Star Wars Roleplay: Chaos

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Type 2.5 Nexus-class Cruiser

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Image Credit: Here


Intent: Taking the long road...

PRODUCTION INFORMATION
Development Thread:Manufacturer:Model: Type 2.5 Nexus-class Cruiser
Affiliation: Closed Market,
Modularity: Ordnance Choices
Production: Limited
Material: Double-layered Mandalorian Steel Armor Plating, Alusteel Hull and Frame

DESCRIPTION
As a new generation of warships bring their might to bare upon the enemies of the Mando'ade, the ancient and venerated designs of days gone by begin to show their age. Ever mindful to the needs of the Mando'ade, the shipwrights and engineers of Mandal Hypernautics are again at the forefront of Naval science, marring modern metals and construction techniques with tried and true warship designs that have served the clans for centuries.

However, practicality and time constrains necessitate an alternative option to simply replacing the entire Mandalorian Navy. For that reason, the engineers of Mandal Hypernautics have worked with a number of engineers from rival companies to create a modular upgrade package capable of bringing existing warships up to current naval standards. Though these upgrades require an extensive retrofit and anywhere from a few weeks to a handful of months in drydock, the end result is far cheaper and quicker than simply manufacturing entirely new ships.

The retrofit process begins with entirely gutting the ship of its existing electronics systems and cabling, removing the reactor, hyperdrive, ion drives, sensor suite, communications suite, energy shielding emitters, and peeling off the outer armor of the ship. As new cabling and electronics are snaked throughout the hull of the ship, the previous reactor is replaced with a powerful Firestorm Isotope-5 Reactor, several banks of capacitors, and emergency power cells scattered throughout the ship. The previous hyperdrive is replaced with the advanced MandalTech 500 Series Hyperdrive (with royalty payments made to MandalTech for the use of their product) and the ship's new outer layer of armor is laid down. Far lighter than traditional Durasteel, the Mandalorian Steel armor plating can be double-layered with an underlay of Tenloss's TTAA-C (again with royalties paid to Tenloss for the use of their product) mesh to maximize protection without compromising the ship's previous speed and maneuverability. With the new armor in place, advanced ion thrusters are now secured to the aft of the ship as extra strength retrothrusters, maneuvering thrusters, and emergency thrusters are secured throughout the ship's hull.

At this point the ship's new shielding system is installed upon the hull, consisting of a dual layering of Retribution Ray Shields and Thermal Deflector Shields and backed up by ArmaTech's Aegis Receptor Nodes (royalties paid for use of their product). Followed swiftly by a new sensor suite, targeting suite, ECM and ECCM systems, upgraded point-defense systems, and a number of other proprietary upgrades to various electronics and software.

While the original Nexus Cruiser was one of the earliest Mandal Hypernautics designs and was, ironically, designed around the concept of making economic choices to lower construction costs, the Type 2.5 Nexus Cruiser was designed around the concept of taking the numerous engineering accomplishments made by Mandal Hypernautics in the years since then and applying them to a ship that is simple, reliable, and (most importantly) durable. While the improved electronics, sensors, and other secondary systems helped to keep the old design competitive and the new armor and shields helped to keep the retrofitted ships in active service for a few more decades, certain original design flaws could not be completely overcome during the retrofit. The Type 2.5 Nexus-class Cruiser possesses a good and balanced assortment of weaponry for use against starships and starfighters alike, but the manner in which the individual turrets are spread over the hull of the ship results in an outstanding spread of fire that is good for use against swarms of smaller ships, but a low number of overlaping fire arcs results in weapon crews being unable to bring an optimal volume of fire to bare against key targets.

Strengths
  • Heavy Brawler at Close Ranges
  • Thick, Double Layered Armor Plating
  • Advanced, Double Layered Shields
  • Capable of launching Pulsemass Generator Probes
Weaknesses
  • No Long Range Weapons
  • Reduced Hangar Size
  • Non-Overlaping Fire Arcs
TECHNICAL SPECIFICATIONS
Classification: Light Cruiser
Role: Light Ship of the Line, Light Interdictor,
Length: 550 meters
Power Core Generator/Reactor: Firestorm Isotope-5 Reactor, Capacitor Banks, Emergency Power Cells,
Hyperdrive Rating: (High) Class 0.5, Class 12 Backup
Minimum Crew: 750
Optimal Crew: 2,500
Passenger Capacity: 500
Cargo Capacity: 8,000 tons
Consumables: 6 months
Sublight Speed: Average (Low Reverse)
Maneuverability: Average
Defensive: High
Armament: Moderate

ARMAMENT
Armament Rating: 16
Point Defense: 16HANGAR
  • Two Squadrons
NON-COMBAT ATTACHMENTSEncrypted Communications Systems Advanced Navigational SystemsREFERENCE HYPERLINKS
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
[member="Captain Larraq"]

All right, that's two ships out of the way. Time for me to buckle down and take a look at the Nexus. As with the other two subs, I'll be examining this in isolation as well as in the context of the original. As with the other two subs, I'll be accepting each of those fleeting threads as a token amount of dev, and may request dedicated dev if I feel it's necessary. I don't imagine it will be, mostly because at first glance I'm seeing solid but not OP stats, as well as the same impressive-but-not-insane suite of non-combatives, but the possibility exists. The other two ships also had significant limitations that, at first glance, I'm not seeing here, so we may have to brainstorm a few.

These are just initial notes; reply or don't, as you see fit. I'll try and take a more in-depth look later today.
 
[member="Jorus Merrill"]

Captain Larraq said:
While the original Nexus Cruiser was one of the earliest Mandal Hypernautics designs and was, ironically, designed around the concept of making economic choices to lower construction costs, the Type 2.5 Nexus Cruiser was designed around the concept of taking the numerous engineering accomplishments made by Mandal Hypernautics in the years since then and applying them to a ship that is simple, reliable, and (most importantly) durable. While the improved electronics, sensors, and other secondary systems helped to keep the old design competitive and the new armor and shields helped to keep the retrofitted ships in active service for a few more decades, certain original design flaws could not be completely overcome during the retrofit. The Type 2.5 Nexus-class Cruiser possesses a good and balanced assortment of weaponry for use against starships and starfighters alike, but the manner in which the individual turrets are spread over the hull of the ship results in an outstanding spread of fire that is good for use against swarms of smaller ships, but a low number of overlaping fire arcs results in weapon crews being unable to bring an optimal volume of fire to bare against key targets.

Weaknesses
  • No Long Range Weapons
  • Reduced Hangar Size
  • Non-Overlaping Fire Arc
Best I could come up with for her. What do you think?
 

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