sector, Hutt Space, Firefist, Susevfi — that you've acquired a preternatural navigational instinct, stronger the closer you are to home. Perhaps you belong to one of the many itinerant or localized Force traditions, but in this skill, you may well have transcended it.
- Your species (Iktotchi, for example) has innate precognitive gifts, and you can feel the Force as well. This combination has taken you far beyond your homeworld.
- You just plain need it. Who you are could be anyone. Maybe you trained with one of a hundred Force traditions, maybe none of them. What matters is you can touch the Force and you're driven. Point A to point B to wherever you needed — needed — to go next. Life and death, vendetta, love, or desperation. You got there. You got a taste for it. Where's next?