HK-36
The Iron Lord Protector (Neutral Good)
Hey everyone, I'm HK, you can post your introductions either here or in a separate thread in this forum section.
When I modified my previous Abregado minor faction into Metal Lords the thought behind it was to have a droid-centric faction that travels around in roaming fleets with city ships or mobile shadowport stations and just has all sorts of adventures while doing whatever they want without being tied to a specific section of the map or really needing to worry about the map game.
So, the way I see it there are generally three major roles to play in this faction, although you can really do pretty much whatever you want, unless it really goes against what I had in mind I won't stop you, as a Metal Lord who decided to take command of his own fleet and travel through the void seeking to chase his own quests, a droid that stays on one of the Void Kingdoms and has to deal with, or joins, the adventures his Lord drags him along into, or an organic that either frequently deals with or decided to live among the droids traveling through the Galaxy.
Other than that, your story is pretty much up to you, this faction has rooms for characters who like to fleet, lead an army on the ground, duels, bounty hunting, helping as a humanitarian, just working on the factory, or exploring the Galaxy and writing subs for the codex, a droid could do anything here because they are all equal, so it doesn't really matter in the end what they do. Except maybe make deals with the Sith, go on a murderous rampage, or turn against their own kind, as that will either end up biting the rest of the droids in the shiny butts or attract too much attention.
When I modified my previous Abregado minor faction into Metal Lords the thought behind it was to have a droid-centric faction that travels around in roaming fleets with city ships or mobile shadowport stations and just has all sorts of adventures while doing whatever they want without being tied to a specific section of the map or really needing to worry about the map game.
So, the way I see it there are generally three major roles to play in this faction, although you can really do pretty much whatever you want, unless it really goes against what I had in mind I won't stop you, as a Metal Lord who decided to take command of his own fleet and travel through the void seeking to chase his own quests, a droid that stays on one of the Void Kingdoms and has to deal with, or joins, the adventures his Lord drags him along into, or an organic that either frequently deals with or decided to live among the droids traveling through the Galaxy.
Other than that, your story is pretty much up to you, this faction has rooms for characters who like to fleet, lead an army on the ground, duels, bounty hunting, helping as a humanitarian, just working on the factory, or exploring the Galaxy and writing subs for the codex, a droid could do anything here because they are all equal, so it doesn't really matter in the end what they do. Except maybe make deals with the Sith, go on a murderous rampage, or turn against their own kind, as that will either end up biting the rest of the droids in the shiny butts or attract too much attention.