WRITER ACCOUNT:
[member="Jaron"]
CHARACTER ACCOUNT:
[member="Dah'lek Cho"]
WILL YOU BE ABLE TO BE ACTIVE ON THE CREATIVE TEAM EACH MONTH?
Yes
WHAT SORT OF STORIES AND PLOTS DO YOU SEE IN THE FUTURE FOR BLACK SUN?
I see mainly dominions as in the first starter phases of the Black Sun, as territory must be gained for noticeability. As this trend upward continues the more members will grow along with it. Definitely, I see us clashing with the like of the Confederacy of Independent Systems and the Outer Rim Coalition as mainly of the Outer Rim planets that we may try to conquest are located in those areas. Skirmishes with the ORC would most likely be common as both the ORC and the Black Sun both operate in the same space.
AS A CREATIVITY SAMPLE, WHAT SORT OF STORIES/OBJECTIVES WOULD YOU ESTABLISH FOR
VARL/
ORONDIA/
JILRUA IF WE HAD THOSE AS OUR DOMINIONS THIS MONTH?
Varl:
Varl, the ashes and dust of what was a rather pleasant green plant, was the previous homeworld of the infamous Hutts. Legends surround the planet as many believe in the Hutt legend that the Hutts destroyed their own homeworld due to the uprising of a Civil War, yet others had witnessed the destruction of the planet from an enraged star, worshipped by the Hutts and known as Ardos.
Only small corporations inhabit the planet in rather large air domes where they can live their lives peacefully on the barren wasteland. As the Black Sun continues to grow Varl falls on its sights. The reclamation of the planet is necessary for further expansion, which has left upon the Enforcers and Vigos of the Black Sun to indulge in.
Objective 1: Playing Cards
The abandoned servants of the Hutts remain on the planet on air domes that house several large yet desolate corporations. Gaining the influential control these corporations would be crucial into claiming the planet. Persuade said companies and show them that the Black Sun would like to bargain.
Objective 2: Street Smarts
As the Hutts left behind their former slaves and accomplices, many of them decided to take up arms and form their very own gangs in order to make a profit, harassing the squalid corporations into getting what they want. Play nice and delegate them into submission, or play dirty and shoot your way through them. The choice is yours.
Objective 3: Reasonable Governing
The
Hutt Ruling Council rules the planet through splinter cell private government agency, owned by a rather foul
Klatooinian, Barotas. He currently has the final say when it comes to deciding who owns the planet. Show him that the Black Sun is the true owner of the house.
Orondia:
The desolate planet of Orondia, run by vicious pirates, scammers, splicers, and any other foul villain you could think of. With a fuel depot at its core. The Black Sun now looks over it as the fuel could be put to good use if under the right control.
Objective 1: Gettin' Oily
The main oil reserve is currently under the leadership of some very corrupt businessmen who use the credits they gain from the oil sales to profit their own ego. The Black Sun can take good gain off of the money if it was under their control. "Persuade" the businessmen into ownership of the oil reserves.
Objective 2: Shipping and Handling
Mainly ships, freighters, and other vehicles flood the station to refuel for their next destination. Many of them contain stolen goods which have somehow been taken from the Black Sun cartel, which they cannot have. Take back what's rightfully yours.
Objective 3: Scum Scamming
The higher ups of the oil station have been recently feuding for control over. The main man, a Bith by the name of Kidis has more control of the station, yet he is losing it gradually. The opportunity aligned with this civil war could be expeditingly great for the Black Sun. Use this opportunity to scam him, in order to get his opponent, a Black Sun agent to win over the station. (This objective would most likely come later.)
Jilrua:
Inhabited by a race of war like beings, Jilrua stands as a hot desert planet. Serving under the Hutts, Jilruans work as attendants, bodyguards, and pirates, trying to make a living off of what they could do. No strangers to combat, The Black Sun could use their ferocious bite and brawn against the enemies they may come in contact with.
Objective 1: Delegation Meeting
In order to ask for their support, the Jilruans have agreed to sit and discuss a deal that can be made. Chat with the Jilruan population and use your words to make them rally behind you and the Black Sun.
Objective 2: Round 1, Fight!
The Jilruan people excel when it comes to combat. Often used as gladiators for the Hutts entertainment, many Jilruan warriors have fought through multiple hordes of enemies, rather just for the fun of it or as a way of survival. A tournament, brought in to recent chatter, is being hosted by one of the Hutts who decided they needed a good fight to watch. Enter yourself in, and brawl your way to the top. Influencing the Hutt into working with the Black Sun might just what needs to be done to get more Jilruan support.